Blocks That Matter - Valve


- bugfix: "Tetrobot’s fanclub" achievement not working
- bugfix: no sound on given windows configuration (issue with openAL32.dll)
- crashfix: some Mac configuration (Snow Leopard, 10.5.8) couldn't start the game anymore (liblwjgl.jnilib: Symbol not found: _OBJC_CLASS_$_NSOpenGLLayer)
Blocks That Matter - Valve


- bugfix: loose some upgrade in Main Avendture when you play chocolate update on given conditions
- freeze fix: if the btm.bftm is not up to date
- crashfix: pressing TAB in the gamepad selection when no gamepad is detected
- try to solve many little issue by updating all the 'low level libraries' used by the game
- better gamepad handling (trying to avoid 'virtual gamepad' that comes inside some gamer keyboard/mouse)


- an achievement for finishing Chocolate Update levels
Blocks That Matter - Valve
Update Notes:
- Not so secret Chocolate Update appeared on the main screen! Bringing some levels, and news blocks/ennemies to play with
- Community: new blocks and ennemies are available in the editor
- Community: 'Par system' (yellow and green stars) can be tweaked in the exist portal parameters
- Community: new icons to indicate the presence of a 'Par' or a custom BTM chest in levels
- Community: you can delete a level by pressing DEL key! (not the same effect depending the mode: creation or online browsing)
- Community: you can duplicate a level in creation mode using INSERT key! (can be used to RENAME levels or build a new level based on another one)
- Community: ingame news feed appears in the bottom of all community menu screens (when you are online only)
- Community: Avoid the game to return to main menu when loading a level 'from a version from the future', instead display comprehensible message
- Editor: better editor actor picking (Left Shit + click): now you can pick an actor from a layer different from the current layer
- Editor: exit portal can link to another level automatically
- Soundtrack: 2 new tracks to unlock from Morusque!
Blocks That Matter - Valve
Blocks That Matter Demo released!
This demo includes:

- Custom introduction and dialog
- 6 tutorials levels
- 3 levels taken from the full game
- 1 ending level
- 1 bonus level
- 9 of the 17 tracks!
- 4 EXCLUSIVES BTMs to unlock!

Blocks That Matter - Valve
  • Fix Mac Lion launcher issue from Steam Client
  • ghost sand block when toggling puzzle mode just after drilling a sand block
  • wrong tab content when returning to the level selection in the community section
  • level bonus 'hanging garden' fixed

  • rating level : up / (down + 1) instead of up / (up + down + 1)
  • Shooting star (star that disappear when you replay without staring again an already stared level)
  • auto anim
  • ground blocks not well initialized when opening/editing a map
  • [editor] editor lava blocks crash
  • actor picking on various auto
  • ground always select the regular ground one
  • achievement checker at launch to prevent missed ach due to offline mode
  • names of custom levels not displayed in pause menu (useful to give hints... or base your puzzle on the name of the level)
  • Falling blocks can crash the editor if they fall in an infinite gap (no ground under them)
  • crash when skiping tabs in My Creation Section (since there is no tabs in there)
  • stronger online code to try avoiding the fact that levels sometimes not uploaded on SSS server, or uploaded with corrupted files
  • Owner of a level shouldn't be able to vote for it's own level
  • When level fails to load, erase if it's a Community one!
  • some thumbs icons stay displayed if player vote quickly
  • bug crate that give a sand block
  • crash fix: sometimes game crash when crate are not filled with 4 or more blocks
  • remove (soon) from Gromy games One Eye Adventure (which is available!)
  • editor actors params not in good order (now sorted alpha)
  • some typos

  • param NO CAM MODE on PLAYER_SPAWNER to avoid camera mode to be usable
  • When level fails to load, erase if it's a Community one!
  • Clean Tetrobot params
  • Desc on tracks for the background musics behaviour
  • do not limit the blocks to 4 in a crate
  • Skip texts dialog option
  • Colorize the already done levels in Community mode (yellow/orange)

Search news
Nov   Oct   Sep   Aug   Jul   Jun  
May   Apr   Mar   Feb   Jan  
Archives By Year
2018   2017   2016   2015   2014  
2013   2012   2011   2010   2009  
2008   2007   2006   2005   2004  
2003   2002