Load your guns, start your engines...THE CLASSIC IS BACK! Brought to you from Remedy, renowned developers of Max Payne and Alan Wake, Remedy's Death Rally classic top down racer is back, stronger and more vicious than ever. This is no Sunday Drive. This is Death Rally, so be prepared to be blown away, literally.
Data de lançamento: 3 Ago 2012
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Load your guns, start your engines...THE CLASSIC IS BACK! Brought to you from Remedy, renowned developers of Max Payne and Alan Wake, Remedy's Death Rally classic top down racer is back, stronger and more vicious than ever.

This is no Sunday Drive. This is Death Rally, so be prepared to be blown away, literally. Make a run for the finish line with a trail of burnt rubber and spent brass behind you..along with the flaming wreckage of any fool dumb enough to get in your way.

The gameplay is addictive, intense, explosive fun! Win races, upgrade your cars and weapons to defeat incredible boss drivers to beat the story mode. Join the multiplayer! lock and load and enter the Death Rally, humiliate and destroy your opponents or sabotage their race. You choose how you win, NO TRICK IS TOO DIRTY!

Key Features:

  • Experience the fury of Death Rally, hone your skills and prepare to race
  • Massive career mode,win events,earn achievements and unlock cars,weapons and challenges
  • Multiplayer mayhem, prove yourself against your opponents
  • Amazing Iconic tracks in the city, desert, jungle, ice and more. Including a unique track only for PC
  • Featuring amazing guest drivers
  • Sabotage and Destroy and earn your spot on the Leaderboards
  • Gameplay supports keyboard and controller

Requisitos do Sistema


    • OS:Windows XP SP2
    • Processor:AMD K8 series, for example Athlon 64, or Intel Pentium 4
    • Memory:2 GB RAM
    • Graphics:DirectX 10 compatible with 256 MB memory
    • DirectX®:9.0c
    • Hard Drive:600 MB HD space
    • Sound:DX9.0c compatible
    • Additional:Even slower systems may run the game, but may have problems with multiplayer compatibility


    • OS:Windows 7
    • Processor:AMD K10 series, for example Athlon X2, or Intel Pentium Dual Core, or faster
    • Memory:4 GB RAM
    • Graphics:DirectX 10 compatible with 512 MB memory, or faster
    • DirectX®:10
    • Hard Drive:600 MB HD space
    • Sound:DX9.0c compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Even slower systems may run the game, but may have problems with multiplayer compatibility
Análises úteis de clientes
8 de 9 pessoas (89%) acharam esta análise útil
218 produtos na conta
16 análises
18.1 hrs em registo
Haven't played the original Death Rally, but the remake is a good game in its own right. Short, fast paced races, 3 car add-ons, 6 upgradeable weapons, 7 maps, and 8 cars. All in all, a decent bag of fun.

Sure enough, it's not a triple-A title, and nowhere near as complex, but it can be fun. The short races mean you can play a race or two whenever you have a minute and get back to whatever you were doing. Gets even more fun with a few buddies in online[1] play.

Gameplay in Death Rally doesn't offer anything brand new, but gets the basics right. Controlling the car is simple, either via a single stick or wasd, and there doesn't seem to be any problems with responsiveness[2]. Steering does take a bit of getting used to, but in the end is not much different from other console-like top-down racers - after a few races it should feel natural. Main gun auto-fires at any targets dead ahead and within range, and secondary guns/mines/nitro are activated by pressing the corresponding buttons.

The visuals in Death Rally are quite pleasing to the eye. Race tracks and cars look good and offer a lot of detail. The garage view (main menu) shows a nicely-rendered model of the curently selected car (with any selected add-ons/weapons visible) and the UI is clean and efficient. All the necessary elements are visible on one screen and laid out without making the screen cluttered and messy. The UI is designed to be controller-friendly (looks tablet-friendly too) so race selection and car upgrades are quick and easy.

AI opponents do offer a fair challenge, but that's mostly beacuse they tend to drive slightly better cars. The regular mob racers have decent "driving skills" and their cars are slighlty better upgraded, but only up to what's achievable by players. "Boss" racers (of which there is up to one per race), on the other hand, tend to drive real well and their cars are often better than anything the player can achieve. While this does make the game more challenging early on it just breaks it in the very late-game -- most bosses will just speed away right from the start, and only generous amounts of nitro (in-race pickups, random chance) can help catch up. The worst example of this is the "finall boss" - the Adversary - who can't be beat without constant use of nitro, or a lot of ammo pickups.

For the above reason, among others, Death Rally suffers in terms of replayability. Starting the campaign from scratch does not offer anything new, and will in fact play out nearly the same anyway (up to choice of stages). Playing a single campaign is a much better option, especially in small doses. A few races a day can offer a lot of fun and will delay the somewhat broken end-game long enough to diminish its impact.

The soundtrack is a good enough generic composition, fits well and doesn't get too annoying or repetitive. Sound effects are good too.
Publicada: 16 junho 2014
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6 de 8 pessoas (75%) acharam esta análise útil
37 produtos na conta
6 análises
4.6 hrs em registo
There were several years in the mid-2000's that you couldn't find Death Rally anywhere on the internet AT ALL. Trust me, I looked.. a lot. It was somewhat surreal when I heard Death Rally was coming back with updated graphics. I didn't want it to spoil how good a memory I had of the game to begin with. This top-down racing/destruction game was one that truly dominated our Grade 7 computer lab (well this and Test Drive 5). To be honest though, they didn't change a whole lot, which is a good thing. It doesn't feel quite as good as the original, but it's very close.
Publicada: 8 março 2014
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4 de 6 pessoas (67%) acharam esta análise útil
78 produtos na conta
6 análises
6.3 hrs em registo
If you ever did or still play the old Death Rally, and loved it to the fullest, this is a terrible remake to boot.
There's little challenge, and I got the game finished and 64% of the achivements done in 6 hours, and felt like I had wasted my time doing it.
Publicada: 26 março 2014
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3 de 5 pessoas (60%) acharam esta análise útil
361 produtos na conta
147 análises
7.2 hrs em registo
It is a remake of a 1996 game which was quite long ago so making a comparison would be pointless, I think. And while the remake - according to many claims - could be different or even "dumbed down" it still has many hours of fun in it. The game looks good, plays well and offers hours of fast-racing carnage. Also, there are not many top-down car racing games out there on PC.

While somewhat repetitive, Death Rally is a fun game, so grab it with your friends once on sale!
Publicada: 15 junho 2014
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3 de 5 pessoas (60%) acharam esta análise útil
824 produtos na conta
15 análises
13.1 hrs em registo
Death Rally is a port of Remedy’s 2012 iOS racing/destruction game of the same name. I picked it up on sale for $3.50 and it’s proven to be a good value for the money. The mechanics are absurdly straightforward, the story is so shallow that it borders on pointless, and yet the upgrade system redeems this arcade racer and turns it from something tedious to something genuinely fun and engaging.

The story, such as it is, is that a Joe Arpaio-type sheriff arrests the player, a young punk, for some driving-related mischief and, rather than putting him in a pink dress and sending him to pick up trash along the highway like any normal insane Arizona law-enforcement official, he recruits the maverick to challenge other ne’er-do-wells to deadly races in hopes of luring an archcriminal known as The Adversary out of hiding so that he may be captured or killed. That’s basically it. The story plays out through a total of three cutscenes interspersed among the story missions, which are unlocked as your fame level or upgrades are purchased.

Non-story gameplay consists of selecting from among a group of seven randomly-chosen tracks/difficulty levels or playing a challenge mode race, which generally has a specific objective or vehicle/weapon loadout. If you don’t like the options provided, you can always click the “story” button twice and the computer will present you with a new batch (I personally preferred the “Pit” track because it’s the least twisty and I’m not very good at these kinds of games).

Winning or losing races will grant you varying levels of financial rewards which are used to purchase upgrades. There are six primary weapons to unlock and select from (not counting mines) and each vehicle has three characteristics to enhance (speed, handling, and armor). You get more money for killing your opponents or placing better than sixth (each race features five AI opponents).

Graphics are about what you’d expect from a top-down racer in 2012, neither spectacular nor underwhelming. Sound effects are serviceable and the cutscene voice-acting is atrocious (on purpose, I suspect). The music is limited to what you hear in the main menu, apart from one Poets of the Fall track that plays over the end credits (Remedy must have a long-term licensing deal with that band, as their music was all over the Alan Wake games).

The game is not without its quirks. It will not load in fullscreen by default at your computer’s native resolution, which means you have to take the following steps to resolve this: go to the Settings menu, change the resolution to something lower-than-native, click the “Windowed” button to “No”, and then change the resolution to native. This would be a very trivial point if the game remembered your settings between sessions but it doesn’t, so you’ll be doing this every time you load the game. Your alternative is to play in a window but I wouldn’t recommend it; given the amount of frantic clicking that the gameplay demands, you will inevitably click outside of the window, thereby losing the race for yourself and after you do this a few times, you’ll give up and resign yourself to the above process. The PC controls for the mouse and keyboard work but they’re not great; as with most racing games you’ll want to use a controller and you’re best off with an XBOX controller (unless you enjoy fiddling with things like MotioninJoy). As with many PC games, the controller configuration is very limited and it doesn’t work very well at all with my Logitech Rumblepad 2, although I can generally get the Rumblepad to play well with other racers like Burnout Paradise.

On the whole, though, it’s curiously satisfying to upgrade your vehicles and weaponry and kick ♥♥♥ in random races, which is the essence of this game. I put 13 hours into it, beating the story mode (that Adversary is a tough nut to crack) and getting most (84%) of the achievements in the process; you may get some extra value out of it if you enjoy competitive online multiplayer modes but these generally aren’t my bag. I can say it’s well worth buying, especially if you nab it during a decent sale.
Publicada: 9 abril 2014
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38 de 57 pessoas (67%) acharam esta análise útil
788 produtos na conta
95 análises
4.0 hrs em registo
Loved the original Death Rally and was looking forward to reliving the days of shareware car-carnage long gone by. What I got was a game almost entirely lacking personality. This new Death Rally is terribly "okay" in everything it does. It gets the job done but is nothing to write home about. If you are okay with "average" then you might enjoy this more than I did.

My biggest issue isn't so much the actual gameplay but how tame and unexciting it all is - the original was all heavy metal, even letting you compete with some of Apogees / 3D Realms other characters. It had that whole crazy 90ies vibe going on - it was loud, it was frantic and just plain fun.

The remake is a very different beast - everything is kind of slow and boring this includes driving at top speed and the firing rate of your mounted machine-guns. You keep unlocking new vehicles and weapons all the time but it doesn't feel like the game's pacing or difficulty really change all that much. There isn't really much happening between your first race and the final races and you can't help but feel like you are wasting your time.

Considering you can still get the DOS-shareware from 3D Realms old website, I don't really see the point in playing this soulless remake.
Publicada: 27 novembro 2013
Achaste esta análise útil? Sim Não