Counter-Strike 2 - Valve
The Steam Autumn Sale has come to a close, but there are a few Daily Deals that are still available!

Yesterday's Daily Deals Include:

*Offers end Wednesday at 10AM Pacific Time.

Rocksmith™ - Valve
Three new songs are Now Available for Rocksmith!

Play "Give Up the Funk (Tear the Roof Off the Sucker)" by Parliament, "Super Freak" by Rick James, and "Good Times" by Chic!

SpellForce 2: Faith in Destiny - Valve
Today's Deal: Save 75% on SpellForce 2: Faith in Destiny!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Super Hexagon - Valve
Super Hexagon is now available on Steam and is 33% off*!

Super Hexagon is a minimal action game by Terry Cavanagh, with music by Chipzel.

"This is the kind of game you’re going to pass off to your friends and say, 'You’ve gotta check this out.' It’s dangerously addictive." 9/10 - IGN

*Offer ends December 4th at 10AM Pacific Time

Nov 27, 2012
X3: Terran Conflict - Valve
Updates to X3: Terran Conflict (3.2c) and X3: Albion Prelude (2.5.2) have been released.

In both games, Chinese localization files have been updated. Localized achievements are now available for Russian, Simplified Chinese and Traditional Chinese.

The update 2.5.2 for X3: Albion Prelude also includes the following changes:
• Added full voice support for Russian language
• Fixed issue where many replacement fighters would spawn at shipyards (existing fighters are removed)
• Fixed issue where captured or boarded ships from war sectors may be removed later
• Fixed duration of subtitles and displayed hints in several languages
• Fixed minor user interface issues

Nov 26, 2012
DOOM 3 - Valve
DOOM 3 BFG: Patch Release Notes
NEW FEATURES
• All projectiles cast shadows
• Texture LOD bias added to menu options
• Added option to force v-sync (instead of “smart v-sync”)
• Adjusted default brightness value
• Shadow casting projectiles added to menu options
• Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
• Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
• Added option to disable checkpoints
• Allow left/right to enter resolution menu
• Variable FOV settings options were added into the main menu
• Added controller bind options
• Added additional anti-cheat measures
BUG FIXES
• Fixed blood splatter effects break after reloading save game
• Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
• Fixed weapon impact effects break after using the artifact (heart)
• Fixed leaderboards to work across languages
Portal 2 - Valve
- All Test Courses are always available in Offline Splitscreen.
- Fixed the Calibration Course sometimes not being selectable from the in-game pause menu.
Product Release - Valve
The Steam Autumn Sale continues with next round of Daily Deals and ongoing Flash Sales.

Today's Daily Deals Include:

Please note that new Flash Sales will start throughout the day.

Complete information on all the savings, Flash Sales and more may be found on www.steampowered.com.

Serious Sam 3: BFE - Valve
- Added a script that offers to automatically install libpci.3 on linux if it is missing.
- Fixed graphics corruption under OpenGL if game is minimized or "alt-tabbed" while it is loading content.
- Fixed screen-shot grabbing and manual save-game thumbnails not working under OpenGL.
- OpenGL library can now load even if some vendor dependent functions are missing.
- X11 libraries on Linux are now dynamically loaded, so game can properly report and error if something is missing.
- Dedicated server on Linux no longer requires X11 to be installed.
- Fixed problems with filenames of wrong case that happened only with Linux dedicated server.
- Full support for language packs in Workshop. Language mods can now work even in pure (non-moddable) version of the game, and don't require any customization from user side. Just subscribe to them.
- Workshop packages menu is now also available in non-moddable version of application (this allows enabling/disabling of language packs).
- User is now properly notified when Steam Workshop content download fails.
- Fixed issues that might have prevented some user accounts from uploading to Workshop.
- SeriousEditor now displays Steam Workshop sync progress in status bar.
- Upload to Steam Workshop command is no longer available until Steam Workshop sync is finished. Previuously, it locked up the application.
- Fixed an issue causing clients to always see weapon change on HUD at game start.
- Fixed a lockup happening if spectator cameras are linked in a closed loop. This only happened with user-made levels.
- Weapon change attempt is now correctly being indicated on HUD if performed during sprint.
- Fixed popup menus in Serious Editor sometimes going off the bottom of the screen in multimonitor setups.
- Fixed duplicate directory entries being shown in Serious Editor in file browsing for directories inside user-made .gro files.
- Added vertex merge when importing fbx meshes.
- Added facilities in Serious Editor to automate editing on entities from console scripts.
- Added cfuncs edtGetMemberValue(strUserDataPath) and edtSetMemberValue(strUserDataPath, value) used to change entity properties.
- Added cfunc edtSelectEntityPropertyByID(iEntityID).

Product Release - Valve
The Steam Autumn Sale continues with next round of Daily Deals and ongoing Flash Sales.

Today's Daily Deals Include:

Please note that new Flash Sales will start throughout the day.

Complete information on all the savings, Flash Sales and more may be found on www.steampowered.com.

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