村与地下城-迷宫魔法书 Village and Dungeon-Maze Magic Book
《Village and Dungeon- Maze Magic Book》is an isometric casual strategy game. The player takes on the role of the village chief and recruits heroes to explore the underground caves of the village.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is my first independently developed work. The deadline I set for myself has arrived and I must go live and launch it. However, there are still many issues that need time to be resolved before completing this project.
Gradually add the remaining 3 characters and the content of the remaining several levels of the dungeon during the early access period;

Optimize the newbie guidance and interface experience based on community feedback;

Fix bugs that affect the experience and complete all planned content before the official release.

We have made plans for continuous updates. The early access period is expected to last for approximately 24 months, during which regular update notes and development logs will be released.
”

Approximately how long will this game be in Early Access?

“About two years”

How is the full version planned to differ from the Early Access version?

“So far, only the first Underground tomb has been completed. The second, third, fourth and fifth basement floors have not been done yet. On each floor, there will be unique environmental effects and interactions with different enemies.”

What is the current state of the Early Access version?

“It is not recommended to purchase. You can add it to your wish list instead.
The current preview version includes:
A complete 1st-level dungeon;
5 playable characters;
Unimplemented content:
The remaining several levels of the dungeon (under development, expected to be added during the preview period);
The remaining 3 characters;
Partial localization languages.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as new content and features are added.”

How are you planning on involving the Community in your development process?

“Listen to suggestions and make appropriate modifications. Maximize the fun of the game.”
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About This Game

This is a casual strategy simulation dungeon exploration game.

Players recruit heroes, form teams, select skills, and engage in automatic battles.

The goal is to find the magic book that created the dungeon.

Core gameplay:

Recruitment and Team Formation: Each time you return to the village, a horn at the entrance will summon 3 heroes. Select the desired characters from them, and each hero has random basic skills. The team can have a maximum of 4 members, and the positioning and profession combination will affect the battle outcome.

Skill Combination: Each hero can carry up to 6 skills, and skills can be learned upon each upgrade. This process occurs automatically once the battle begins.

Automatic Battle: The battle proceeds automatically. Your strategy lies in the composition of the team before the battle and the selection of skills.

Dungeon Exploration: The dungeon is composed of random nodes and includes battles, events, shops, and rest points. Each exploration route is different, and you need to manage resources and team status.

Objective: Deep into [N] levels of the dungeon, defeat [N] regional bosses (currently only 1 level), and eventually find and obtain the magic book that creates the dungeon.

Growth and Progression:

In-game Growth: Experience and loot gained from battles allow you to upgrade heroes and unlock skills.

Out-of-game Growth: After completing the exploration, bring back wealth, automatically upgrade equipment in the shop, and receive taxes, allowing you to continue recruiting heroes or upgrading the shop.

Uniqueness:

Compared to similar automatic battle games, this game focuses on "pre-battle strategy": skill combinations, team positioning, and resource allocation determine the outcome, rather than actions during the battle. The random generation of dungeons and event selection ensure that each exploration has a different route.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: intel Core i7-9700/AMD Ryzen 5 5600/Snapdragon® X
    • Memory: 8 GB RAM
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system