En una recepción organizada en honor de su hija, Melvyn Bromsby, un magnate rico, está a punto de hacer un importante anuncio relacionado con sus futuros asuntos de negocios cuando, de repente, suena un disparo. El Señor Brombsby se desploma, víctima de una herida mortal en el corazón...
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Fecha de lanzamiento: 30 sep. 2004

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Comprar Sherlock Holmes: The Secret of the Silver Earring

Packs que incluyen este juego

Comprar The Sherlock Holmes Collection

Incluye 6 artículos: Sherlock Holmes - Nemesis, Sherlock Holmes versus Jack the Ripper, Sherlock Holmes: The Awakened - Remastered Edition, Sherlock Holmes: The Mystery of the Persian Carpet, Sherlock Holmes: The Silver Earring, The Testament of Sherlock Holmes

 

Acerca de este juego

En una recepción organizada en honor de su hija, Melvyn Bromsby, un magnate rico, está a punto de hacer un importante anuncio relacionado con sus futuros asuntos de negocios cuando, de repente, suena un disparo. El Señor Brombsby se desploma, víctima de una herida mortal en el corazón...
Un asesinato incomprensible, docenas de testigos y muchos lugares que visitar alrededor de la Londres victoriana. Juega como Sherlock Holmes y utiliza todas tus habilidades para arrojar luz a este misterioso caso.
  • Asume el papel de Sherlock Holmes y el Doctor Watson para conocer a todos los héroes de las novelas: El Inspector Lestrade, Wiggins, Mycroft ¡y muchos otros!
  • ¡Investiga 5 asesinatos! Más de 40 testigos que interrogar, 200 claves que descubrir y más de 25 horas de juego para resolver el misterio.
  • Explora la Londres victoriana, reproducida con fidelidad en unas magníficas tres dimensiones.
  • Después de cada episodio, Sherlock Holmes te propondrá una serie de preguntas para comprobar tus avances en el caso.
  • La aventura está llena de secuencias de vídeo que realzan el dramatismo de la historia.

Requisitos del sistema

    • SO: Windows 2000 / XP / Vista
    • Procesador: Pentium™ III a 600 MHz o superior
    • Memoria: 256 MB de RAM
    • Gráficos: Tarjeta con 32 MB compatible con DirectX® 8.1
    • Disco Duro: 1.2 GB de espacio libre
    • Sonido: Compatible con DirectX™
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Mayormente positivos (75 análisis)
Publicados recientemente
CheddahSwetz
( 26.8 h registradas )
Publicado el 20 de marzo
I am an avid fan of mystery games, and I love Sherlock Holmes, but this game was just awful. The voice actors are unproffessional, the editing is terrible, and the story line just does not make sense! Do not buy this game if you are hoping for a good story based adventure, it will not suit you.
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JD Herrera
( 7.0 h registradas )
Publicado el 10 de marzo
Sherlock Holmes And The Secret of the Silver Earring * 7/10

This is my second Sherlock Holmes Game From Frogware and I must say that compared to the very first game this is a huge jump forward: real 3d graphics, an improved interface, we see and control also our good old chap Dr. Watson, and we have many dialogue lines with all the characters. Now I really do appreciate the voice acting although sometimes a couple characters are too exaggerated.
This chapter starts faster than light. Invited to a reception by Sir Bromsby, Sherlock And Dr. Watson directly assist, together with the other guests, to his murder. They both will have to investigate his death assisted by inspector Lestrade as well. I must admit that the plot is quite complicated as well as some puzzles but it wouldn't be a Sherlock Holmes' adventure if they were different.

+++PROs+++
  • DIALOGUES. Now this is the serious innovation in the game since in the previous chapter we never find anyone to talk to. Now we get to talk to a lot of people, with different options, something I believe is very important for a point & click adventure, especially a Sherlock Holmes adventure.
  • GRAPHIC. Compared to the previous chapter it really is a joy to play this chapter. Mind you, it's not the Cry Engine but still is pleasant to see (compared to the previous chapter)
  • INTERFACE. At last the interface is more friendly and rich with more function to analyze items and whatsoever. You have a friendly inventory and a "notebook" which collects all the documents, photos and also transcriptions of each dialogue happened.
  • MUSIC. Beautiful classical music always accompanies your investigations, with quiet baroque themes, happy tunes and fast paced tracks...
---CONs---
  • MUSIC. ...Though unfortunately, as in the previous chapter it will repeat the track to death. Too bad because the music is made up of seriously beautiful compositions.
  • MOVEMENT. Serlock is slow... SERIOUSLY slow because most times he can only walk (he can run but only in large spaces) and it's not just that: Anytime he needs to crouch to analyze something he needs to reach the right position for it... And he does it veeeeery slowly... Even if he is already in position he turns a little, then turns back then he interacts. Unnecessarily Odd.
  • GRAPHIC. The aspect ratio is still 4:3 and the maximum resolution is 1280x920... -.-
  • SUBTITLES. The whole game has text during all dialogues and so on but there's nothing during the short cutscenes which is one of the most important moments because something important usually happens or is being said. Too bad.
  • INTERFACE. Nothing too bad, The hot zones for interacions sometimes are not where they're supposed to be, or maybe they're too small, or maybe you click them and nothing happens then maybe you click a little away and it works (a hot zone in a hot zone??). Also the menus have that art style very... Articulated that in some context it's hard to understand where to click (Specifically I'm talking about the ESC game menu, where both in options or save games you have to click the earring to get on the previous screen... And the earring is on the center of the menu, looking more like a decoration than a button). Also the notebook menu where you can scroll and read the documents, they're very small and can't be zoomed, not to mention the "lower-upper" page button. That too looked like a notebook decoration because when you go on it with the mouse it doesn't change anything, its colour, the cursor. It's not like it took me ages to figure those things out, but they're simple minor annoyance that should have been taken care of.
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bountyh1- Playing Black Desert
( 0.7 h registradas )
Publicado el 24 de febrero
HORRIBLE game play!!!! Hand doesn't even click on the area you have selected. Had sherlock stuck in a room for 15 minutes trying to get him to open the door and leave and couldn't. The angles are horrible, you walk to corners and can't get out. If the game was created to irritate and anger you it does a very good job. I have played this game and the mystery of the mummy. They both seem like bad knock offs of the classic Electronic Arts Sherlock Holmes games. I have purchased the rest of the set from Frogwares I would hope that at least one will be worth the money spent....The jury is still out, moving to the next game in the series.
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M_K_7
( 1.3 h registradas )
Publicado el 11 de febrero
Extremely poorly done, very clunky gameplay. No sense taken into account at all.
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Ensatzuken
( 5.7 h registradas )
Publicado el 8 de febrero
Overall an enjoyable point and click game.
Nice puzzles but some where annoying cause moving Holmes felt extremely clunky and slow (looking at you stealth and forest timed sections even if super short). Nice story even if the voice acting was "meh" at best...
Quite short so I recommend it only on a discount.

P.S.: Only the first 5 pictures of the preview are of the game, the other 5 are from Sherlock Holmes:Nemesis game.
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cabaline
( 8.0 h registradas )
Publicado el 6 de enero
Clumsy game mechanics, illogical puzzles, and a story with so many names and motives that by the end I didn't care who the killer was (especially when the reveal was included in a finishing cutscene of over 15 minutes in length).
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TeenJackBauer
( 4.4 h registradas )
Publicado el 16 de diciembre de 2015
6.5/10 TJBs
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Kurisuta Ero-chan
( 9.4 h registradas )
Publicado el 5 de diciembre de 2015
this game has a great story, good graphics including character models & the world/scenery & movement animations. I really like the well sorted inventory & information. and the end of chapter quizes made sure you were paying attention. I was confused that there was only mention of an earring once in the 1st chapter an then no mention of it until close to the end of the game. only crashed once near the beginning of the game, but I don't think it was an issue with the game itself. all in all good game. have fun figuring out who done it! :-)
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V. De Luca
( 0.1 h registradas )
Publicado el 20 de noviembre de 2015
The graphics are simply terrible. The story its very good and scenarios are very intertesting. What makes a good game if you think about the time it was realeased. Nowadays are just impossible to play.
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Nightsmaiden
( 9.0 h registradas )
Publicado el 10 de noviembre de 2015
I was all about playing all the Sherlock Holmes games, but this one is seriously taxing my patience. I actually saw the logic of the puzzles, even the safe combination one everyone seems to hate. I like that it's actually investigative, with testimony a major component of the overall puzzles. I was enjoying all of it... until the stealth/timed stuff started. I was frustrated as hell with the first one, to the point of using a video walkthrough, which I usually avoid like the plague. I got past that, and there was a second one. I got through that.

Then the forest. Where there are a dozen touchy, camera-angle-changing screen changes, a short, hard timer, and places where Sherlock WILL. NOT. F-ING. MOVE.

Despite liking the story, despite liking the puzzles, I may not pick this game up again, and I really can't recommend it to adventure gamers of any but the most stubborn, old-school stripe. When a point-and-click adventure game has timed movement puzzles that combine Nintendo Hard game mechanics with control schemes that would be embarrasing in a free Flash game... if you're into seeing all the Sherlock Holmes games, just play this one until you get to the stupid timed BS, then watch Let's Plays on YouTube instead of subjecting yourself to the bad choices of the developers.
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Code
( 13.3 h registradas )
Publicado el 4 de noviembre de 2015
This is the true masterpiece of mystery adventure. A must play for all fans of Sherlock Holmes and players of this genre.
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Majestic 12
( 2.5 h registradas )
Publicado el 12 de octubre de 2015
I love me some detective adventure games where you got to gather clues and interrogate people. Games such as Discworld Noir and Under A Killing Moon do it really well and it's kinda sad that so few games in the genre exist. The Silver Earring is another of these games which does not rely upon "use item X with item Y" puzzles but rather on cross-examination, investigation and tying elements together.

It doesn't do it as well as the above-mentioned examples, however. In most areas the games is quite adequate but never more than that, and in some areas the game is rather poor. Here's a list of PRO's and CON's:

PRO
- The game keeps track of everything you collect & where you collected it in list-form. Same with dialogs and letters and other evidence. Very tidy and handy
- the Quiz between chapters is pretty well done and forces you to think for yourself
- the backdrops are pretty well designed
- the game has a nice attention to detail in true Sherlock Holmes fashion
- the murder mystery is actually quite engaging

CON
- the dialog is very hit & miss - some parts are simply poorly written while others are quite convincing. The voice actors are mostly average at best
- the characters you meet are not that interesting or simply break immersion by being unbelievable (the drunks outside for example)
- the interface is a bit of a chore to say the least.
- sometimes the game will let you "use" an object through dialog and sometimes you got to drag it onto a person - the game is very inconcistent like that. Since you pick up loads of items, this can be very tedious if you get stuck
- the game heavily relies on linearity - you need to find every single clue before it will continue which can be infuriating. A walkthrough is a must if you want to enjoy the game!
- the music is not very appropriate a lot of the time and harms the immersion.
- the Quiz requires every single answer to be correct and in two instances, I found that the question was confusing so I had to cheat.
- Holmes is even more of a jerk than the books make him out to be - he's plainly rude half the time.

Do I recommend this game? Just about but barely and only with a walkthrough. If you love murder mysteries, this is still a nice game if you can forgive its flaws ... .
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thing not a person
( 8.6 h registradas )
Publicado el 8 de septiembre de 2015
The game is in many ways extremely flawed. The GUI is a complete pain, especially in portions where Sherlock needs to be moved around with precision, as he requires several second to just turn around, even when trying to avoid guards, and the game world is filled with invisible walls. The fixed third-person perspective also often turns the game into pixel hunt. Besides that, the game also pointlessly makes the player manually select dialogue options, even though all need to be cycled through, and all are recording in the journal, so there's no need to ever revisit them.

Meanwhile, the story does make for an entertaining enough whodunnit, which isn't dampened even by the dismal voice-acting. At the end of each chapter the game makes the player pick the right clues to yield the correct deduction, which is a neat feature, as it prompts the player to pay attention and use their noggin, instead of just clicking on everything and letting Sherlock do the reasoning. For most part, the deductions are sensible, too, though all the contrived puzzles people use to lock their saves and whathaveyou certainly push the limits of believability.
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Kat
( 12.6 h registradas )
Publicado el 19 de agosto de 2015
A definite must-have for any point and click, whodunnit fan.
It is one of my favourite Sherlock games, along with the Serrated scalpel and Nemesis (to some extent). The more recent games have seen an increase in morbidity, verging on horror, which is a no buy stamp for me.

This game is not your average point and click adventure, as the difficulty does not rely in inventive ways of combining items, but in interpreting the information you gather through discussions, observations, documents, just like Sherlock would. You have to enjoy sifting through lots of dialogue, names, places etc. in order to reach a certain conclusion.
If you don't, then it's not the game for you.
The animations are well done, even though where are some issues with the movement of the characters, and they add nicely to the overall atmosphere.

All the answers are logical in the end, you just need to pay attention and consider everything. Also, you feel very good and smart when you get them right!
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Slan
( 7.5 h registradas )
Publicado el 5 de julio de 2015
The game started out nice enough. Point-n-click adventure game. Not the best, but enjoyable.Then I got to the part where you need to stealthely get by a guard and his dog. A stealth part in an adventure game. Now, if implemented properly, this wouldn't be that bad. Unfortunatelly that is not the case here. The rules of how they can detect you are not explained nor are they obvious. Depending on where you are, Holmes may or may not be able to go where you click. Even after checking out some walkthroughs and knowing what I was supposed to do (which didn't really make sense in the first place) I was not able to get through this stage. Quite a shame since from what I understand, that's about halfway through. Oh well.
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AeNiMA
( 6.8 h registradas )
Publicado el 1 de julio de 2015
La historia está muy bien hecha y cuando llegas al final y ves todos los cabos atados mola bastante, aunque a mí me ha costado meterme en la historia, quizás por el ritmo lento de la aventura.
Lo peor la interfaz de juego (a veces el puntero señala mal o no dónde debería y el sistema de movimiento es tedioso por momentos) y algunos cambios de cámara.
Juego recomendable si lo pillas de oferta.
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Srrich
( 7.1 h registradas )
Publicado el 21 de junio de 2015
El primer videojuego de Frogwares en formato 3D sobre el detective. En esta oportunidad nos presentan una historia muy interesante, acompañado de todo lo que debe tener una aventura gráfica: escenarios bien diseñados para su exploración y puzzles dificultosos. La representación de la obra de Doyle es magnífica: los personajes, el doblaje al español, la diversidad de escenarios (incluyendo Baker Street, que por cierto, tiene un diseño más pequeño que las entregas posteriores pero bien al estilo de la obra canónica) y lo que para mí es más difícil de lograr: el carácter del detective. Sus diálogos se asemejan a lo visto en los libros, es verdad que por ahí no lo representaron con ese carácter Sherlockiano tan egocéntrico, soberbio y misógino, pero vamos, nos ofrece la personalidad deductiva y increíble para resolver los casos mas difíciles de Europa, que con eso es más que suficiente. Por siempre Frogwares, por siempre Sherlock!. Recomendadísimo para los seguidores de las aventuras gráficas y OBLIGATORIO para los fanáticos de Holmes.
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DannyRodriguez
( 8.0 h registradas )
Publicado el 20 de junio de 2015
I can't say I enjoyed this game on a personal level due to dated mechanics and overly complicated puzzles with the added challenge of pixel hunting. Or maybe I'm just stupid, that's also a possibility.

I can however appreciate the concept and execution of this puzzle game in an objective manner. If you like puzzle games I'm sure you'll enjoy this one, though the only element of enjoyment on my part was the musical score.
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HarukaKat
( 10.8 h registradas )
Publicado el 17 de mayo de 2015
Before buying this game, be aware of these two things:
1. If you have an unusual monitor resolution, the game's hot spots may be improperly synced, making it impossible to interact with things. I was only able to fix this by switching to a different monitor. I've only heard of one other person having this problem, however.
2. There is a missable clue in the first chapter which breaks the game near the end. The game requires you to pick up all necessary clues before moving on except this glitched one. Consult a guide and save yourself the hours it'll take to start over.

All in all, Silver Earring has taken a huge step from Mystery of the Mummy. The story, gameplay, controls, and voice acting are all vastly improved. This game marks where the series really began to capture the traditional Sherlock Holmes vibe. Unlike many mystery games where the protagonist seems to be a complete idiot, Holmes is always a step ahead without leaving the player feeling completely lost. The end-of-chapter quizzes really help to keep you up with the story, so you don't find yourself simply clicking around with no idea what's going on.

Though the game is an overall improvement from it's predecessor, it does have its share of problems. The occasional typos and strange subtitles were more funny than annoying to me. The Action/Stealth sections can be a bit difficult as Holmes is not always easy to control, but with a few tries they can be mastered. For the most part, if you are forgiving of the game's age it will be easier to enjoy.
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D.Cosmos [lv]
( 1.1 h registradas )
Publicado el 6 de mayo de 2015
It's better than Mystery of the Mummy, but still it doesn't add up for a nice gameplay. The Silver Earring relies heavily on dialogues. (Well, at least they improved voice acting)

After an hour of walking around and talking with some funny NPCs, I got bored eventually. There are almost no puzzles, it's just walking and talking, walking and talking... And that's not how I want to play a puzzle game.

The Silver Earring would have been nice as a visual novel, if you ignore some technical glitches, but it's below average as a puzzle game.

I could recommend this game only to patient old-school detective story lovers; for everyone else - there are better games in the genre.

For example, Syberia 1 & 2 go along the same style, but are much better executed.

My overall rating 5/10.
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Análisis más útiles  En los últimos 90 días
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
7.0 h registradas
Publicado el 10 de marzo
Sherlock Holmes And The Secret of the Silver Earring * 7/10

This is my second Sherlock Holmes Game From Frogware and I must say that compared to the very first game this is a huge jump forward: real 3d graphics, an improved interface, we see and control also our good old chap Dr. Watson, and we have many dialogue lines with all the characters. Now I really do appreciate the voice acting although sometimes a couple characters are too exaggerated.
This chapter starts faster than light. Invited to a reception by Sir Bromsby, Sherlock And Dr. Watson directly assist, together with the other guests, to his murder. They both will have to investigate his death assisted by inspector Lestrade as well. I must admit that the plot is quite complicated as well as some puzzles but it wouldn't be a Sherlock Holmes' adventure if they were different.

+++PROs+++
  • DIALOGUES. Now this is the serious innovation in the game since in the previous chapter we never find anyone to talk to. Now we get to talk to a lot of people, with different options, something I believe is very important for a point & click adventure, especially a Sherlock Holmes adventure.
  • GRAPHIC. Compared to the previous chapter it really is a joy to play this chapter. Mind you, it's not the Cry Engine but still is pleasant to see (compared to the previous chapter)
  • INTERFACE. At last the interface is more friendly and rich with more function to analyze items and whatsoever. You have a friendly inventory and a "notebook" which collects all the documents, photos and also transcriptions of each dialogue happened.
  • MUSIC. Beautiful classical music always accompanies your investigations, with quiet baroque themes, happy tunes and fast paced tracks...
---CONs---
  • MUSIC. ...Though unfortunately, as in the previous chapter it will repeat the track to death. Too bad because the music is made up of seriously beautiful compositions.
  • MOVEMENT. Serlock is slow... SERIOUSLY slow because most times he can only walk (he can run but only in large spaces) and it's not just that: Anytime he needs to crouch to analyze something he needs to reach the right position for it... And he does it veeeeery slowly... Even if he is already in position he turns a little, then turns back then he interacts. Unnecessarily Odd.
  • GRAPHIC. The aspect ratio is still 4:3 and the maximum resolution is 1280x920... -.-
  • SUBTITLES. The whole game has text during all dialogues and so on but there's nothing during the short cutscenes which is one of the most important moments because something important usually happens or is being said. Too bad.
  • INTERFACE. Nothing too bad, The hot zones for interacions sometimes are not where they're supposed to be, or maybe they're too small, or maybe you click them and nothing happens then maybe you click a little away and it works (a hot zone in a hot zone??). Also the menus have that art style very... Articulated that in some context it's hard to understand where to click (Specifically I'm talking about the ESC game menu, where both in options or save games you have to click the earring to get on the previous screen... And the earring is on the center of the menu, looking more like a decoration than a button). Also the notebook menu where you can scroll and read the documents, they're very small and can't be zoomed, not to mention the "lower-upper" page button. That too looked like a notebook decoration because when you go on it with the mouse it doesn't change anything, its colour, the cursor. It's not like it took me ages to figure those things out, but they're simple minor annoyance that should have been taken care of.
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Análisis más útiles  En los últimos 180 días
A 2 de 4 personas (50%) les ha sido útil este análisis
No recomendado
8.0 h registradas
Publicado el 6 de enero
Clumsy game mechanics, illogical puzzles, and a story with so many names and motives that by the end I didn't care who the killer was (especially when the reveal was included in a finishing cutscene of over 15 minutes in length).
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Análisis más útiles  Overall
A 12 de 14 personas (86%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
16.0 h registradas
Publicado el 16 de abril de 2014
The game doesn't look that bad for a point-and-click adventure. The movies were also nice especially since that meant I didn't have to curse over the useless GUI. The voice acting and music is quite enjoyable throughout the whole game. Unfortunately, there is no real sense of progress as you make it through the investigations. One of the puzzles is plain ♥♥♥♥♥♥♥♥ with no obvious reasoning, even in walkthroughs. Movement is extremely clunky which is a pain when you need to sneak or solve a timed puzzle. The set of final questions - which are optional - were just guesswork due to the extreme lack of coherency throughout the rest of the game. There is just too little coherency for this game to work as entertainment.
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A 8 de 8 personas (100%) les ha sido útil este análisis
Recomendado
15.1 h registradas
Publicado el 10 de enero de 2014
Sherlock Holmes: The Silver Earring was overall a very enjoyable puzzle adventure game. The game begins with the death of a wealthy businessman and leaves you to investigate the scene. The game will then take you to multiple connected locations as you attempts to piece together the murder and uncover the assassin and the motive for the murder. The game is set over 5 days of investigations and each day will have you visit a location and search it for clues and solve one or two puzzles with ranging difficulties (some puzzles were quite hard and confusing), at the end of each day you will summarise your findings in a quiz, which for me was probably the hardest part of the game. I found the story to be quite engaging and interesting overall with a good range of characters and locations and was well suited to a Sherlock story.

Overall 'Sherlock Holmes: The Silver Earring' was a good solid adventure game which presented a well written story and some good puzzles, taking around 9 - 10 hours to complete and with a very conclusive ending I would highly recommend it for adventure game enthusiasts.

8.5/10
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A 7 de 8 personas (88%) les ha sido útil este análisis
Recomendado
10.8 h registradas
Publicado el 31 de diciembre de 2013
I've read little of the original stories from Conan Doyle but this game does get the feel of them. Less puzzle loaded and more clues and plot oriented, the game helps you keep track of the case by reviewing the main topics discovered at the end of each day. Also, the backgrounds are imensely developed, and so are the voice acting and speech of the characters. What a change from the shabby Mystery of the Mummy.
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A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
10.8 h registradas
Publicado el 16 de diciembre de 2014
Can I say this game is good? Perhaps, but with certain conditions.
Firstly, it's FAR better than "Holmes & the Mystery of the Mummy" and "Holmes & the Hound of Baskerville", in terms of quality, character and logical conclusion.
Secondly, it does challenge players usings its puzzles and quizzes. Now, challenge is good for these types of games, but sometimes, the answers don't quite make sense. Maybe it's just me being daft? Yeah, probably.
But the game isn't particularly long, in terms of quantity of puzzles, but they are certainly sharp enough to be considered adequate.

So, graphics are better then previous games. But the cut scenes and navigation can still be stuttery.
Like, whenever you want to talk to people, you have to approach them from a certain angle, and rotate yourself awkwardly.
And if you want to walk somewhere, sometimes layering can be strange, and you walk through chairs and all.
But, that's not the point of a puzzle game, I suppose.

Navigation is once again an odd concern. The game must be played in third person. Not only that, you have to click somewhere to make Holmes walk there, and double click to make him run (you can only run when outside or nobody is around). Particularly painful, especially in the forest part of the game.
But still, a puzzle in itself perhaps.

Along with puzzles are the quizzes.
Basically, at the end of each in-game day, you get quizzed on everything you've collected in the day, from the clues you find, to the dialogue of people you talk to.
Mind you that answers are not exclusively restricted to that day's resources but can actually include information as far back as the first day. This means you'll need to remember what all evidence contains, and link it with any new evidence found. Painful, especially if you can't remember things in pristine detail, like me.
At least there's a walkthrough on GameBoomers.

There are various characters that are involved, some providing more information than others.
Lestrade seems particularly friendly toward Holmes though.
Interface isn't too bad, seeing as you can read your notes and do a puzzle simultaneously.
Very useful, and the best part is that the puzzle saves your progress, unlike "Holmes & the Mystery of the Mummy", so you can go and find more clues, come back and finish the fight.

I find that the explanation at the end is quite complicated, and twist-inducing.
Would've been better if it didn't break my computer every few minutes.
Like, literally. I'd finish the credits or walk into a room, and I'd just get a black screen. Maybe a hardware fault regarding specs, but it ran fine for most of the game.
But otherwise, it was alright for a game of its state.

I'll hand this one a respective 7/10. Not the best, but certainly not the worst.
It turns out Frogwares actually changes the character models for Holmes and Watson in the later games, so at least Holmes looks like he's had enough sleep.
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A 7 de 10 personas (70%) les ha sido útil este análisis
No recomendado
1.1 h registradas
Publicado el 6 de mayo de 2015
It's better than Mystery of the Mummy, but still it doesn't add up for a nice gameplay. The Silver Earring relies heavily on dialogues. (Well, at least they improved voice acting)

After an hour of walking around and talking with some funny NPCs, I got bored eventually. There are almost no puzzles, it's just walking and talking, walking and talking... And that's not how I want to play a puzzle game.

The Silver Earring would have been nice as a visual novel, if you ignore some technical glitches, but it's below average as a puzzle game.

I could recommend this game only to patient old-school detective story lovers; for everyone else - there are better games in the genre.

For example, Syberia 1 & 2 go along the same style, but are much better executed.

My overall rating 5/10.
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Recomendado
7.2 h registradas
Publicado el 30 de marzo de 2014
A complete farcry from the 1st game. Better graphics, better voice acting, better gameplay and the use of music from actual classical composers. You get quizzes at the end, it may annoy most but it's a murder mystery, it makes you pay attention to the details and use your brain.
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Recomendado
6.8 h registradas
Publicado el 13 de julio de 2014
The progress the Franco-Ukrainian studio Frogwares has made between their first game, Sherlock Holmes: The Mystery of the Mummy from 2002 and The Silver Earring, released 2 years later, is astounding. While the first one was a flawed, mostly cheap looking and generic first person adventure game, more abusing than using the Sherlock Holmes theme and character (Wael Amr himself admitted something along those lines in one of the interviews if I remember correctly) - the studio seemed to learn quickly from their mistakes - and the far better budget the predecessor somehow assured is obvious. This time it's catering as much as possible to the Holmesians and The Silver Earring, and a much more enjoyable, complex experience, if not without its flaws.

Gameplay is more or less typical point & click fare. Pixel hunting wasn't entirely eliminated, but is much, much more rare and less annoying than in the original. Inventory juggling is quite minimal and rare. Using items with people is rare and in perhaps all occasions but one, prompted by Sherlock, and using them together in the inventory itself. All the dialogues, clues, hints & papers are kept by the game and integrated in a sort of a "quiz" system, where you answer a series of questions using them as "proof" for the questions you're posed. While not perfectly executed, forced, and, perhaps, slightly clunky, it's an interesting system in any case. The game ensures you have everything you need I guess, by keeping you in one place / room / area until you find everything, which helps progress I guess. The puzzles are adequate, logical except for one with a safe (oh, you'll know which one it is) which requires a strange leap of logic. Though having a random character who just happens to dabble in inventions in the game is as cheesy a premise for introducing them as it gets. In general, it didn't thrill me, it didn't annoy me. OK enough.

Walking is an annoyance, however, moving is jittery in general, and clicking on a hotspot that's supposed to lead you to a place where the perspective changes doesn't guarantee that you'll get there, as Sherlock is prone to random bouts of turning in place indefinitely. Though you won't get stuck because of it. It just makes the one timed event and 2 that require timing more annoying than they should be for some.

The story & scenario are OK, and while it's not the best & original Sherlock scenario you'll ever see, it's fairly complex, with some good sides, and won't annoy the hell out of you like the first game. The voice acting is more convincing than last time (that's not saying much), though how and why couldn't they find a kid to play a kid, instead of an abysmal attempt by a grownup actor is beyond me - it depends on the character really.

Graphically it's a mixed bag, with character models ranging from pretty detailed (Holmes) to completely off (Watson... whose character isn't executed exactly flawlessly either). Some scenes are more or less nicely or adequately rendered, some feel rushed & unconvincing. Similar with cutscenes, generally unimpressive, but then you run into the "dominoes" one -> effective, very well directed & executed, showing there's quite some potential inside the team. And the outro was at the time, and maybe still is, one of the longest in a game ever (around 20 minutes... seemed shorter to me, but it might as well have been). While there are mild glitches here & there, miles ahead of its predecessor.

Music? Dvořák, Grieg, Schumann, Tchaikovsky. Need I say more? Well implemented too.

Overall, while, as a point & click adventure game, it will never be among your all time favorites, being a pretty much average adventure game as a whole, it has its good sides and there's no real reason for a p&c buff or a Sherlock fan not to seek it out (preferably in a bundle), so it gets a tentative recommendation... there are worse things to spend an afternoon on.
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Recomendado
10.2 h registradas
Publicado el 25 de mayo de 2014
I enjoyed this, it was challenging, to say the least. I had to use walkthrough many times, since I just wanted to continue futher. The story was interesting, but some of the quizzes were too hard and annoying to pass.
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Recomendado
6.9 h registradas
Publicado el 6 de octubre de 2014
I started Frogware's Sherlock Holmes series in chronological order of the games. At this time, this is the first game in the game's timeline but was the second one made.
This game is strides ahead of the first game Mystery of the Mummy. But there are concepts not perfectly implimented, but the entire experiance is enjoyable and able to get running without external software. The graphics are old but you get immerse once you get into the rythem. The entire case is really all over the place and only begin to link up at the end of the game. I suggest you take real life notes while playing it because the game has some confusing notes specificly about individuals which you need to know by your own deduction at the final "quiz". Overall the game is a bit clunky but I actually had alot of fun.
This is definately a point and click adventure game, but definately a true mystery case. I think this fits so well that Sir Arthur Conan Doyle could have written this story himself. I say give it a try if you want the complete Sherlock Holme's Adventure Game experiance.
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Recomendado
7.1 h registradas
Publicado el 14 de julio de 2014
The gameplay was a bit clunky but still fun. Make sure to save often or you may have to restart the game from the beginning at a certain point in the game.
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No recomendado
7.6 h registradas
Publicado el 30 de enero de 2015
Whoa, this game is horrible. This is just slightly better than its prequel. Controls are still ♥♥♥♥ed up, voice acting is still terrible, graphics are irrelevant for this kind of game, but it still bugs me how bad this game was made overall. Bad programming at its best.
I had to force myself through this game, through this torture, just for the sake of the plot which wasn't even that good. Holmes conclusion is the only good moment in this game. They even ♥♥♥♥ed up the cinematics.
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No recomendado
7.5 h registradas
Publicado el 5 de julio de 2015
The game started out nice enough. Point-n-click adventure game. Not the best, but enjoyable.Then I got to the part where you need to stealthely get by a guard and his dog. A stealth part in an adventure game. Now, if implemented properly, this wouldn't be that bad. Unfortunatelly that is not the case here. The rules of how they can detect you are not explained nor are they obvious. Depending on where you are, Holmes may or may not be able to go where you click. Even after checking out some walkthroughs and knowing what I was supposed to do (which didn't really make sense in the first place) I was not able to get through this stage. Quite a shame since from what I understand, that's about halfway through. Oh well.
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No recomendado
11.5 h registradas
Publicado el 15 de diciembre de 2014
While miles better than their first Sherlock Holmes game, this second outing is still not good. The plot's a bit of a jumble, and the items you have to find far too hidden. There's also no first person option, so most of the game is spent watching Holmes walk slowly around the large areas.

Frogwares gets better though! In fact every game after this is well worth playing, even the silly Hound of the Baskervilles.
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No recomendado
8.6 h registradas
Publicado el 8 de septiembre de 2015
The game is in many ways extremely flawed. The GUI is a complete pain, especially in portions where Sherlock needs to be moved around with precision, as he requires several second to just turn around, even when trying to avoid guards, and the game world is filled with invisible walls. The fixed third-person perspective also often turns the game into pixel hunt. Besides that, the game also pointlessly makes the player manually select dialogue options, even though all need to be cycled through, and all are recording in the journal, so there's no need to ever revisit them.

Meanwhile, the story does make for an entertaining enough whodunnit, which isn't dampened even by the dismal voice-acting. At the end of each chapter the game makes the player pick the right clues to yield the correct deduction, which is a neat feature, as it prompts the player to pay attention and use their noggin, instead of just clicking on everything and letting Sherlock do the reasoning. For most part, the deductions are sensible, too, though all the contrived puzzles people use to lock their saves and whathaveyou certainly push the limits of believability.
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No recomendado
9.0 h registradas
Publicado el 10 de noviembre de 2015
I was all about playing all the Sherlock Holmes games, but this one is seriously taxing my patience. I actually saw the logic of the puzzles, even the safe combination one everyone seems to hate. I like that it's actually investigative, with testimony a major component of the overall puzzles. I was enjoying all of it... until the stealth/timed stuff started. I was frustrated as hell with the first one, to the point of using a video walkthrough, which I usually avoid like the plague. I got past that, and there was a second one. I got through that.

Then the forest. Where there are a dozen touchy, camera-angle-changing screen changes, a short, hard timer, and places where Sherlock WILL. NOT. F-ING. MOVE.

Despite liking the story, despite liking the puzzles, I may not pick this game up again, and I really can't recommend it to adventure gamers of any but the most stubborn, old-school stripe. When a point-and-click adventure game has timed movement puzzles that combine Nintendo Hard game mechanics with control schemes that would be embarrasing in a free Flash game... if you're into seeing all the Sherlock Holmes games, just play this one until you get to the stupid timed BS, then watch Let's Plays on YouTube instead of subjecting yourself to the bad choices of the developers.
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Recomendado
8.1 h registradas
Publicado el 15 de noviembre de 2014
+ interesting (albeit really complex) plot
+ good-ish visuals, especially the interiors
+ excellent music
+ fairly player-friendly UI
+ I liked questioning witnesses and finding clues

- some puzzles are timed
- quite difficult quizzes at the end of each day (had to use UHS-hints for all of them)
- a boatload of characters, easy to mix them up
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No recomendado
1.2 h registradas
Publicado el 18 de diciembre de 2014
Slow animations (laggy walk, slow doors) and missing tips made me quit playing (what can you use and where, there should be some kinda of goal like "find item(s) X to make person X talk". I'm just not the guy who likes to pointlessly walk around with no goal)
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No recomendado
1.3 h registradas
Publicado el 11 de febrero
Extremely poorly done, very clunky gameplay. No sense taken into account at all.
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