Planet Centauri - Planet Centauri
Changelog 0.14.2 New class (dragon armor) with 4 new skills:- Draconic Ascension Become a dragon, surrounded by an aura of heat and fire. Increase ascension time by hitting or killing enemies with the Blazing Sphere. - Blazing Sphere Launch a blazing sphere. More powerful in draconic ascension. DMG dealt by this skill is increased by 1.7% / 2% of Max SP respectively in normal / dragon form. - Dragon's Call Summons a dragon made of fire. DMG dealt by this skills have a multiplier bonus of 1% of Max HP. - Heat Wave Unleash an aura of fire and inflict Burn(III).



That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri
Planet Centauri - Planet Centauri
Changelog 0.14.1 New class (gold armor) with 4 new skills: 1 - Celestial Ascension Become a celestial being, surrounded by an aura of sacred light. 2 - Radiant strike Shoots an arrow of divine light. Significantly more powerful when used during celestial ascension. 3 - Guardian Seraph Summons an animated golden shield, damaging nearby enemies. 4 - Sanctifying Aura Creates a radiant aura of purifying light around you, providing protection and regeneration. New progression system: anvils no longer requires hammers. Anvils can be enhanced with materials: - You still can use hammers to enchance an anvil (fill the exp gauge) - You can use materials to increase the exp gauge of the anvil: - Metal bars / ores of the associated tier - Monster loot - Misc materials - "Auto" to add materials automatically as with the "Upgrade" menu - Then you need specific materials to ascend your anvil, as with the "Upgrade" menu Modding: - TextureAtlas entries with dynamic loading - Damagers can use a TextureAtlas - Composite animations for Damagers - Added some new api (see moddable/Monsters/GoldenShield/script.lua) Misc: - updated the progression tree for the steel and gold armor



That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri
Planet Centauri - Planet Centauri
Changelog : - New minor biome: sky - Wings (craft using loot from the master - sky) - New magic scepter - Lua API for backgrounds (backgrounds can be modded / added) - Most backgrounds ported to lua - Lot of bugs fixed Changes - Infinite jump/dash removed - Map height increased Note: a new map is required to access the sky biome

That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri
Planet Centauri - Planet Centauri
Hello! Sorry for the late patch some IRL issues and the programming of some structures allowing better integration of future bumps to come took more time than expected

Changelog 0.13.15
Adds:
- New boss (desert) implemented in lua (don't mind the current visual structure around the boss, it will be fixed in the future) - New weapon - 2 new equipables - New lua APIs - Fixed non working /region command in building mode - Fixed non working interactions with game controller and breaches / special NPCs - Lot of minor fixes Note: a new world is required to access the boss area.



As usual, we welcome you on our official discord! : http://discord.gg/planetcentauri
Planet Centauri - Planet Centauri
Changelog 0.13.14

New class (druidic armor) with 4 new skills and 2 skills variations:
  • Verdant Stride
Unlock a progressively faster running ability while simultaneously fostering grass growth on dirt as you run.
  • Nature's Attraction
Exert a magnetic force of nature to draw in souls, drops, and removable plants.
  • Nature's Bloom
Use the surrounding elements to nurture plant growth within an 8-block radius while gaining a resistance buff depending on the nearby blocks elemental affinity.
  • Elemental Aura
Channel the ambient elements to generate an encompassing aura, influenced by nearby blocks and the prevailing biome.
  • Elemental Burst
Harness the surrounding elements to unleash a spell that draws from nearby blocks and the current biome.
  • Elemental Terraformation
Reshape the landscape within an 8-block radius using the selected weapon's element in your hotbar. Breeding:
  • 4 currencies to add some control over the offspring. (Can be obtained on the sacrifice table depending on the rarity of the sacrifices)
  • Gene system to increase the stats range of the offspring. Can be inherited.
  • It is possible to gets stats higher than 50 (up to 100).
Magitech:
  • Fixed: if multiple outputs of the same gate are connected, value is broken
  • New comparator
New block:
  • obsidian (when lava enter in contact with water), and new decoration set associated.
Notes on the gene system: For each stat, the lower bound of the range was calculated as the min stat of parents divided by two. Now the lower bound is equal to max(min_stat/2, min_stat_gene). There is a gene for each stat. Genes are inherited following this formula: inherited_gene = min((gene_min + gene_median) / 4 + (stat_min + stat_median) / 4, 100)


Planet Centauri - Planet Centauri
For any questions, our discord!
http://discord.gg/planetcentauri


New class! The pet master will allow you to control up to 4 pets simultaneously! (Standard one + pet slot + mount + bonus pet)


Objective system & Game completion Tree will (especially new player) guide you in the evolution of your progression and mechanics



Changelog 0.13.13 Adds: - Objectives system, game completion tree (F4) - New class, the pet master (steel armor) with 4 skills: - Mount Invokation: Summon the monster assigned to the slot 5 as a mount. It's level scale with the sum of MP/HP/SP max - Pet Invokation: Summon the monster assigned to the slot 6. It's level scale with the sum of MP/HP/SP max. - Heal Pets: Heals all invoked monsters. - Resurrect Pets: Resurrects all monsters in the toolbar. Fix: - Spell can't be maintained when in the sword slot - Misc...
Apr 25, 2023
Planet Centauri - Planet Centauri
Gamepad bindings: - Move camera by maintening Y + pressing any D-Pad direction - Move the cursor tile by tile by maintening Y + pressing any D-Pad direction when in free cursor mode (R1 + Y to toggle free cursor) - Auto Dig with L1 + Right Stick - Block picker with L1 + Right Stick when in free cursor mode - Hide/Reveal chests toggle with L1 + Left Stick Fix - Tutorial cursor is buggy when game is zoomed - Gamepad cursor is buggy on interfaces when game is zoomed

Have fun!

http://discord.gg/planetcentauri
Planet Centauri - Planet Centauri
At least! Many players were impatiently waiting to be able to play with a controller or the steamdeck, it is now possible!

The implementation is done but there may be problems and we are counting on you to report to us any problems encountered related to the use of your controllers or the steamdeck!


You can report any problem in the forum or on discord : http://discord.gg/planetcentauri

IMPORTANT! For Steam Deck users: Change the Current Layout to the "Gamepad With Joystick Trackpad" template (click on the controller icon to the right of Play).

About the event, you will sometimes see bubbles in the sky containing objects, it's up to you to get them!

Adds: - Controller support (experimental) - Ability to switch from controller / keyboard in game just by pressing any key - New optional directional mode (experimental) - New small event: bubbles Fix: - TRex is uncapturable - Random crash when starting The directional mode no longer uses the cursor as a reference for the front of the player. If you press Left, the player will move to the left, even if he was facing right. You can toggle the directional mode with 'L1 + Y'. Note: atm the game only support one layout, but it should be possible to configure different layouts with Steam big picture. No menu is associated to to the controler, but you should be able to use any controller at any time. For Steam Deck users: Change the Current Layout to the "Gamepad With Joystick Trackpad" template (click on the controller icon to the right of Play). Bindings: - Back: Menu - Start: Inventory - L1 + Start: Craft - R1 + Start: Tutorial - R1 + Back: Toggle minimap - L1 + R1: Switch L & R items - L1: Hotbar move cursor left - R1: Hotbar move cursor right - LT: Use item 1 - RT: Use item 2 - R1 + LT: Use skill 1 - L1 + RT: Use skill 2 - DPAD-L: Switch Skill 1 - DPAD-R: Switch Skill 2 - DPAD-U: Set blocks on front - DPAD-D: Set blocks on back - DPAD-L (ui-navigation): Experimental: move cursor to previous item (hotbar) - DPAD-R (ui-navigation): Experimental: move cursor to next item (hotbar) - Y: Interact - X: Dash - A: Jump - B: Potion slot - X (ui-navigation): equivalent of right click - A (ui-navigation): validate / click - B (ui-navigation): cancel / esc - L1 + Y: Toggle directional mode - R1 + Y: Toggle cursor control If enabled you can move the virtual cursor with R-Stick - L-Stick pressed: Toggle Run - R-Stick pressed: Throw item - L-Stick: Move - R-Stick: Aim - L-Stick (ui-navigation): Move cursor - R-Stick (ui-navigation): Scroll
Planet Centauri - Planet Centauri




Adds:
- Lasers
- New rune: Mana regen / Mana per hit
- Magic wands to change the ground surface
- Ice blocks transmutation magic wand

Engine
- Dynamic laser engine, fully customisable from config files
- color, size, shape
- deformation type
- configurable lightning effect arround
- Guns can burst dynamic lasers with access to all custom parameters

Fixed
- Soulgems bounce on companion orbs and NPCs (shops)
- Doors cannot be closed if there is a companion orb in the way
- Small grass and ground deposits are not rendered correctly in windy conditions
- Protector unique monsters can be catched


Planet Centauri - Planet Centauri

Sorry for the quality of the gif, something goes wrong but you got the idea!






Adds:
- 4 new companion orbs (craft)
- 3 unique companion crafted using the orbs dropped by bosses,
you can press R on them and pay with a relic (currency) to unlock their true potential
- 2 terrain transmutation grenades (craft)
- New configuration file type: ConversionTable (used for transmutation grenades)
- Basic new shader for blending and transparency: "colored"
- Afterglow dynamic configuration for bullets
- Added multiple lua APIs:
- Passive pets configuration
- Bullets configuration
- Color blending in render states (rendering)

Changes:
- Recycler 'add auto' options will not add equipment with runes

Fix:

- Monsters are not visible in the incubator
- Fixed lasers visual on death

Engine:

- Fixed crash if tamed monsters (ex: chicken) received exp and level up.
- Unique monsters don't loot the expected loot/currencies.
- Water blocks are not updated if a neighboring chunk is loaded.

...

Search news
Archive
2024
Nov   Oct   Sep   Aug   Jul   Jun  
May   Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002