대단한 부호인 멜빈 브롬스비가 그의 딸을 위한 리셉션에서 앞으로의 사업에 대한 발표를 앞두고 있을 때, 갑자기 총성이 울려퍼졌다. 브롬스비 경은 심장에 죽음에 이를 정도의 치명상을 입고 쓰러지는데... 불가사의한 살인사건, 수십명의 증인들 그리고 돌아다닐 수 있는 빅토리아 시대의 런던안에 있는 수많은 장소들. 당신은 셜록 홈즈를 플레이하고, 당신이 쓸 수 있는 모든 수단을 동원해 이 미스테리한 사건을 파헤쳐야 한다. 당신이 셜록 홈즈나 왓슨 박사의 역할을 해보고, 책에 나오는 모든 영웅들을 만나본다고 생각해보라 : 레스트레이드 경감이나 위긴스, 마이크로프트 그 외 수많은 사람들을!
사용자 평가:
Overall:
대체로 긍정적 (평가 77 개) - 이 게임에 대한 사용자 평가 77개 중 71% 가 긍정적입니다.
출시 날짜: 2004년 9월 30일

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Sherlock Holmes: The Secret of the Silver Earring 구매

여름 할인! 종료일: 2016년 7월 4일

이 게임이 포함된 패키지

The Sherlock Holmes Collection 구매

6 가지 포함된 항목들: Sherlock Holmes - Nemesis, Sherlock Holmes versus Jack the Ripper, Sherlock Holmes: The Awakened - Remastered Edition, Sherlock Holmes: The Mystery of the Persian Carpet, Sherlock Holmes: The Silver Earring, The Testament of Sherlock Holmes

 

게임에 대해

대단한 부호인 멜빈 브롬스비가 그의 딸을 위한 리셉션에서 앞으로의 사업에 대한 발표를 앞두고 있을 때, 갑자기 총성이 울려퍼졌다. 브롬스비 경은 심장에 죽음에 이를 정도의 치명상을 입고 쓰러지는데...
불가사의한 살인사건, 수십명의 증인들 그리고 돌아다닐 수 있는 빅토리아 시대의 런던안에 있는 수많은 장소들. 당신은 셜록 홈즈를 플레이하고, 당신이 쓸 수 있는 모든 수단을 동원해 이 미스테리한 사건을 파헤쳐야 한다.
  • 당신이 셜록 홈즈나 왓슨 박사의 역할을 해보고, 책에 나오는 모든 영웅들을 만나본다고 생각해보라 : 레스트레이드 경감이나 위긴스, 마이크로프트 그 외 수많은 사람들을!
  • 5개의 살인사건을 조사한다! 40명이 넘는 증인들에게 질문하고, 200개의 단서들을 파헤치며 미스테리를 풀기 위해 25시간이 넘게 게임해야 한다.
  • 아름답고 충실하게 3D로 재현된 빅토리아 시대의 런던을 돌아다녀보자.
  • 각 레벨마다 셜록 홈즈는 당신이 사건을 얼마나 해결해나갔는지 알아보기 위해 퀴즈를 낼 것이다.
  • 모험들은 스토리의 극적인 부분을 잘 살린 생생한 장면들로 가득 차 있다.

시스템 요구 사항

    • OS: Windows 2000/XP/Vista
    • Processor: Pentium™ III 600 MHz or higher
    • Memory: 256 Mb RAM
    • Graphics: Video card 32MB DirectX® 8.1 compatible
    • Hard Drive: 1.2 Gb hard disk drive
    • Sound: DirectX™ compatible sound card
Customer reviews
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Overall:
대체로 긍정적 (평가 77 개)
Recently Posted
lindseng_47
( 8.2 시간 기록 )
게시 일시: 2016년 6월 25일
Would recommend. You have to be meticulous and think outside of the box throughout most of the game. But then again that's the point if you're playing a Sherlock game.
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CheddahSwetz
( 26.8 시간 기록 )
게시 일시: 2016년 3월 20일
I am an avid fan of mystery games, and I love Sherlock Holmes, but this game was just awful. The voice actors are unproffessional, the editing is terrible, and the story line just does not make sense! Do not buy this game if you are hoping for a good story based adventure, it will not suit you.
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JD Herrera
( 7.0 시간 기록 )
게시 일시: 2016년 3월 10일
Sherlock Holmes And The Secret of the Silver Earring * 7/10

This is my second Sherlock Holmes Game From Frogware and I must say that compared to the very first game this is a huge jump forward: real 3d graphics, an improved interface, we see and control also our good old chap Dr. Watson, and we have many dialogue lines with all the characters. Now I really do appreciate the voice acting although sometimes a couple characters are too exaggerated.
This chapter starts faster than light. Invited to a reception by Sir Bromsby, Sherlock And Dr. Watson directly assist, together with the other guests, to his murder. They both will have to investigate his death assisted by inspector Lestrade as well. I must admit that the plot is quite complicated as well as some puzzles but it wouldn't be a Sherlock Holmes' adventure if they were different.

+++PROs+++
  • DIALOGUES. Now this is the serious innovation in the game since in the previous chapter we never find anyone to talk to. Now we get to talk to a lot of people, with different options, something I believe is very important for a point & click adventure, especially a Sherlock Holmes adventure.
  • GRAPHIC. Compared to the previous chapter it really is a joy to play this chapter. Mind you, it's not the Cry Engine but still is pleasant to see (compared to the previous chapter)
  • INTERFACE. At last the interface is more friendly and rich with more function to analyze items and whatsoever. You have a friendly inventory and a "notebook" which collects all the documents, photos and also transcriptions of each dialogue happened.
  • MUSIC. Beautiful classical music always accompanies your investigations, with quiet baroque themes, happy tunes and fast paced tracks...
---CONs---
  • MUSIC. ...Though unfortunately, as in the previous chapter it will repeat the track to death. Too bad because the music is made up of seriously beautiful compositions.
  • MOVEMENT. Serlock is slow... SERIOUSLY slow because most times he can only walk (he can run but only in large spaces) and it's not just that: Anytime he needs to crouch to analyze something he needs to reach the right position for it... And he does it veeeeery slowly... Even if he is already in position he turns a little, then turns back then he interacts. Unnecessarily Odd.
  • GRAPHIC. The aspect ratio is still 4:3 and the maximum resolution is 1280x920... -.-
  • SUBTITLES. The whole game has text during all dialogues and so on but there's nothing during the short cutscenes which is one of the most important moments because something important usually happens or is being said. Too bad.
  • INTERFACE. Nothing too bad, The hot zones for interacions sometimes are not where they're supposed to be, or maybe they're too small, or maybe you click them and nothing happens then maybe you click a little away and it works (a hot zone in a hot zone??). Also the menus have that art style very... Articulated that in some context it's hard to understand where to click (Specifically I'm talking about the ESC game menu, where both in options or save games you have to click the earring to get on the previous screen... And the earring is on the center of the menu, looking more like a decoration than a button). Also the notebook menu where you can scroll and read the documents, they're very small and can't be zoomed, not to mention the "lower-upper" page button. That too looked like a notebook decoration because when you go on it with the mouse it doesn't change anything, its colour, the cursor. It's not like it took me ages to figure those things out, but they're simple minor annoyance that should have been taken care of.
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bountyh1- Playing Black Desert
( 0.7 시간 기록 )
게시 일시: 2016년 2월 24일
HORRIBLE game play!!!! Hand doesn't even click on the area you have selected. Had sherlock stuck in a room for 15 minutes trying to get him to open the door and leave and couldn't. The angles are horrible, you walk to corners and can't get out. If the game was created to irritate and anger you it does a very good job. I have played this game and the mystery of the mummy. They both seem like bad knock offs of the classic Electronic Arts Sherlock Holmes games. I have purchased the rest of the set from Frogwares I would hope that at least one will be worth the money spent....The jury is still out, moving to the next game in the series.
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M_K_7
( 1.3 시간 기록 )
게시 일시: 2016년 2월 11일
Extremely poorly done, very clunky gameplay. No sense taken into account at all.
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Ensatzuken
( 5.7 시간 기록 )
게시 일시: 2016년 2월 8일
Overall an enjoyable point and click game.
Nice puzzles but some where annoying cause moving Holmes felt extremely clunky and slow (looking at you stealth and forest timed sections even if super short). Nice story even if the voice acting was "meh" at best...
Quite short so I recommend it only on a discount.

P.S.: Only the first 5 pictures of the preview are of the game, the other 5 are from Sherlock Holmes:Nemesis game.
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cabaline
( 8.0 시간 기록 )
게시 일시: 2016년 1월 6일
Clumsy game mechanics, illogical puzzles, and a story with so many names and motives that by the end I didn't care who the killer was (especially when the reveal was included in a finishing cutscene of over 15 minutes in length).
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👌TeenJackBauer👌
( 4.4 시간 기록 )
게시 일시: 2015년 12월 16일
6.5/10 TJBs
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Kurisuta Ero-chan
( 9.4 시간 기록 )
게시 일시: 2015년 12월 5일
this game has a great story, good graphics including character models & the world/scenery & movement animations. I really like the well sorted inventory & information. and the end of chapter quizes made sure you were paying attention. I was confused that there was only mention of an earring once in the 1st chapter an then no mention of it until close to the end of the game. only crashed once near the beginning of the game, but I don't think it was an issue with the game itself. all in all good game. have fun figuring out who done it! :-)
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V. De Luca
( 0.1 시간 기록 )
게시 일시: 2015년 11월 20일
The graphics are simply terrible. The story its very good and scenarios are very intertesting. What makes a good game if you think about the time it was realeased. Nowadays are just impossible to play.
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Most Helpful Reviews  Overall
14명 중 12명(86%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
16.0 시간 기록
게시 일시: 2014년 4월 16일
The game doesn't look that bad for a point-and-click adventure. The movies were also nice especially since that meant I didn't have to curse over the useless GUI. The voice acting and music is quite enjoyable throughout the whole game. Unfortunately, there is no real sense of progress as you make it through the investigations. One of the puzzles is plain ♥♥♥♥♥♥♥♥ with no obvious reasoning, even in walkthroughs. Movement is extremely clunky which is a pain when you need to sneak or solve a timed puzzle. The set of final questions - which are optional - were just guesswork due to the extreme lack of coherency throughout the rest of the game. There is just too little coherency for this game to work as entertainment.
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9명 중 9명(100%)이 이 평가가 유용하다고 함
추천
15.1 시간 기록
게시 일시: 2014년 1월 10일
Sherlock Holmes: The Silver Earring was overall a very enjoyable puzzle adventure game. The game begins with the death of a wealthy businessman and leaves you to investigate the scene. The game will then take you to multiple connected locations as you attempts to piece together the murder and uncover the assassin and the motive for the murder. The game is set over 5 days of investigations and each day will have you visit a location and search it for clues and solve one or two puzzles with ranging difficulties (some puzzles were quite hard and confusing), at the end of each day you will summarise your findings in a quiz, which for me was probably the hardest part of the game. I found the story to be quite engaging and interesting overall with a good range of characters and locations and was well suited to a Sherlock story.

Overall 'Sherlock Holmes: The Silver Earring' was a good solid adventure game which presented a well written story and some good puzzles, taking around 9 - 10 hours to complete and with a very conclusive ending I would highly recommend it for adventure game enthusiasts.

8.5/10
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8명 중 7명(88%)이 이 평가가 유용하다고 함
추천
10.8 시간 기록
게시 일시: 2013년 12월 31일
I've read little of the original stories from Conan Doyle but this game does get the feel of them. Less puzzle loaded and more clues and plot oriented, the game helps you keep track of the case by reviewing the main topics discovered at the end of each day. Also, the backgrounds are imensely developed, and so are the voice acting and speech of the characters. What a change from the shabby Mystery of the Mummy.
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4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
10.8 시간 기록
게시 일시: 2014년 12월 16일
Can I say this game is good? Perhaps, but with certain conditions.
Firstly, it's FAR better than "Holmes & the Mystery of the Mummy" and "Holmes & the Hound of Baskerville", in terms of quality, character and logical conclusion.
Secondly, it does challenge players usings its puzzles and quizzes. Now, challenge is good for these types of games, but sometimes, the answers don't quite make sense. Maybe it's just me being daft? Yeah, probably.
But the game isn't particularly long, in terms of quantity of puzzles, but they are certainly sharp enough to be considered adequate.

So, graphics are better then previous games. But the cut scenes and navigation can still be stuttery.
Like, whenever you want to talk to people, you have to approach them from a certain angle, and rotate yourself awkwardly.
And if you want to walk somewhere, sometimes layering can be strange, and you walk through chairs and all.
But, that's not the point of a puzzle game, I suppose.

Navigation is once again an odd concern. The game must be played in third person. Not only that, you have to click somewhere to make Holmes walk there, and double click to make him run (you can only run when outside or nobody is around). Particularly painful, especially in the forest part of the game.
But still, a puzzle in itself perhaps.

Along with puzzles are the quizzes.
Basically, at the end of each in-game day, you get quizzed on everything you've collected in the day, from the clues you find, to the dialogue of people you talk to.
Mind you that answers are not exclusively restricted to that day's resources but can actually include information as far back as the first day. This means you'll need to remember what all evidence contains, and link it with any new evidence found. Painful, especially if you can't remember things in pristine detail, like me.
At least there's a walkthrough on GameBoomers.

There are various characters that are involved, some providing more information than others.
Lestrade seems particularly friendly toward Holmes though.
Interface isn't too bad, seeing as you can read your notes and do a puzzle simultaneously.
Very useful, and the best part is that the puzzle saves your progress, unlike "Holmes & the Mystery of the Mummy", so you can go and find more clues, come back and finish the fight.

I find that the explanation at the end is quite complicated, and twist-inducing.
Would've been better if it didn't break my computer every few minutes.
Like, literally. I'd finish the credits or walk into a room, and I'd just get a black screen. Maybe a hardware fault regarding specs, but it ran fine for most of the game.
But otherwise, it was alright for a game of its state.

I'll hand this one a respective 7/10. Not the best, but certainly not the worst.
It turns out Frogwares actually changes the character models for Holmes and Watson in the later games, so at least Holmes looks like he's had enough sleep.
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10명 중 7명(70%)이 이 평가가 유용하다고 함
비추천
1.1 시간 기록
게시 일시: 2015년 5월 6일
It's better than Mystery of the Mummy, but still it doesn't add up for a nice gameplay. The Silver Earring relies heavily on dialogues. (Well, at least they improved voice acting)

After an hour of walking around and talking with some funny NPCs, I got bored eventually. There are almost no puzzles, it's just walking and talking, walking and talking... And that's not how I want to play a puzzle game.

The Silver Earring would have been nice as a visual novel, if you ignore some technical glitches, but it's below average as a puzzle game.

I could recommend this game only to patient old-school detective story lovers; for everyone else - there are better games in the genre.

For example, Syberia 1 & 2 go along the same style, but are much better executed.

My overall rating 5/10.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
7.2 시간 기록
게시 일시: 2014년 3월 30일
A complete farcry from the 1st game. Better graphics, better voice acting, better gameplay and the use of music from actual classical composers. You get quizzes at the end, it may annoy most but it's a murder mystery, it makes you pay attention to the details and use your brain.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
7.0 시간 기록
게시 일시: 2016년 3월 10일
Sherlock Holmes And The Secret of the Silver Earring * 7/10

This is my second Sherlock Holmes Game From Frogware and I must say that compared to the very first game this is a huge jump forward: real 3d graphics, an improved interface, we see and control also our good old chap Dr. Watson, and we have many dialogue lines with all the characters. Now I really do appreciate the voice acting although sometimes a couple characters are too exaggerated.
This chapter starts faster than light. Invited to a reception by Sir Bromsby, Sherlock And Dr. Watson directly assist, together with the other guests, to his murder. They both will have to investigate his death assisted by inspector Lestrade as well. I must admit that the plot is quite complicated as well as some puzzles but it wouldn't be a Sherlock Holmes' adventure if they were different.

+++PROs+++
  • DIALOGUES. Now this is the serious innovation in the game since in the previous chapter we never find anyone to talk to. Now we get to talk to a lot of people, with different options, something I believe is very important for a point & click adventure, especially a Sherlock Holmes adventure.
  • GRAPHIC. Compared to the previous chapter it really is a joy to play this chapter. Mind you, it's not the Cry Engine but still is pleasant to see (compared to the previous chapter)
  • INTERFACE. At last the interface is more friendly and rich with more function to analyze items and whatsoever. You have a friendly inventory and a "notebook" which collects all the documents, photos and also transcriptions of each dialogue happened.
  • MUSIC. Beautiful classical music always accompanies your investigations, with quiet baroque themes, happy tunes and fast paced tracks...
---CONs---
  • MUSIC. ...Though unfortunately, as in the previous chapter it will repeat the track to death. Too bad because the music is made up of seriously beautiful compositions.
  • MOVEMENT. Serlock is slow... SERIOUSLY slow because most times he can only walk (he can run but only in large spaces) and it's not just that: Anytime he needs to crouch to analyze something he needs to reach the right position for it... And he does it veeeeery slowly... Even if he is already in position he turns a little, then turns back then he interacts. Unnecessarily Odd.
  • GRAPHIC. The aspect ratio is still 4:3 and the maximum resolution is 1280x920... -.-
  • SUBTITLES. The whole game has text during all dialogues and so on but there's nothing during the short cutscenes which is one of the most important moments because something important usually happens or is being said. Too bad.
  • INTERFACE. Nothing too bad, The hot zones for interacions sometimes are not where they're supposed to be, or maybe they're too small, or maybe you click them and nothing happens then maybe you click a little away and it works (a hot zone in a hot zone??). Also the menus have that art style very... Articulated that in some context it's hard to understand where to click (Specifically I'm talking about the ESC game menu, where both in options or save games you have to click the earring to get on the previous screen... And the earring is on the center of the menu, looking more like a decoration than a button). Also the notebook menu where you can scroll and read the documents, they're very small and can't be zoomed, not to mention the "lower-upper" page button. That too looked like a notebook decoration because when you go on it with the mouse it doesn't change anything, its colour, the cursor. It's not like it took me ages to figure those things out, but they're simple minor annoyance that should have been taken care of.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
6.8 시간 기록
게시 일시: 2014년 7월 13일
The progress the Franco-Ukrainian studio Frogwares has made between their first game, Sherlock Holmes: The Mystery of the Mummy from 2002 and The Silver Earring, released 2 years later, is astounding. While the first one was a flawed, mostly cheap looking and generic first person adventure game, more abusing than using the Sherlock Holmes theme and character (Wael Amr himself admitted something along those lines in one of the interviews if I remember correctly) - the studio seemed to learn quickly from their mistakes - and the far better budget the predecessor somehow assured is obvious. This time it's catering as much as possible to the Holmesians and The Silver Earring, and a much more enjoyable, complex experience, if not without its flaws.

Gameplay is more or less typical point & click fare. Pixel hunting wasn't entirely eliminated, but is much, much more rare and less annoying than in the original. Inventory juggling is quite minimal and rare. Using items with people is rare and in perhaps all occasions but one, prompted by Sherlock, and using them together in the inventory itself. All the dialogues, clues, hints & papers are kept by the game and integrated in a sort of a "quiz" system, where you answer a series of questions using them as "proof" for the questions you're posed. While not perfectly executed, forced, and, perhaps, slightly clunky, it's an interesting system in any case. The game ensures you have everything you need I guess, by keeping you in one place / room / area until you find everything, which helps progress I guess. The puzzles are adequate, logical except for one with a safe (oh, you'll know which one it is) which requires a strange leap of logic. Though having a random character who just happens to dabble in inventions in the game is as cheesy a premise for introducing them as it gets. In general, it didn't thrill me, it didn't annoy me. OK enough.

Walking is an annoyance, however, moving is jittery in general, and clicking on a hotspot that's supposed to lead you to a place where the perspective changes doesn't guarantee that you'll get there, as Sherlock is prone to random bouts of turning in place indefinitely. Though you won't get stuck because of it. It just makes the one timed event and 2 that require timing more annoying than they should be for some.

The story & scenario are OK, and while it's not the best & original Sherlock scenario you'll ever see, it's fairly complex, with some good sides, and won't annoy the hell out of you like the first game. The voice acting is more convincing than last time (that's not saying much), though how and why couldn't they find a kid to play a kid, instead of an abysmal attempt by a grownup actor is beyond me - it depends on the character really.

Graphically it's a mixed bag, with character models ranging from pretty detailed (Holmes) to completely off (Watson... whose character isn't executed exactly flawlessly either). Some scenes are more or less nicely or adequately rendered, some feel rushed & unconvincing. Similar with cutscenes, generally unimpressive, but then you run into the "dominoes" one -> effective, very well directed & executed, showing there's quite some potential inside the team. And the outro was at the time, and maybe still is, one of the longest in a game ever (around 20 minutes... seemed shorter to me, but it might as well have been). While there are mild glitches here & there, miles ahead of its predecessor.

Music? Dvořák, Grieg, Schumann, Tchaikovsky. Need I say more? Well implemented too.

Overall, while, as a point & click adventure game, it will never be among your all time favorites, being a pretty much average adventure game as a whole, it has its good sides and there's no real reason for a p&c buff or a Sherlock fan not to seek it out (preferably in a bundle), so it gets a tentative recommendation... there are worse things to spend an afternoon on.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
10.2 시간 기록
게시 일시: 2014년 5월 25일
I enjoyed this, it was challenging, to say the least. I had to use walkthrough many times, since I just wanted to continue futher. The story was interesting, but some of the quizzes were too hard and annoying to pass.
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추천
6.9 시간 기록
게시 일시: 2014년 10월 6일
I started Frogware's Sherlock Holmes series in chronological order of the games. At this time, this is the first game in the game's timeline but was the second one made.
This game is strides ahead of the first game Mystery of the Mummy. But there are concepts not perfectly implimented, but the entire experiance is enjoyable and able to get running without external software. The graphics are old but you get immerse once you get into the rythem. The entire case is really all over the place and only begin to link up at the end of the game. I suggest you take real life notes while playing it because the game has some confusing notes specificly about individuals which you need to know by your own deduction at the final "quiz". Overall the game is a bit clunky but I actually had alot of fun.
This is definately a point and click adventure game, but definately a true mystery case. I think this fits so well that Sir Arthur Conan Doyle could have written this story himself. I say give it a try if you want the complete Sherlock Holme's Adventure Game experiance.
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