Command real-time space battles with tactical pause. Customize your fleet, manage weapons and supplies, and fight in Skirmish or endless Survival. Early Access work in progress; Campaign is not included in this version.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Fleet Forge combines custom ship design, fleet preparation, and real-time tactical space combat. Those systems create many possible fleet compositions and tactics, and player feedback can help shape how they work together. Early Access gives players a chance to influence combat balance, fleet controls, usability, and campaign progression while these parts of the game are still being developed.”

Approximately how long will this game be in Early Access?

“We do not yet have a reliable target date for leaving Early Access. Our current priority is to improve the core combat and fleet-management systems, then complete a dedicated revision and testing pass on the campaign missions. The time needed will depend on testing and player feedback. We plan to share progress and revise this estimate as the remaining work becomes clearer.”

How is the full version planned to differ from the Early Access version?

“We plan to refine fleet movement and formations, enemy behavior, weapon and ship balance, and the clarity of the battlefield and preparation screens. We also plan to add the Campaign, which is not included in this Early Access version, after further work on its missions, progression, objectives, difficulty, and story presentation. The intended full version would offer a more consistent and polished experience across Campaign, Skirmish, and Survival. These are development goals; the scope and priorities may change with testing and community feedback.”

What is the current state of the Early Access version?

“Fleet Forge is an Early Access work in progress. This version includes single-player Skirmish against the computer and endless, wave-based Survival. The Campaign is not included in this version and is not yet playable. Campaign missions, progression, and officer management are unavailable.

Players can design and equip ships, prepare a fleet, and command battles with tactical pause. Combat includes guns, missiles, energy weapons, shields, ammunition, repair, and supply support.

Combat balance, ship movement, interface readability, and performance remain ongoing areas of work. Bugs and rough edges remain, and features may change during development. Two-player LAN Skirmish is experimental and still needs testing on separate computers; internet multiplayer is not currently a supported feature.”

Will the game be priced differently during and after Early Access?

“We plan to offer Fleet Forge at a lower price during Early Access. We may increase the price for the full release if the added content and overall polish justify it. The final release price has not been fixed, and we plan to communicate any price increase in advance through Steam announcements.”

How are you planning on involving the Community in your development process?

“We plan to use Steam Discussions for bug reports, suggestions, and conversations about balance and usability, and Steam announcements to share updates and development priorities. Reports that include the game version, mode, fleet composition, and steps to reproduce a problem are especially useful. We want feedback on ship designs, battle controls, difficulty, and campaign pacing to help guide priorities. Suggestions will be considered alongside testing and the overall direction of the game, rather than treated as guaranteed additions.”
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About This Game

Early Access - work in progress

Fleet Forge is still in active development. This Early Access version includes Skirmish and endless Survival. The Campaign is not included in this version and is not yet playable. Features, balance, visuals, and performance may change as development continues.


Build the fleet. Fight the battle. Bring your ships home.

Fleet Forge is a single-player space strategy game combining ship design, fleet preparation, and real-time tactical combat with pause. Your work begins before the first shot: choose your ships and their components, then take command when the plan meets the enemy.

Design ships for the fight ahead

Customize hull layouts and installed components in the ship designer. Mix guns, missiles, energy weapons, shields, and support equipment to shape each ship's role. Build a balanced escort force or concentrate your resources into heavier warships; different battles call for different compromises.

Command the firing line

Pause to inspect the battlefield and issue orders, then resume the action. Set targets, reposition individual ships or groups, and choose line, double-line, and wedge formations. Friendly ships make local adjustments to create room in the line while keeping their hulls separate. Decide when to hold, when to press an attack, and when withdrawal is worth more than another kill.

Power is a tactical decision

Redistribute reactor power between engines, shields, and energy weapons. Lock important settings while adjusting the rest. A faster retreat, stronger shield, or harder-hitting laser draws power away from something else. Guns and missiles bring a different constraint: finite ammunition.

Prepare and support your fleet

Choose your fleet composition and loadouts before battle, and decide where limited credits will do the most good. Supply and repair ships support your force during combat, making logistics and positioning part of your tactical decisions.

Keep testing your tactics

Fight in Skirmish battles or take on escalating enemy waves in endless Survival. Experiment with ship designs, fleet composition, and battlefield decisions. The Campaign remains unavailable in this Early Access version.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools were used during development to create and refine visual artwork, including spacecraft images, environments, story illustrations, and promotional graphics. This content was prepared during development and is included as fixed assets. Fleet Forge does not generate AI artwork, dialogue, or other content during gameplay.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: 64-bit Intel or AMD quad-core processor
    • Memory: 8192 MB RAM
    • Graphics: DirectX 11 compatible graphics
    • DirectX: Version 11
    • Storage: 2048 MB available space
    • Additional Notes: Provisional Early Access requirements. Keyboard and mouse required. Large fleets and accelerated battle speed increase processor demand.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 12 Monterey or newer
    • Processor: Apple M1
    • Memory: 8192 MB RAM
    • Graphics: Apple M1 integrated graphics, Metal compatible
    • Storage: 2048 MB available space
    • Additional Notes: Keyboard and mouse required. Lower graphics settings recommended for large battles.
    Recommended:
    • OS: macOS 13 Ventura or newer
    • Processor: Apple M2 or newer
    • Memory: 16384 MB RAM
    • Graphics: Apple M2 integrated graphics or better, Metal compatible
    • Storage: 2048 MB available space
    • Additional Notes: Keyboard and mouse required. SSD recommended. Larger fleets and accelerated battle speed increase processor demand.