Krita - EmmetPDX
Hey all, just wanted to let you know that we've just release Krita 5.1.4, which fixes a number of bugs. As always you can read all about what's been fixed in the release notes.

Also, happy holidays and new year to everybody.
Let's keep on making the art that only we can make in 2023!

That's it for now.
Krita Dev Team.
Nov 14, 2022
Krita - EmmetPDX
Hey all, Krita 5.1.3 is now out on Steam. Sorry that this update is a tiny bit later on Steam than other channels but I was out of town for release week!

#Discussions_QuoteBlock_Author
Today we’re releasing Krita 5.1.3. This is strictly a bug fix release, but we recommend updating to everyone. There are also performance improvements because we updated some of the libraries we use! Note that we have skipped 5.1.2 because of a last-minute bug fix (with the exception of Android, where we are still on 5.1.2 due to signing trouble, and thus bugs 461436 and 459510 are still at large. They will be fixed in the next version).

Please check out the full patch notes on our website:
https://krita.org/en/item/krita-5-1-3-released/

Thanks for your continued support!
Emmet
Krita - EmmetPDX
Hi again, all.

This week we've released Krita 5.1.3, a minor bugfix release.

Unfortunately I'm out of town and away from my normal workspace, and I'm having some difficultly pushing the latest version to Steam. As such, I want to let all of our Steam users know that the Steam release of 5.1.3 will be delayed until the beginning of next week, and will hopefully be uploaded on or around Monday, November 14th.

Sorry for the delay and have a good weekend.
Emmet
Krita - EmmetPDX
Today we’re releasing Krita 5.1.1. This is strictly a bug fix release. Two serious problems are fixed in this release: a slowdown in start-up time experienced by some people, and a crash when copying a vector layer.

You can read the specific change notes here.
May 2, 2022
Krita - EmmetPDX
Hi again. Just wanted to inform you all about another small hotfix update.

We've released Krita 5.0.6, which fixes a couple of crashes.
Of course, you can read the details over in our patch notes.

Thanks as always for your support.
Emmet
Krita - EmmetPDX
Hi again! Just wanted to let all of our supporters here on Steam that we've released a new update for Krita that solves a bunch of annoying bugs. Here's the full list of changes.

As always I'd like to thank you all for supporting the Krita project here on Steam. As a free, open source, and community-driven tool for artists all over the world, we rely on the generosity of community members who understand our goal and see the value in what we're building. Thanks a ton!
Krita - EmmetPDX
Hi everyone. I want to let you know that Steam support has helped us get to the bottom of the issue with content distribution on macOS that was leaving many users with nothing more than an "EmptySteamDepot" file.

The problem was, unfortunately, due to a Steamworks configuration mistake that I made in which the macOS depot was not properly attached to all of the various packages--this is also the reason why we weren't able to reproduce the issue on our end, because the developer testing package was not affected by the problem. Long story short, I've applied Valve's suggested correction and that should hopefully fix the problem for everybody, forever.

Again, I want to apologize to everybody who has been affected by this issue. Your support means a lot to the team, and I know how frustrating and annoying this has been. I'm sorry that I wasn't able to solve this faster, or better yet avoid it entirely, but I'm only human.

If you have experienced issues with running Krita on macOS, please validate your files (or reinstall) and try again, and let me know if the issue has been fixed on your end.

Sorry all.
Emmet
Krita - EmmetPDX
We've been getting multiple reports and emails from Steam macOS users that, for some reason, their Krita isn't working because they are not properly receiving Krita's program content from Steam. This seems to be a problem that only some macOS users are having, and strangely, none of the dev team's macOS testers have been able to reproduce this issue on their systems.

But for those of you who *are* having this very annoying issue, I want to say first that I'm sorry, and also tell you that we are aware of the issue and have put a support ticket in with Steam to see if they can help us figure out what is going wrong. This is kind of a puzzling issue, but if anybody will know what's going wrong it's Valve, so I hope that we will be able to resolve this as soon as possible.

Again, I'm really sorry for those of you who have been affected by this "EmptySteamDepot" issue. You have gone out of your way to buy Krita on Steam as a means of supporting the project, with the simple promise of fast and convenient content updates in return. Please know that I will do my best to figure this problem out as soon as I can.

(If you are having any issue with Krita on Steam, please don't hesitate to let us know!)
Krita - EmmetPDX
Update: Issues with the rollback branch have been resolved.

Windows and Linux users can once again use the rollback branch to downgrade to Krita 4.4.8 if needed.

For MacOS users, there will be no difference between the default and rollback branches just yet, because Krita 5.0 is the first MacOS Krita release to be distributed through Steam. (The next time we advance the rollback branch the version should be consistent across all of the supported platforms.)

Thanks again for your patience if you have been relying on the rollback branch. Hopefully it should work properly for everyone now.

--- ORIGINAL POST ---

Hi again. We've been having a minor issue with users who accidentally enable the "rollback" beta branch and wind up with an empty Krita folder on macOS. As a quick fix we've temporarily disabled the rollback branch, and I will be posting an updated build that fixes this issue over the next day or so.

Sorry for the inconvenience everyone.
Krita - EmmetPDX
Hi Krita community, Emmet here.

As you probably know, we released the latest big update to Krita, version 5.0, just a few weeks ago. It was one of our biggest updates ever, so if you haven't had time to check it out yet then you might want to take a peek at the release notes. This was one of those patches where we were all working hard up until the very last minute, but we got there!

One thing that we had to delay for a couple weeks however, was bringing the macOS version of Krita to Steam. But the wait is over and now people who generously support Krita on Steam will have a convenient way to draw, paint and animate on Linux, Windows and Mac computers. Ivan, one of our core developers, has been hard a work getting Krita's performance and stability up to scratch on the newest 64-bit Intel x86 and Apple M1 computers, so we hope that users on macOS will have a great time.

And finally, as always, thank you! Krita is an open source and community-driven project, and so we completely rely on support from users like you to make development of new features and improvements possible. Without the financial, technological and moral support that we receive from our community of artists and programmers, development would simply grind to a halt. Steam is a big part of that and because of your generous support, we are able to provide a tool even for artists who can't afford to.

Thanks!
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