Serious Sam 2 - IIIIDANNYIIII


Hey guys.

Serious Sam 2 is 15 years old today, and because it's likely the most bizarre game we ever made, we thought it would be great hearing about some of the most interesting SS2 related stories directly from those who have been enjoying it ever since.

Share them below, and the ones that make us laugh or cry get a free Serious Sam 4 code for Steam.

We're all ear... erm... eyes. I guess.
Serious Sam 2 - IIIIDANNYIIII


All of us at Croteam wish you have a great Winter break.

Happy Holidays and have a great New Year. 2020 is about to get Serious!

https://www.youtube.com/watch?v=Yvz1-pWeq7I
Serious Sam 2 - IIIIDANNYIIII


Serious Sam is 18 years old today. It was on March 21st, 2001 that Serious Sam: The First Encounter hit the shelves. Quite literally, as digital distribution was still a distant future back then.

We were young, super passionate and, after a successful tech test launched in the summer of 2000, confident that Serious Sam would resonate well with the gaming community. Turns out, we were right. Serious Sam: The First Encounter caused quite a stir in the gaming community, won dozens of awards (including Gamespot's Game of the Year) and laid the foundation of everything Croteam is today.

Fast forward 18 years later and Serious Sam got numerous sequels, spin-offs and remasters on most platforms. Hell, we even sent Sam to virtual reality and as with everything else - had tons of fun doing so.

Even though he's 18 years old (and legally allowed to buy a beer here in Croatia, finally), Sam's still going strong and we can't wait to take you on another journey of chaos and mayhem with Serious Sam 4.

Until then, we'll raise a glass (of aforementioned beer) in Sam's name and celebrate all of you for being Seriously awesome. Whether you've been demolishing hordes of aliens since day one or just joined our community – we thank you for supporting us from the bottom of our hearts!




BOOM GOES THE ALIEN!
Serious Sam 2 - Dk
New Serious Sam 2 Steam update 269486
General Fixes/Improvements
  • Fixed issue with server port not getting set for dedicated servers.
  • Fixed texture stretching for the Auto aim HUD element.

Serious Sam 2 Fixes/Improvements
  • Fixed the possibility of the game getting stuck when a player tries to pick an item they don't need and they have the "Only pick items when needed" option enabled.

InSamnity! 2 Mod Fixes/Improvements
  • Fixed a possible crash scenario when posing a posable model.
Serious Sam 2 - Dk
New Serious Sam 2 Steam update 269486
General Fixes/Improvements
  • Fixed issue with server port not getting set for dedicated servers.
  • Fixed texture stretching for the Auto aim HUD element.

Serious Sam 2 Fixes/Improvements
  • Fixed the possibility of the game getting stuck when a player tries to pick an item they don't need and they have the "Only pick items when needed" option enabled.

InSamnity! 2 Mod Fixes/Improvements
  • Fixed a possible crash scenario when posing a posable model.
Serious Sam 2 - Dk
New Serious Sam 2 Steam update 252822

The beta update 252822 has been promoted from public beta to main.

General Fixes/Improvements
  • Removed the ability to start a vote while another vote is in progress.
  • Fixed voting for next map in Coop not working.
  • Fixed original demos crashing when played.
  • Removed "Local Network" option. All multiplayer games are now "Internet" only. If you want to play a "Local Network"/LAN game, just start and join as you would any other server. If you are playing inside the local network, packets will be routed locally. The experience should be the same as it was before Steam was implemented.
  • Fixed an issue with profiles for different mods interfering with each other and damaging them.
  • Fixed difficulty and friendly fire info not being set properly for dedicated servers in the server list.
  • The Mental Institution model can no longer be used as a player model.
Serious Sam 2 Fixes/Improvements
  • Added "Respawn in Place" option for cooperative games.
  • Made it so a yes vote is automatically entered when votes are called by a player.
InSamnity! 2 Mod Fixes/Improvements
  • Fixed issue with difficulty not being set properly when single player menu is created.
  • Fixed vertical weapons list not handling the 'No weapons" weapon properly.
  • Fixed single player in game menu buttons being too low for all the options.
  • Fixed Bone Yard level not ending.
Serious Sam 2 - Dk
New Serious Sam 2 Steam update 252822

The beta update 252822 has been promoted from public beta to main.

General Fixes/Improvements
  • Removed the ability to start a vote while another vote is in progress.
  • Fixed voting for next map in Coop not working.
  • Fixed original demos crashing when played.
  • Removed "Local Network" option. All multiplayer games are now "Internet" only. If you want to play a "Local Network"/LAN game, just start and join as you would any other server. If you are playing inside the local network, packets will be routed locally. The experience should be the same as it was before Steam was implemented.
  • Fixed an issue with profiles for different mods interfering with each other and damaging them.
  • Fixed difficulty and friendly fire info not being set properly for dedicated servers in the server list.
  • The Mental Institution model can no longer be used as a player model.
Serious Sam 2 Fixes/Improvements
  • Added "Respawn in Place" option for cooperative games.
  • Made it so a yes vote is automatically entered when votes are called by a player.
InSamnity! 2 Mod Fixes/Improvements
  • Fixed issue with difficulty not being set properly when single player menu is created.
  • Fixed vertical weapons list not handling the 'No weapons" weapon properly.
  • Fixed single player in game menu buttons being too low for all the options.
  • Fixed Bone Yard level not ending.
Serious Sam 2 - leamatea87
For all you Sam fans out there we have some great news: as a part of Devolver Digital Weekend Sale (August 13-17th) ALL Croteam's games are on sale NOW!

This is the time to complete your Serious Sam collection and a chance to try something different and challenge your mind even more with critically acclaimed puzzler The Talos Principle and it's DLC, Road to Gehenna.

Here's what we offer for you:

Serious Sam Series 90% off
Talos Principle 66% off
Talos Principle DLCs 66% off
Road to Gehenna 25% off

Share this great news with your friends and go buy yourself some great games. You deserved it!

http://store.steampowered.com/search/?snr=1_5_9__12&term=croteam

Serious Sam 2 - leamatea87
For all you Sam fans out there we have some great news: as a part of Devolver Digital Weekend Sale (August 13-17th) ALL Croteam's games are on sale NOW!

This is the time to complete your Serious Sam collection and a chance to try something different and challenge your mind even more with critically acclaimed puzzler The Talos Principle and it's DLC, Road to Gehenna.

Here's what we offer for you:

Serious Sam Series 90% off
Talos Principle 66% off
Talos Principle DLCs 66% off
Road to Gehenna 25% off

Share this great news with your friends and go buy yourself some great games. You deserved it!

http://store.steampowered.com/search/?snr=1_5_9__12&term=croteam

Serious Sam 2 - Dk
The beta update 244697 has been promoted from public beta to main.

General Fixes/Improvements
  • Wait for VSync is now handled only by the D3D device.
  • Added "Change active mod" file menu item and dialog for Serious Editor 2.
  • Added mod and version support to online match menus.
  • Improved controller support by making the distinction between what form of input was last processed more precise and include more usage scenarios.

InSamnity! 2 Mod Fixes/Improvements
  • Made mod and author text light gray instead of white for select mod scroll list items.
  • Fixed 1st person placements and FOV on weapons.
  • Fixed Dunes and Metropolis levels being locked by default in custom level menu.
  • Fixed Ursul Village door pusher Neanderthal not always getting made vulnerable.
  • Fixed Approaching City ride arrival script so Bull enemy that kills Simba hover craft rider won't remain invulnerable.
  • Added NPC subtitles and voice options.
  • Fixed Kamikaze run animation speed being a little fast.
  • Re-enabled item pickup element and created new text effect for it.
  • Fixed auto aim not working due to double initialization of base weapon var.
  • Fixed points not working properly in Single player.
  • Ammo items are no longer spawned on enemy death when using infinite ammo in single player.
  • Fixed item pickups not showing in the HUD.
  • Fixed issue with scrolling, up and down, in advanced profile options menu.
  • Removed "Check for updates" option in menus.
  • Fixed multiple column scroll lists not working properly with a controller.
...

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