27 Νοε 2012
X3: Terran Conflict - Valve
Updates to X3: Terran Conflict (3.2c) and X3: Albion Prelude (2.5.2) have been released.

In both games, Chinese localization files have been updated. Localized achievements are now available for Russian, Simplified Chinese and Traditional Chinese.

The update 2.5.2 for X3: Albion Prelude also includes the following changes:
• Added full voice support for Russian language
• Fixed issue where many replacement fighters would spawn at shipyards (existing fighters are removed)
• Fixed issue where captured or boarded ships from war sectors may be removed later
• Fixed duration of subtitles and displayed hints in several languages
• Fixed minor user interface issues

X3: Albion Prelude - Valve
The update 2.5 of X3: Albion Prelude has been released. The major changes include:

New Features and Improvements:
- Added Terran plot: Operation Loose Ends
- Added Terran HQ model
- Added Bioscanner and Supply Command Software to Terran Docks

Fixes:
- Fixed crash in graph menus when extreme values are involved
- Linked ATF rank to Terran rank
- Added delay to war ships attacking player assets to allow time for player escorts to exit the system
- Fixed war ships from being destroyed if they have been captured by the player
- Fixed several RRF issues
- Fixed case of unnecessary auto-jumps in Terran sectors
- Added missing Jumpdrive to Terran docks and Jonferco Research Station
- Fixed Marlin cargo bay size
- Fixed exploit in freight transfer menu

X3: Albion Prelude - Valve
X3: Albion Prelude update 2.1a

- Fixed plot stopper bug in Lasertower deployment mission
12 Ιουλ 2012
X3: Terran Conflict - Valve
Updates to X3: Terran Conflict (3.2b) and X3: Albion Prelude (2.1) have been released.

The following new language versions are now available (text only):
• Czech (X3:TC)
• Spanish (X3:TC and X3:AP)

The update 2.1 for X3: Albion Prelude includes the following changes:
• Fixed briefing issue with Albion Prelude plot
• Fixed case where HQ plot would not start
• Fixed issues with RRF spawning
• Fixed custom script hotkey handling

14 Ιουν 2012
X3: Reunion - Valve
X3: Reunion Updated

Russian localisation files have been added to X3: Reunion v2.5, including full audio support.

-------------------------------------------------------------------------------

X3: Terran Conflict Updated

An update of X3: Terran Conflict has been released. The following new language versions are now available (text only):
• Polish
• Simplified Chinese
• Traditional Chinese

The update 3.2a includes minor text display fixes required for Chinese language support.

-------------------------------------------------------------------------------

X3: Albion Prelude Updated

An update of X3: Albion Prelude has been released. The following new language versions are now available (text only):
• Polish
• Simplified Chinese
• Traditional Chinese

The update 2.0a includes minor text display fixes required for Chinese language support.
X3: Albion Prelude - Valve
The update 2.0 of X3: Albion Prelude has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:

New Features and Improvements:
- New mini-plot: The HUB
- New mini-plot: Player HQ and UFJD
- New ships
- New graphs
- Added option to disable war reports
- Megalodon and Xenon I rebalanced and adjusted
- Introduced setup time for new lasertowers
- Made USC Baldric Miner available for purchase
- New sector music tracks in certain sectors
- Prevent purging all marines, so theres always some available
- Improved UI handling of typing repeated letters in text fields
- Improved graph axis display to use round numbers where possible
- Added minimum notoriety requirement for buying Lasertowers.
- Added achievements for new mini-plots
- Added war missions to stats export

Fixes:
- Fixed Major Miner achievement
- Fixed more cases of stuck comms windows
- Fixed formatting of numbers in certain cases
- Fixed issues with missing voice when loading saved game in a different language
- Fixed attacked signal for Sector/Universe Trader
- Fixed weapon switching when going out of sector
- Fixed menu display for Defend Sector command
- Fixed RRF stopping ship commands when it shouldn't
- Fixed emergency jump and 100% shield recharge for RRF ships.
X3: Albion Prelude - Valve
X3: Albion Prelude Update Released

This update, to version 1.1, brings several improvements and bug-fixes, including the fix for mission-related slowdown in games that have been running for some time.

New Features and Improvements:

- Added various performance optimisations
- Made several balancing changes to improve gameplay
- Reduced excessively loud weapon/explosion sounds
- Improved missile friendly fire behaviour
- Push effect of "push" lasers now uses falloff
- Player missiles now immune to bullet damage for 2 seconds after launch
- Reduced missile spam from missile boats
- Improved missile barrage command for M8 ships
- Out-of-sector combat fine-tuned for better simulation
- Game now uses a wider range of combat music tracks
- Valhalla's jumpdrive will no longer jump to gates (because it's too big!)
- M8 ships now considered more powerful than M6 ships for mission balancing
- Reduced excessive Stock Exchanges profitability
- Graphs show zero lines for X and Y axis if values above and below zero are present
- Improved behaviour of Home and End keys in menus
- Wider range of quotes used when starting a plot game
- Added localised Loading screen messages
- Improved target rectangle scaling at high screen resolutions
- Steam achievements can now be obtained while in offline mode

Fixes:

- Fixed slowdown over time caused by missions (existing savegames should speed up too)
- Fixed crash when jumping in-sector while player ship turrets are firing
- Fixed freeze caused by RRF script priority conflict
- Fixed claiming of abandoned ships
- Fixed Terran Complex Construction Kit
- Fixed handling of war objects that are boarded
- Fixed OWP firing at targets that have been captured
- Fixed turrets "losing" weapons when going out of sector
- Fixed default shield on Lasertower
- Fixed missing docking slots on Kyoto
- Fixed Pike so that it can now carry shields it can fit
- Fixed price of Griffon Sentinel
- Fixed Traveller achievement
- Fixed several Stock Exchange bugs and exploits
- Fixed sector blacklists for Mk3 traders
- Fixed OOS mining not working
- Fixed various minor issues with marines, fleets and RRF
- Fixed custom menu selection for certain menu items
- Fixed incorrect mod path
- Fixed global parameter for number of missiles in a swarm
- Fixed interface animation speed when running SETA
X3: Terran Conflict - Valve
X3: Terran Conflict Update Released

This update, to version 3.2, brings several bug-fixes and performance improvements that have been back-ported from X3: Albion Prelude.

New Features and Improvements:

- CIG push effect now uses falloff
- Improved missile friendly fire behaviour
- Player missiles now immune to bullet damage for 2 seconds after launch
- Added new windowed mode resolutions and support for res.dat file
- Improved target rectangle scaling at high screen resolutions
- Several performance optimisations

Fixes:

- Fixed ships never docking at docking clamps unless SETA is engaged
- Fixed hitting Boost sending you back through the gate you have just come through
- Fixed some dialogue choice lines in the Buy Sector Information service
- Fixed rare broken handling of right mini-monitor
- Fixed rare crash when Game Over is shown
- Fixed rare Alt-Tab problem during startup
X3: Albion Prelude - Valve
X3: Albion Prelude Update 1.0b

The 1.0b update for X3: Albion Prelude features a number of fixes.

Version 1.0b features:
- Fixed freeze/crash in Stock Exchange menu
- Fixed several mission problems
- Fixed achievements "Albion Pride" and "Survivor"
- Fixed issues with missile defense
- Removed incorrect ships from Race Response fleets

Available Languages: English, French, German, Italian and Russian.

X3: Terran Conflict - Valve
Updates to X3: Terran Conflict have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed occasional freeze issue in the Balance of Power mission
  • Fixed case where the Balance of Power achievement may not unlock
  • Some minor mission fixes
  • Fixed some map issues (for new games only)
  • Several text fixes
  • Fixed blank messages when object names are coloured by mods
  • Fixed several passenger transport missions which could break in some circumstances
  • Added Cargo Lifesupport System to Boron Angel
...

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