Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
User reviews:
Mixed (208 reviews) - 67% of the 208 user reviews in the last 30 days are positive.
Mostly Positive (18,332 reviews) - 78% of the 18,332 user reviews for this game are positive.
Release Date: Dec 5, 2013

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August 16

Neverwinter: Storm King's Thunder is Live!

Greetings, adventurers!

Storm King’s Thunder calls heroes to Icewind Dale to solve a deadly mystery and recover an ancient artifact of immense power: the famed ring of winter. The ring has been seized by the fierce frost giant Jarl Storvald, who is attempting to control its powers and use it to freeze the oceans, blanketing the world with snow and ice. Orcs, goblins, barbarians, trolls, and other monsters are gathering in the north, ready to pledge fealty to Jarl Storvald should he succeed. This of course is causing havoc in the northern settlements of Ten-Towns.

There are other reasons to venture into the cold. The frozen lands of the north, once the center of the ancient Ostorian Empire, is littered with relics from that long-forgotten time. Those Ostorian relics now lie in dangerous places. They are well worth the risk of acquiring, for they are infused with Voninblod, the ancient power of the giants of old.

This exciting expansion introduces a new campaign that has heroes adventuring in three new wilderness zones, Bryn Shander, Lonelywood and Cold Run, culminating in our most challenging dungeon yet, Fangbreaker Island.

In addition to the new content we’ve listening to you and have been working hard to make changes in Neverwinter, in particular this time around with Class Reviews for the Hunter Ranger, Scourge Warlock, and Guardian Fighter. We made quite a few changes before the Class Reviews went to the Preview server, and then had lots of back and forth discussions on the preview forums, making additional changes and bug fixes with the support and assistance of our awesome preview player base!

Here's a list of some of the major features:
Three new zones: Bryn Shander, Lonelywood, and Cold Run
Ostorian relics system
New Dungeon
Class Balance updates for three classes: Hunter Ranger, Guardian Fighter, and Scourge Warlock
Runic Lockbox

Thanks for reading, and I look forward to adventuring with you in the Storm King’s Thunder! I’ll be the one wearing a big scarf!

Thomas “Mimic King” Foss

Lead Designer

14 comments Read more

July 21

Storm King's Thunder Coming August 16

We’re proud to announce Neverwinter: Storm King’s Thunder is coming to PC on August 16! In just under one month, adventurers will be able to investigate the sudden return of giants to the Sword Coast in our tenth expansion, which coincides with Wizards of the Coast’s new adventure.

In order to fight off these colossal invaders, adventurers must return to Icewind Dale and team up with characters from Dungeons & Dragons lore, including Catti-brie and Wulfgar, characters created by acclaimed author, R.A. Salvatore.

Storm King’s Thunder introduces three new adventure zones for high-leveled players where the story missions will take place – Bryn Shander, The Lonelywood and Cold Run. After completion of the new campaign, a new dungeon by the name of Fangbreaker Island will be available to delve into, offering a challenge unlike any other.

Our first step into the much-anticipated class balance arrives with this expansion where the Hunter Ranger, Scourge Warlock, Guardian Fighter and Great Weapon Fighter will undergo overhauls to make different paths more viable. These changes are currently on Preview if you’d like to check them out.

We have more information coming soon in our series of developer blogs leading up to August 16. Keep an eye out on our social channels and news page to stay up to date on all things Storm King’s Thunder.

Will you brave the storm?

9 comments Read more


“With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.”

“Neverwinter takes the most satisfying aspects of D&D's 4th edition in terms of combat and development, and turns it into a D&D adventure that left me squeeing with the joy of seeing my favorite monsters and mechanics.”
The Escapist

“Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.”

About This Game

Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!

Explore and defend one of the most beloved cities from the Dungeons & Dragons Forgotten Realms Campaign Setting as it rises from the ashes of destruction. This immersive MMORPG will take you from the besieged walls of the city to subterranean passageways in search of forgotten secrets and lost treasure.

Key Features

  • Completely Free-to-Play
    You don't have to pay to adventure. From 1 to the level cap, all playable content in Neverwinter is free for everyone to experience.
  • Engaging Action Combat
    You can forget about tab-targeting or auto-attacking your enemies to death. Neverwinter provides an amazing combat experience where every action requires planning, feels visceral, and looks spectacular.
  • Infinite Content
    Neverwinter comes with the Foundry, a dynamic toolset that provides you the game assets and a sandbox environment to create your own adventures. When your creation is complete, you can hook it up directly into the existing world for everyone in the community to play!
  • D&D Experience
    Whether you come from the tabletop game or the novels, Neverwinter has recreated many iconic classes, locations, and encounters that you might recognize. You might choose to adventure as a hearty Guardian Fighter, deceive foes as a Trickster Rogue, follow the righteous path as a Devoted Cleric, or more! On your journey through Neverwinter and the surrounding lands, you will face Kobolds, Beholders, Mimics, and other nasty creatures of the D&D universe.

System Requirements

    • OS: Windows® XP, Windows Vista, Windows 7 or Windows 8
    • Processor: Dual-core 2.0GHz CPU or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 or higher, GeForce 6800 or ATI Radeon X850 performance, 128MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
    • OS: Windows® XP SP3, Windows Vista SP 2, Windows® 7 or Windows 8
    • Processor: Intel Core 2 Duo 2.8GHz CPU equivalent or better
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or ATI Radeon HD 2900GT performance or better, 512MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (208 reviews)
Mostly Positive (18,332 reviews)
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8,967 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
95 of 101 people (94%) found this review helpful
4 people found this review funny
Not Recommended
1,409.7 hrs on record
Posted: September 27
Having played this game over the years, for a long time, I have seen it fall in quality pretty hard. At first it was ok, challenging, but not impossible to gear up your character. But that is now in the past and sadly it is impossible.

This game has 2 sides to it,

First the levels 1-69, and then the endgame after 70. Here is the deal, cryptic has gutted the endgame so much, that it is not free to play at all. The whole point of the endgame is to gear up your character, and be a badass in dungeons. But the only way to do that is earn some AD (Astral diamonds) by doing specfic quests. This has been nerfed, over and over and over. They have removed the ability earn it so much, that if i was to start fresh it would take years of constant playing to get everything i need in the game to be competive and win. Now say i wanted to buy everything with real cash. Well then to fully gear up your charater, it would cost you over 1,000 dollars. It is a joke, and sadly even after all these years, paying over 100, i'm still not even close to bing best in class. The endgame is dead, don't waste your time with it. I was lucky to play back in the day, but now forget it. Because of this, there is a real gap between players who play for free and players who pay. There is no balancing to be had, thus PVP is completly broken and croweded by geared guild players vs the unlucky few who are first trying to play pvp. IT is a broken system.

levels 1-69 was the best part of this free to play experience. It is the part of the game where you level your character, and not your gear. The bots have taken it over. As stated above, cryptic has taken steps to limit AD gains, and one of the reasons for this was to combat bots from earning AD. Like life, bots find a way. The new thing is they are crowding dungeons, PVPs, and skirmish queues. It is now comon when queuing up in the lower levels, to be placed in a game populated entirally by bots. It is pretty funny to see them robotically run around.

Now if you want to play the main story quests, go ahead. Those are still there and will never be ruined. But by god don't spend a dime on this game. It is No longer worth any money. The game is going to be dead soon at this rate.

It is a pay 2 win game now, make no mistake about it.
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50 of 62 people (81%) found this review helpful
47 people found this review funny
Not Recommended
1,291.7 hrs on record
Posted: October 1
This game inspired me to play other games..
Was this review helpful? Yes No Funny
43 of 52 people (83%) found this review helpful
3 people found this review funny
Not Recommended
536.4 hrs on record
Posted: September 26
Used to be a great game I enjoyed playing it a lot, now it's just money sucking.
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20 of 20 people (100%) found this review helpful
3 people found this review funny
Not Recommended
345.4 hrs on record
Posted: September 30
Was a great game until the began to "combat botters" as they say. Absolutely ruined this game with that lame excuse. NOTHING BUT A CASH GRAB NOW. My wife who had never played an MMO before this is the only reason I still play. She loves playing an MMO now but doesn't want to try any, more professionally made games. Stick with what she knows... I just wanna see this company go bankrupt as I feel they are stealing my soul with each and every "daily" quest I complete.
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21 of 26 people (81%) found this review helpful
1 person found this review funny
Not Recommended
13.5 hrs on record
Posted: September 24
This game has a number of glaring issues that prevents it from being any fun. Ill list them in no meaningful order (aside from the first one being the worst)

1.) Free to play ruins any chance this had at being a well balanced and fair game. If you dont want to put $10,000 into this game then you will be behind everyone else and cant access quite a lot of things.

2.) Limited skill bar. You can only have a total of 3 skills at any time which is fine for an action game, but I want more out of an MMo. Especially a dnd MMO.

3.) 20 different currencies. The amount of currencies this game uses is just stupid. I played to level 20 and had like 12 different currencies.

4.) Time requirements. To train followers, level professions, cast blessings or even do a few of the quests there is a time requirement. sometimes its 10 minutes, sometimes its 10 hours. (unless of course, you pay real money)

5.) you need to be level 15 to use the friends list. Why they would do this in an MMO where playing with friends is huge I have no idea.

6.) quests in parties arent completed at the same time. They have to be done for each person.

7.) leveling is very slow. Im sure theres a way to make it quicker with real money though

8.) Bag space is a BIG issue. You get 2 bags with a total of about 30 slots combined. Wouldnt be much of an issue if they didnt have so many redudant items you need to lug around. You also have no access to a stash or bank that I could find.

9.) Redundant items. you have like 6 different "kits" for accessing different nodes scattered in dungeons and the world. It should just be one item to access these so youre not using 6 of your iventory spaces. Made worse by a few other gimmics like this.

10.)You get a ton of these item chests that drop from mobs that you can only open by paying real money for keys. Its 125 zen for A SINGLE KEY. You can buy 1000 zen for $10. I had 20 of these chests by level 20 which means I would have had to spent $20 ON A FREE TO PLAY GAME to open these things.

This game is a blight on the Neverwinter game. Anyone involved in this mess deserves to be fired.... Out of a canon.... into the sun.
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12 of 13 people (92%) found this review helpful
Not Recommended
6.0 hrs on record
Posted: September 28
So, I have only been playing a few hours and it has already had a critical crash twice. Both times right in the middle of a battle. First time, I logged back in and my character was dead. Second time...well that is the time I decided to never play again.

In all seriousness, the two crashes just pushed me over the edge. I hate the free-to-play ♥♥♥♥♥♥♥t. They say it is free, but in reality, you have to pay to get anything good. Example...when first creating my character, I had the option to add new character races, which were pretty interesting, and I wanted to try them. Shortly after, I found out I was going to have to spend upwards of $50 (USD)...for EACH. The stuff people were saying about needing to spend $10k to get the good stuff...they likely are not exaggerating.

No matter. I prefer Baldur's Gate, Neverwinter Nights, and Sword Coast Legends gameplay to this. In case any developers are listening--make more games like those. I actually spend money on those games.
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9 of 11 people (82%) found this review helpful
Not Recommended
214.8 hrs on record
Posted: September 27
Simply P2W with the recent changes. If you want your character to be competitive in PvE or especially PvP, you MUST pay largeish sums of real money. The "grinding" option is just not possible, as it reqires literally thousands of hours to do what paying users do in a couple dozen.
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11 of 15 people (73%) found this review helpful
10 people found this review funny
Not Recommended
158.9 hrs on record
Posted: September 29
it is sad to say that after all those days i uninstalled, its still a pay to win.i came across level 65 or 66 and befriended a girl in that open world where we both fought monsters together but sadly life was tough for me cause i was too poor in that game to buy anything yet she gave me hope :') but one day i had enough and took my hands off this game cause everyone had a shining armor and sword and there i was with nothing but a sword that dealt 25% damage to a high level i went to a smith so he can sell me his finest sword that could cut through a dragon's a.s.s but he led me straight to my steam wallet asking me for real money and alas i had i exit the game and deleted it from my library forever.i wonder how my female friend is doing cause i promised her i'd repay her for killing all those bosses for me once i become stronger in that safe me princess <3 yer' prince still thinks about you.
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6 of 6 people (100%) found this review helpful
Not Recommended
62.4 hrs on record
Posted: October 13
I played this game before it was released on steam, I got well over 150 hours or so. at the start it's really really fun, playing alone or with a friend. It's not hard to gather items and get your set around mid-tier. I loved to play as Rogue as it was greatest DPS class.
Until I got to late game...
Even with the hours I spent at it, all of the items required to be at high tier is really really too grindy. I don't mind grinding, heck I've got 6 years of Mabinogi play-experience...that's grindy too! but the grinding in Neverwinter just don't feel rewarding, that's probably the reason why I lacked motivation to play. I loved the character I made however...She has horns, a tail, and an awesome bandana covering her mouth. A sly rogue she is. but sadly, the game after a long time just feels like you're not getting much futher, unless you grind,grind,grind , OR spend a LOT of money in it.

I would recommend this game if you are looking for a fun early-game. Lategame, if you play to be super-tier, I hope you have a big wallet, or all the time and patience in the world for the grinding late game.
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8 of 10 people (80%) found this review helpful
2 people found this review funny
Not Recommended
8.8 hrs on record
Posted: October 15
Can't start the damn game!

NVIDIA geforce gtx 950m / win10
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Recently Posted
562.8 hrs
Posted: October 24
Pay to Play only!! You will lose any hard work you have done every month to make sure you are outdated unless you are a 24 hour a day player = loser
Helpful? Yes No Funny
34.8 hrs
Posted: October 24
Good Game
Helpful? Yes No Funny
38.3 hrs
Posted: October 24
Really good and adictive game, just the pvp isnt that great but everything else is amazing :)
Helpful? Yes No Funny
18.4 hrs
Posted: October 24
The patching itself already sucks big time, not to say the ingame loading... by time the game loads you could have finished your house chorus and cooking..
Helpful? Yes No Funny
3,740.5 hrs
Posted: October 23
Helpful? Yes No Funny
Good Hunter
0.3 hrs
Posted: October 23
Launcher has Phishing link! Play at your own risk.
Helpful? Yes No Funny
17.0 hrs
Posted: October 22
first time tried it long time ago, and the game graphics looked really bad, than i discovered that resolution scaling wasn't set to 100% by default, after you change that game looks amazing! i wish i knew that the first time

I was pleasantly surprised, Ui is pretty, i like the combat alot, voice acting, music is amazing, the zones are very pretty, tons of content! dont really have any complaints
absolutely 10/10
Helpful? Yes No Funny
King V.
11.1 hrs
Posted: October 22
Cool game, make me a good impression to 1st look, i'll keep playing .
Helpful? Yes No Funny
97.9 hrs
Posted: October 21
Great game! Classic!
Helpful? Yes No Funny
siq dank boy
118.1 hrs
Posted: October 21
so i played this game a bit like over a year ago but it let me be an unkillable dwarf in pvp which is pretty fkin cool

fr though, this game was addictive af. i only got into it because a friend wanted to play it with me but he only ended up logging 20 hours in the end. i solo'd basically everything across multiple accounts but it wasnt tough because there was open zone questing or whatever its called so there was usually someone in the zone needing to do the same thing, and if not, youd literally just swap zones until you found people in zone chat recruiting for whatever it is you might hve needed.

there was this one daily where for a dragon boy you had to kill dragons in different areas of the alwayssummer world for rewards n stuff. this was the tiamat stage of sometimesautumn i think, and it was just one of the dailies among like two dozen to maximise gains, and honestly the dailies were probably 50 hours of playtime by themselves for me. anyway, the dragon thing. there was one in this graveyard like area and its where i made a ton of buddies because everyone was so cool and would, without fail, advrtise in the cross-instance chat when the dragon spawned (because there was like a 20 minute wait once he died) and it only took like a minute to kill him, and there werent 20 instances so if you missed a spawn you just had to twiddle your chodes for a couple of minutes and it was such a huge inconvenience, especially during daily runs. for the most part though, the community circumvented that and youd usually do the same for everyone else too whenever you had the chance. it was small stuff like that that made me like the game a bit more. the only toxic dudes i met were in pvp but that was because i was short, fat, sexy, and immortal pretty much as a paladin or whatever class i played, it had a shield. for like 30 levels nobody could kill you but the pvp system kind of broke in the later levels because there was no proper distinction between high end maxed and low end maxed, so, when i first maxed a character, i got absolutely demolished because i was matched against ♥♥♥♥♥ nolife scum dagger boys and healers.
pve was the sh for me, bc the pvp was pretty shallah beyond just running in on your slow, ugly horse and playing stepmania on ur hotkeys. the game wasnt bad at all, and the community was really cool back then too. after being sodomised in pvp i went to the tiamat zone thing where the actual tiamat dragon could be found, and all the lore quests and zone-wide questing which was a requirement for opening a door which would lead to the poorest optimised boss fight, in the sense that partying was fked and the actual raid could very very easily fail, and there was no way to comm efficiently either so it was all a bit hit and miss. the mobs in this zone were high end maxed, and i just went there to try and weasel my way through the expansion-exclusive skill tree since you needed stuff exclusive to that zone to unlock the boons.

some random dude carried me through it and got me a few perks before going to join a public raid and i swear it was the nicest experience ever because a couple others even helped us along the way and i ended up getting to mid-max after about 4 or 5 hours in the zone. it was a hell of a grind but the ambience and the people made it worth it. it was cash shop heavy at times but i managed to do okay by completely ignoring it, but im not sure what its like now.

id have rated this an 8 or so, but im really just writing this review so that i dont forget how much fun i had with this game. i hope if you do plan on playing it, that you can atleast have half the experience i did, because you;d be content.

drained my social life though v_v only a lil mad
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