It is the year 2938. The long wished-for encounter of the X Universe and the Earth holds both joy and sorrow for the people. Despite flourishing trade, the clash of the diverse races, cultures and life forms creates new tensions, mistrust and open conflict that need to be overcome!
User reviews:
Recent:
Mixed (20 reviews) - 60% of the 20 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,247 reviews) - 85% of the 1,247 user reviews for this game are positive.
Release Date: 16 Oct, 2008

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Buy X3: Terran Conflict

15,99€

Packages that include this game

Buy X3 Terran War Pack

Includes 2 items: X3: Albion Prelude, X3: Terran Conflict

Buy X3: GoldBox

Includes 3 items: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

Buy X-SuperBox

Includes 6 items: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

Buy Egosoft Collection

Includes 9 items: X Rebirth, X Rebirth: Home of Light, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

 

Recent updates View all (3)

6 July

X3: Terran Conflict Update 3.2d Released

This is a small technical update for Windows only and does not contain any new gameplay features.

• Fixed selection of wrong graphics card on systems (particularly laptops) that have dual graphics.
• Fixed issue with menu performance on systems with particular AMD graphics hardware and driver combinations.

21 comments Read more

About This Game

It is the year 2938. The long wished-for encounter of the X Universe and the Earth holds both joy and sorrow for the people. Despite flourishing trade, the clash of the diverse races, cultures and life forms creates new tensions, mistrust and open conflict that need to be overcome!
Experience the brilliant climax of the legendary X-Trilogy , and take your place in the history of the X Universe.
  • Largest X Universe ever.
  • New faction: the Terrans – inhabitants of the Earth.
  • More jobs and non-linear missions than ever before.
  • More than 100 new spaceships, new ship classes and weapon systems.
  • Re-designed user interface for comfortable control by mouse, keyboard and joystick.
  • New group management tool.
  • Large battleships can be boarded by an outside team.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 10 / 8 / 7 / Vista SP1 / XP SP2
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 1.1 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Recommended:
    • OS: Windows 10 / 8 / 7 / Vista SP1
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 3.0 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 512MB OpenGL 3.0+ discrete NVIDIA/AMD card
    • Hard Drive: 10GB of free space
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with Mesa 9.0
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 LTS
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)
    • Hard Drive: 10GB of free space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (20 reviews)
Overall:
Very Positive (1,247 reviews)
Recently Posted
DRUNK_CANADIAN
( 0.3 hrs on record )
Pre-Release Review
Posted: 14 August
X3: Terran Conflict is one of those games from a series that if "Space exploration is your thing" you may like, it is however an underwelming experience with minimal direction, time padding events (to make you think there is more content) and overall subpar space sim. I cannot recommend this game unless you are one of those people who wants to play every space sim out there....because frankly there are games that do it better, and won't devour all your time.
Helpful? Yes No Funny
<HF> ☠Shonem☠
( 4.9 hrs on record )
Posted: 12 August
"Mission timer, 12 minutes, rating: Easy"
Distance between each gate? 5 minutes, 3 gates to jump.
Mission, impossible.


This was every starting mission I found so far, everything is impossible to do just based on time needed to make the jumps.


"Mission timer, no time limit, rating: easy"
The ship I have to destroy blows me out of the sky and I didn't even dent it's shields.


"Mission timer, no time limit, rating: easy"
Escourt mission, goes well enough, lose 60% haul during it, but I make it to the end.
Both the big ships I'm escourting with dock, 2 more enemies spawn, they don't help me fight and the station wont let me dock, Get destroyed.

For having so much to do, this game sure does feel empty and slogging.

If you're not a space sim expert, stay away.

Played over 4 hours, 0 missions completed, every one either took too much time to complete and was failed, or it was rated easy and ended up being too hard to complete.


Just a note here as well.
This is obviously a niche game, so a lot of people of course will enjoy it and have fun.
I myself am a veteran EVE online player, so I really do like space sim type games.
I just feel like this one was improperly polished and lacks a lot of interface and functions that would of made it easier to get into for new players.

If you're an X series vet, you'll have a much different experience than someone new to it.
But if you are new to it, don't jump into it with this game unless you watch some tutorials.
Helpful? Yes No Funny
Lemmingbomb
( 0.6 hrs on record )
Posted: 1 August
Heard good things. Not very user friendly for beginners. This is meant to be a finished product.
Helpful? Yes No Funny
MageMatthew
( 173.5 hrs on record )
Pre-Release Review
Posted: 31 July
Good game.
Helpful? Yes No Funny
Jediknight
( 331.1 hrs on record )
Posted: 29 July
X3:TC is absolutely awesome!

If you ever looked up to the night sky in awe then you will appreciate the vast size and visual splendor of the X3 universe.

You can own and control as many ships as you like. Where each ship can be equipped with a variety of weapons(lasers, missiles), shields, remote software control commands and tuning(cargo bay extension, engine, rudder control). There is a ship for any and every task and mission that needs to be accomplished. From transporting wares or passengers between stations, to very large carrier ships with swarms of fighters docked and ready to launch in the presence of hostile enemies.

There are plenty of missions and hundreds of sectors to explore. Build a trade empire or an armada fleet of ships. And go conquer the universe.
Helpful? Yes No Funny
dcd75
( 2.1 hrs on record )
Posted: 27 July
I didn't like this game, I found it boring and slow, with a lot of unneccessary flying around from place to place with little or no direction. Even the space battles were boring to me. I can see why certain people might like this game, because it plays like a flight simulator, and I have friends that can just fly around all day in their flight sims and be totally happy, but I find it dull and boring, just my personal opinion.

If you like flight simulators much more than aerial combat games, then you will probably like this game, but if you are like me, and you grew up playing wing commander, xwing, and colony wars, then you will be very dissappointed in this game, and in fact, I will tell you that there is no game made anymore like those old aerial combat games. It is a dead genre, not sure why, but I guess gamers today prefer open roam flight sims and trade RTS over mission based combat games.

I haven't played a decent aerial combat game since colony wars on the ps1, I just wish someone would remake xwing, it cant be that hard.
Helpful? Yes No Funny
Shaman of the Icetray Dystopia
( 68.6 hrs on record )
Posted: 26 July
A 1st person economic sandbox game with RTS mechanics in space.

Best value for your money is liking roleplaying.
Worst value for you money is not liking grinding.

Despite the inflated NPC capacity, the game feels dead. and space empty (duh), even when you're piloting capitol ships escorted by fighters. Same lines of dialogue. Same missions. Same endgame, i.e. more money than you'd know what to do with, every playthrough...

Pretty galaxy sectors, and even more beautiful music though; https://www.youtube.com/watch?v=yFXKBTTY1OE
Helpful? Yes No Funny
ExtozyA
( 2.3 hrs on record )
Posted: 25 July
You can eject yourself to the space :)
Helpful? Yes No Funny
zofi1
( 2.4 hrs on record )
Posted: 22 July
I really do not like this game.
Helpful? Yes No Funny
Leonardo Myst
( 70.4 hrs on record )
Posted: 18 July
More X-Goodness.

Looks and plays great.

New players will find X3TC very easy to get into because of the tutorial missions.
However, experienced X-gamers will feel ahead of the class.

Mission icons are added for easily finding missions.
Good if you want it... but bad if you don't as it makes you feel like it's holding your hand.

Missions are now given by NPCs that can be found on stations or flying their ships.
Good because it makes those ships that flew around before have more importance.
But bad because they removed the BBS to do it.
Which means no browsing the news articles while docked, no missions from a bulletin board, no blackjack, no lottery...

So, while the graphics continue getting improved with each incarnation of X, it seems like there's a limit to the actual features they implement. And when they add something, they remove something else.

However, it's still highly recommended because those things you miss from the older games can be put back in by editing the game yourself or finding a script or mod already created at the official forums.

So... I give X3TC 4 out of 5 stars 'as is'.
But if they could keep all the features from the past games it would be a 10 out of 5.
The mod community may compensate, however.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 10 people (80%) found this review helpful
2 people found this review funny
Recommended
0.5 hrs on record
Posted: 17 July
(Review for Albion Prelude Addon since it's awesome. Terran Conflict has more story but is less optimized. Also my hours sank into this game at release, before steam)

Forget about half ♥♥♥ casual games like Elite: Dangerous. This is the best space game so far. It has everything you'd want: A LOT of different ships to fly, exploration, itemization, complex economy, several factions to interact with different personalities and likes/dislikes, build / take space stations, stuff to do / explore even late in the game and a huge amount of freedom in what to do. Capture ships, steal loads, trade illegal stuff (weapons, drugs) or just let your AI Pilotfleet trade while you join an army, it's really up to you.

Downside: You should look up some stuff! Many different items and customisations for your ship or goods mean to read about them. Some information is not easy to find at first, but it's worth it. It's a deep and complex space-/fight-/trade simulation which is it's strongest point.

What I'd want from x4: Stay the same. Be complex, be deep! We have enough of the shallow crossover plattform games with the fly-in-emptyness-and-don't-do-much-at-all ♥♥♥♥. We have enough of the stripped down games that are easy to get into but are boring after the first 5 hours.

<3 X3
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
70.4 hrs on record
Posted: 18 July
More X-Goodness.

Looks and plays great.

New players will find X3TC very easy to get into because of the tutorial missions.
However, experienced X-gamers will feel ahead of the class.

Mission icons are added for easily finding missions.
Good if you want it... but bad if you don't as it makes you feel like it's holding your hand.

Missions are now given by NPCs that can be found on stations or flying their ships.
Good because it makes those ships that flew around before have more importance.
But bad because they removed the BBS to do it.
Which means no browsing the news articles while docked, no missions from a bulletin board, no blackjack, no lottery...

So, while the graphics continue getting improved with each incarnation of X, it seems like there's a limit to the actual features they implement. And when they add something, they remove something else.

However, it's still highly recommended because those things you miss from the older games can be put back in by editing the game yourself or finding a script or mod already created at the official forums.

So... I give X3TC 4 out of 5 stars 'as is'.
But if they could keep all the features from the past games it would be a 10 out of 5.
The mod community may compensate, however.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
0.3 hrs on record
Pre-Release Review
Posted: 14 August
X3: Terran Conflict is one of those games from a series that if "Space exploration is your thing" you may like, it is however an underwelming experience with minimal direction, time padding events (to make you think there is more content) and overall subpar space sim. I cannot recommend this game unless you are one of those people who wants to play every space sim out there....because frankly there are games that do it better, and won't devour all your time.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
242 of 248 people (98%) found this review helpful
42 people found this review funny
Recommended
956.8 hrs on record
Posted: 21 December, 2014
This is the final Space sim. The absolute, glorious space sim that only a PC can have. You can fly anything. You can buy anything. You won´t be able to even dock a ship at the beggining, you won´t be able to win a single fight at the start, your ship will be a piece of crap and you won´t be able to even dock at the majority of the stations. Random squads of pirate fighthers ten times more well-armed than you will be at the majority of sectors corners. Alien enemies with battleships the size of your city clogging entire sectors will mop the floor with your face for their amusement. Yet, you can trade, steal, find or loot weapons, ships, containers with goods or missiles that worth ten times the price of your little fighther in the shipyards. Find your way around. Get rich. get frindly with one of the races, buy super corvettes that can kick the ♥♥♥ of all the enemies that made fun of you, parade in carriers that effortlessly kill hordes of the same things that would vaporize you in the begginning, build your own stations, command remote armies of both honestly bought or captured vessels and conquer entire sectors by force to build factory complexes that put anything ever builded anywhere to shame.
Was this review helpful? Yes No Funny
129 of 134 people (96%) found this review helpful
1 person found this review funny
Recommended
169.6 hrs on record
Posted: 15 December, 2013
There is simply no other single player space simulation out there that even comes close to the depth and complexity of X3 Terran Conflict. A series high point as many improvements to the older X games can be found here in X3TC. Improved interface and UI gives way to full keyboard and mouse control with a new and improved flight model. A much more polished sandbox experience provides a larger and more detailed universe complete with a fully dynamic supply and demand based economy that you can exploit, support, and or decimate on a small scale or faction wide.

Improved combat from small fighters and scouts to massive capital ships and carriers. Different variations in ship types with upgradable engines and thrusters. Travel by stargate or use Jump Drives to instantly travel large distances through space. Varied assortment of ship systems and upgrades for specific roles that can all be created by NPC and or players complete with logistics and supply lines. Jump Drives require fuel and larger fleets will require support ships and stations to rearm and refuel.

Play to whatever style you favor the most at any time. From small scale skirmishes to large scale epic fleet battles. Traders, explorers, pirates, bounty hunters, mercenaries, haulers, miners, police, military, industrial, and civilian. Micro manage everything or automate it with RPG based NPC fleet and corporation controls. Industrial mining operations and station construction. Name your player, corporation, ships, and all of your assets. Fully simulated sandbox complete with a full array of terran and alien factions. Your actions will effect your reputation around the universe with each one. Play the story at your own pace with full 3D open world space flight where nothing is scripted and anything can happen, even full scale invasions.

The universe is alive with friendly, neutral, and hostile NPC's. Some will even offer you random jobs and trade. Fly any ship in the game in first or third person. Hire wingmen to fly your ships and protect your assets. Train soldiers for 3rd person boarding operations and defense. Deploy satelites to create a network for tactical and economic information in realtime. Explore the universe to find hidden stations and derelict ships. Perform spacewalks to claim and or repair ships. Keep track of your thoughts with the captains log as your experience unfolds. The only limitation is your imagination.
Was this review helpful? Yes No Funny
232 of 269 people (86%) found this review helpful
65 people found this review funny
Recommended
116.1 hrs on record
Posted: 18 December, 2014
"Mount & Blade" in space.
Was this review helpful? Yes No Funny
315 of 395 people (80%) found this review helpful
32 people found this review funny
Recommended
43.2 hrs on record
Posted: 10 May, 2014
A+

X3 IS A GOOD DAMN GAME IF YOU DON'T HAVE A JOB
AND HAVE A LOT OF TIME TO SPEND JUST DOING STUFF
AT YOUR COMPUTER.

IT IS A PRETTY SLOW PACED GAME
SO I WOULD SAY BUY IT IF YOU DON'T HAVE FRIENDS OR SOMETHING
BUT STAY AWAY IF YOU NEED TO SET ASIDE TIME TO DO STUFF LIKE
BREASTFEED YOUR CHILD.
Was this review helpful? Yes No Funny
82 of 89 people (92%) found this review helpful
2 people found this review funny
Recommended
127.0 hrs on record
Posted: 4 November, 2014
X3 Terran Conflict, at first when I started this game I was lost on what I could do. Even when I found the script edit I was lost because of how big the game is. I then started to understand what I needed to do in the game. After a little while I found the game to be empty, not much was going on. No real wars or anything like that. I went through some really long missions and was starting to get sick of it already so I started to look for mods for the game. What I found was a rich list of really great mods which brings the game to life, I will add the link to the mods at the end of this review.

Wish the mods I give this game a 10/10. Without the mods I give the game a 6/10 or 7/10.

The graphics for the game are good and it is fun to fly around and build space stations. I just like war in space so I needed to have something more which the mods gave me.

Here is the link for the mods. http://forum.egosoft.com/search/index.html?template=default&style=default.css

I hope you have as much fun with this game as I do.
Was this review helpful? Yes No Funny
148 of 185 people (80%) found this review helpful
11 people found this review funny
Not Recommended
343.7 hrs on record
Posted: 15 July, 2015
First, let me say that I really hate having to leave a negative review for this game. It actually has all the elements in place to make it truly great -- a huge, explorable universe, a complex economy, a huge variety of ships that each have their own use, a nice backstory, good graphics and music -- but it has some really critical flaws with playability that make the overall experience extremely tedious.

This is really three games in one: In the early game, it begins as a 3D space combat and flight simulator, and succeeds quite nicely at this. But in the later game, as you accumulate more resources and ships, it becomes more of a economy/trading simulator and fleet command style of game.

The critical problem is that the entire interface is designed around first-person navigation and combat, and controlling groups of other ships involves absolutely enormous amounts of navigating through menus for even the simplest task, like "move here". Secondly, ships move *very* slowly in this game, even with the built-in option to speed up time by 10X. Thirdly, trading ships, even the upgraded ones that are supposed to be self-sufficient, are stupid and require lots of hand-holding. The net result is that, once you have a large economy and fleet of ships, you will spend 30% of your time in menus, 69% of your time waiting for ships to move from point A to B, and 1% of your time actually doing whatever it is you intended to do in the first place. To build, equip, and move a medium-sized fleet into position to attack something is the work of several hours (not counting the time needed to get money for it), which is just absurd.

What this game *desperately* needs is a way to toggle between first-person cockpit style view and a third-person, RTS-style, "fleet commander" view to ease management of large numbers of ships.

Other minor criticisms are that the voice "acting" is generally terrible (major characters are often voiced by obvious computer-generated text-to-speech), and the quests are pretty simple "go here" or "deliver this to there". The different sectors start to all look the same after awhile. Also, there aren't many capital ship battles, a problem that was fixed in the expansion, X3: Albion Prelude. However, none of these are major problems in what is essentially an open-world game. The only critical problems are the interface and speed of doing anything, but these are enough to make the experience really frustrating.

All this said, if you have lot of patience and a lot of time to burn, I would actually recommend this game. For others, no.
Was this review helpful? Yes No Funny
62 of 63 people (98%) found this review helpful
2 people found this review funny
Recommended
176.9 hrs on record
Posted: 27 December, 2014
Okay, two years after I had bought this game as a part of the X Superbox I feel obliged to write a few words about it. Simply because X3: Terran Conflict (and other X games) are some of the best games EVER made. I would actually hesitate whether to still call this a game. It will steal your life.

First things first. It's probably gonna be easy for veterans of previous X games to get into this one, few slight changes but the same mechanic in a nutshell. For the others though, be warned! This game has one of the steepest learning curves I've ever experienced in a game, yet it is also probably the most rewarding. You start out with one ship in a vastness of space and you can virtually build a galactic empire with hundreds of ships, factories, and resources at your disposal. It's not gonna be fast, it's not going to be easy, but it's going to be fun! And you can really do it! No MMO has ever come close to the level of freedom and complexity of all the mechanics in this game. No other sandbox game provides such a beautiful playground for making all your dreams of becoming an overlord come true. It's a gem, an absolute beast of a game, so patched and so loved that even when the developers provided little to no tutorial (very extensive manual however), you can get all the information you need to become great relatively easily.

It's difficult to recommend this game to just one group of players. You can get a lot of fighting experience in this one, which I personally enjoy very much, but it's not a simple grabba shipz and go pwn everybody rite nao. No... You have to work on your reputation with a faction, you then get to buy the ship of your dreams, then you have to take it and slap dozens of upgrades on it to make it really shine and then you go get yourself some kickass weapons. I love maintaining all these little details, you can change your weaponry on the fly and tear all kinds of enemies apart. There are limits of course, but lemme tell you... I did destroy a class M6 bomber with about 150 MJ shields with a little M5 ship that only has 1 MJ shield.... I did take out a Kha'ak corvette with my M3 Mamba thanks to an insane firepower provided by Mass Drivers and their non-existent energy consumption. This might not mean anything to you now, but trust me, when you get there and live it... you will remember ;)

Ooooor you can pretty much just ignore the whole shooting thing and become a filthy rich and successful trader and buy everyone :D The story isn't important, you write your own. The graphics are very good in my opinion. Music and sounds are more than adequate. Mostly you won't even notice the music, which makes those rare moments of entering a sector that's different than all the others that much more enjoyable.

This game is about options, freedom and passion for honing all your skills. And I love it.

Personal rating 10/10
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