Monster Hunter: World - contact@rockpapershotgun.com (Dave Irwin)

Player is harvesting herbs

While weapons and armour are definitely vital in bringing down a target in Monster Hunter World, there are times where the use of items can be the difference between bringing home the hides of your quarry, or failing the hunt. Ingredients can be found out in the wild, and this guide will show you how to craft items out of them, as well as detail which items are the most useful to craft for your monster hunting endeavours.

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Monster Hunter: World - contact@rockpapershotgun.com (Dave Irwin)

While weapons and armour are definitely vital in bringing down a target in Monster Hunter World, there are times where the use of items can be the difference between bringing home the hides of your quarry, or failing the hunt. Ingredients can be found out in the wild, and this guide will show you how to craft items out of them, as well as detail which items are the most useful to craft for your monster hunting endeavours.

(more…)

Rend - contact@rockpapershotgun.com (Dominic Tarason)

Survival sandbox games aren’t exactly rare, but the Norse myth-themed Rend has my attention, thanks to its intriguing structure. Similar to Ark: Survival Evolved, players build, craft, level, fight (or tame) monsters and expand. The big difference here is that the players are split into three rival factions of a few dozen players online at a time with an ultimate, server-resetting goal in sight. No getting ganked by random jerks here – you and your faction are in this boat together, and after watching some streamed gameplay (and asking the devs a few questions), this one is on my radar.

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Rend - contact@rockpapershotgun.com (Dominic Tarason)

Survival sandbox games aren’t exactly rare, but the Norse myth-themed Rend has my attention, thanks to its intriguing structure. Similar to Ark: Survival Evolved, players build, craft, level, fight (or tame) monsters and expand. The big difference here is that the players are split into three rival factions of a few dozen players online at a time with an ultimate, server-resetting goal in sight. No getting ganked by random jerks here – you and your faction are in this boat together, and after watching some streamed gameplay (and asking the devs a few questions), this one is on my radar.

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Islands of Nyne: Battle Royale - contact@rockpapershotgun.com (Fraser Brown)

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser s getting hunted down by streamers in Islands of Nyne: Battle Royale. It’s a sci-fi FPS in a lovely alien theme park that also happens to be a massive murder arena full of angry supersoldiers.>

Islands of Nyne bills itself as a battle royale for the competitive crowd – specifically the FPS lot – so as I hurtled into my first game, it felt a little bit like I was crashing a stranger s party. The third-person, messy battle royales that are sprouting up everywhere leave a lot of room for luck and second chances, but Islands of Nyne is all about precision, speed and being shot in the head by a Twitch streamer. It s been a struggle.

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Islands of Nyne: Battle Royale - contact@rockpapershotgun.com (Fraser Brown)

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser s getting hunted down by streamers in Islands of Nyne: Battle Royale. It’s a sci-fi FPS in a lovely alien theme park that also happens to be a massive murder arena full of angry supersoldiers.>

Islands of Nyne bills itself as a battle royale for the competitive crowd – specifically the FPS lot – so as I hurtled into my first game, it felt a little bit like I was crashing a stranger s party. The third-person, messy battle royales that are sprouting up everywhere leave a lot of room for luck and second chances, but Islands of Nyne is all about precision, speed and being shot in the head by a Twitch streamer. It s been a struggle.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Dominic Tarason)

While aesthetically lovely, online swashbuckler Sea Of Thieves probably didn’t have enough meat on its bones at launch. Today’s update, Cursed Sails, is a bit paradoxical then – its roaming crews of evil skeleton sailors add a major new NPC threat to the oceans, just ironically without flesh. Adding a new time-limited quest, plus a goodly chunk of new things to see and do to the base game, and it’s live right now and free for all you scurvy sea-dogs.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Dominic Tarason)

While aesthetically lovely, online swashbuckler Sea Of Thieves probably didn’t have enough meat on its bones at launch. Today’s update, Cursed Sails, is a bit paradoxical then – its roaming crews of evil skeleton sailors add a major new NPC threat to the oceans, just ironically without flesh. Adding a new time-limited quest, plus a goodly chunk of new things to see and do to the base game, and it’s live right now and free for all you scurvy sea-dogs.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jay Castello)

When the Overwatch League s Most Valuable Player (MVP) award was handed to Jjonak of the New York Excelsior, no one was really surprised. His Zenyatta play has undoubtedly been immensely valuable; a key factor in New York s impressive 34-6 win-loss ratio. The amount of damage he deals far outstrips every other Zenyatta player in the League, and often that of DPS players, too all without neglecting his healing duties.

Nonetheless, the definition of valuable is a subjective one, and the accolade is a useful lens for thinking about what parts of the game and its culture we consider to be of value, and what parts we tend to dismiss or overlook. (more…)

Metal Fatigue - contact@rockpapershotgun.com (Dominic Tarason)

Descent-like hoverbike FPS Forsaken rides again today, remastered by Nightdive. A fascinating relic from an era of over-filtered textures and lurid coloured lighting, Forsaken Remastered takes the ‘6 degrees of freedom’ concept and makes it faster, louder and dumber. Fun, too, especially in its many messy multiplayer modes. While most of Nightdive’s remasters have been as authentic to the source material as possible, this one breaks from the norm, combining the remarkably different PC and N64 versions of the game into a single gestalt whole.

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