Serious Sam 2 - Dk
New Serious Sam 2 Steam update 269486
General Fixes/Improvements
  • Fixed issue with server port not getting set for dedicated servers.
  • Fixed texture stretching for the Auto aim HUD element.

Serious Sam 2 Fixes/Improvements
  • Fixed the possibility of the game getting stuck when a player tries to pick an item they don't need and they have the "Only pick items when needed" option enabled.

InSamnity! 2 Mod Fixes/Improvements
  • Fixed a possible crash scenario when posing a posable model.
Serious Sam 2 - Dk
New Serious Sam 2 Steam update 252822

The beta update 252822 has been promoted from public beta to main.

General Fixes/Improvements
  • Removed the ability to start a vote while another vote is in progress.
  • Fixed voting for next map in Coop not working.
  • Fixed original demos crashing when played.
  • Removed "Local Network" option. All multiplayer games are now "Internet" only. If you want to play a "Local Network"/LAN game, just start and join as you would any other server. If you are playing inside the local network, packets will be routed locally. The experience should be the same as it was before Steam was implemented.
  • Fixed an issue with profiles for different mods interfering with each other and damaging them.
  • Fixed difficulty and friendly fire info not being set properly for dedicated servers in the server list.
  • The Mental Institution model can no longer be used as a player model.
Serious Sam 2 Fixes/Improvements
  • Added "Respawn in Place" option for cooperative games.
  • Made it so a yes vote is automatically entered when votes are called by a player.
InSamnity! 2 Mod Fixes/Improvements
  • Fixed issue with difficulty not being set properly when single player menu is created.
  • Fixed vertical weapons list not handling the 'No weapons" weapon properly.
  • Fixed single player in game menu buttons being too low for all the options.
  • Fixed Bone Yard level not ending.
Serious Sam 2 - leamatea87
For all you Sam fans out there we have some great news: as a part of Devolver Digital Weekend Sale (August 13-17th) ALL Croteam's games are on sale NOW!

This is the time to complete your Serious Sam collection and a chance to try something different and challenge your mind even more with critically acclaimed puzzler The Talos Principle and it's DLC, Road to Gehenna.

Here's what we offer for you:

Serious Sam Series 90% off
Talos Principle 66% off
Talos Principle DLCs 66% off
Road to Gehenna 25% off

Share this great news with your friends and go buy yourself some great games. You deserved it!

Serious Sam 2 - Dk
The beta update 244697 has been promoted from public beta to main.

General Fixes/Improvements
  • Wait for VSync is now handled only by the D3D device.
  • Added "Change active mod" file menu item and dialog for Serious Editor 2.
  • Added mod and version support to online match menus.
  • Improved controller support by making the distinction between what form of input was last processed more precise and include more usage scenarios.

InSamnity! 2 Mod Fixes/Improvements
  • Made mod and author text light gray instead of white for select mod scroll list items.
  • Fixed 1st person placements and FOV on weapons.
  • Fixed Dunes and Metropolis levels being locked by default in custom level menu.
  • Fixed Ursul Village door pusher Neanderthal not always getting made vulnerable.
  • Fixed Approaching City ride arrival script so Bull enemy that kills Simba hover craft rider won't remain invulnerable.
  • Added NPC subtitles and voice options.
  • Fixed Kamikaze run animation speed being a little fast.
  • Re-enabled item pickup element and created new text effect for it.
  • Fixed auto aim not working due to double initialization of base weapon var.
  • Fixed points not working properly in Single player.
  • Ammo items are no longer spawned on enemy death when using infinite ammo in single player.
  • Fixed item pickups not showing in the HUD.
  • Fixed issue with scrolling, up and down, in advanced profile options menu.
  • Removed "Check for updates" option in menus.
  • Fixed multiple column scroll lists not working properly with a controller.
Serious Sam 2 - Dk
The beta update 244138 has been promoted from public beta to main.
  • Added "Use auto jump" player profile option.
  • Fixed overlapping text in customize controls menu screen due to 3 lines being possible due to the addition of controller support.
  • Fixed improper controller button icons showing for Netricsa menu.
  • Loading screen menu continue message now lists both buttons that can be used to continue.
  • Fixed some issues with the controller setup menu screen not always showing axes and button info properly.
  • Fixed not being able to interrupt boot intro movies with controller.
  • Improved using of the cheats menu by having it exit back to the game, except unlock levels, where it seems more appropriate to exit back to the in game menu.
  • Removed cheats button from main menu.
  • Moved vehicle health HUD element down and more to the side.
  • Fixed an issue with manual save naming when the only save is the "QuickSave".
  • Fixed manual saves not loading.
  • Created and implemented new 'Select Mod' menu.
  • The InSamnity! 2 mod is now an official mod and can be selected from the "Select Mod" menu available in the Main Menu.
Serious Sam 2 - Dk
The beta update 243904 has been promoted from public beta to main.

  • Added "Toggle last weapon" control.
  • Added 'Use lives' cooperative option, defaults to YES.
  • Fixed stretching of Netricsa icon texture and moved icon position so it doesn't overlap Armor element.
  • Increased forced shoot period for Mental Institution fighters bomb drops so player stands a better chance of defeating Mental Institution without Serious Damage.
  • Fixed force field for Jungle Stadium loop that was too small and made it hard to make the loop.
  • Fixed a place where players can get stuck at the end of Doomed Canyon level.
  • Fixed vertical weapons list not switching weapons when shortcut keys are used.
Serious Sam 2 - Dk
The beta update 243026 has been promoted from public beta to main as of today.
  • Fixed texture stretching on HUD elements.
  • Adjusted HUD elements so they are farther out to the sides and top and bottom.
  • Movies are now rendered with a fixed aspect ratio of 1.333 to avoid distorting their already low resolution.
  • Fixed 1st person weapon models arms showing edges of arms with wide screen.
  • Fixed enemies not appearing on Kwongo level and other places.
  • Removed wide screen video option.
  • Adjusted margins for Netricsa HUD element description text so it looks better.
  • Added Cooperative settings option to disable serious bombs. When disabled bombs will not show up in the game at all.
  • Fixed auto aim option and cheat not working without a controller.
  • Fixed the oddness in how mouse hovering acts in the Advanced Video Options menu on the topmost and bottommost options. This also fixes arranger up / down arrows not working as expected.
  • Added advanced profile settings option that allows players to choose the type of weapons list they want to see in the HUD, either Horizontal or Vertical.
  • Adjusted LOD distances so the helicopter Minigun is visible at longer distances.
  • Menu button bars and Netricsa buttons now show XBox controller icons when using a controller.
  • Changed loading screen loading text, and continue text from 'Please press Enter to continue' to 'Please press a key to continue'. The loading text is now removed when level has finished loading.
  • Fixed issue with entities not always falling to the ground when frame rates are high.
  • Raised duke armor and hat on the Forsaken Compound level up some so they won't fall through the ground.
  • Added NPC subtitles and voice game options.
  • Fixed turret camera so it doesn't drop below the model when looking up.
Serious Sam 2 - Scratch~
The beta update 207185 has been promoted from public beta to main as of today.
  • Added Xbox 360 gamepad support
  • Added Steam Cloud support, storing player profiles
  • Added mut_fSpawnerMultiplier which can be set in console before starting a game, just because it's fun
  • When the game starts on windowed mode it will now be centered in the middle of the screen instead of in the top left corner
  • Fixed HUD being wrongly proportioned on widescreen displays
  • Fixed weapon FOV not being calculated for widescreen displays (this can be toggled via hud_bFixWeaponFOV)
  • Fixed invalid aspect ratio on 16:10 resolutions (black bars) as well as aspect ratio in editor test game
  • Fixed some spawners never working causing enemies to get stuck (eg. on the Kwongo boss fight)
  • Fixed a regression in menus where there were multiple instances of infinite ammo
  • Fixed infinite ammo not being togglable in deathmatch
  • Fixed Tank General enemy emitting wrong head debris model
  • Fixed helicopter vehicle not having a proper minigun
  • Fixed a simba trying to walk against an invisible wall
  • Removed check for updates button
  • Default to 800x600 resolution on windowed mode when starting the game for the first time instead of 640x480 fullscreen
  • Fixed crosshair sometimes turning green (it was targeting local player)
  • Fixed problem with shotgun spread when loading a saved game
  • Fixed a typo in a level description
  • No longer showing an ammo bar next to weapons with infinite ammo
Please do let us know if there are any problems. Thanks! ːserioussamː
Serious Sam 2 - Tome[CT]
Grab a chance and complete your Serious Sam game collection with this unbeatable Holiday Sale offer! And while are you at it why not buy some as gifts to your friends and play the best Co-op together!

Be sure to check out new Croteam game, The Talos Principle, it is getting rave reviews!
Release trailer:

You can try free The Talos Principle Public Test here:
Serious Sam 2 - Tome[CT]
Hello dear Serious Sam fans!

For the past 15 years we at Croteam dedicated to making of Serious Sam game series. Serious Sam is our baby, we put so much sweat and effort into making it and it grew far beyond any of our initial expectations. Serious Sam games won numerous awards, but more importantly they won hearts of many gamers around the world.

Now, we are proud to announce you our new baby, The Talos Principle, first person philosophical puzzler game.

But every new start is hard. Putting a new title on the gaming map is very delicate and challenging task. We need to grow community and awareness for The Talos Principle. This is where you can jump in and help us.

Join our official The Talos Principle Steam group and invite your friends into it. In return we prepared hundreds of Steam game keys for various top notch games for our members.

-- JOIN official THE TALOS PRINCIPLE Steam group HERE!--

Find out more about giveaway:

Thanks for your time and help!
Stay serious!

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