Downward: Enhanced Edition - Terry_Dear Villagers (Com Dev)


Hi Community,

Downward: Enhanced Edition is available NOW! Head over to the store and download the new version!

https://store.steampowered.com/app/506900/Downward_Enhanced_Edition/

The enhanced edition is a free update for those who already have the game, feel free to play it again and maybe you'll find something interesting! 👀


Message from the devs:
#Discussions_QuoteBlock_Author
Even if we are super excited about this new, better version of Downward, and despite the significant improvements in every aspect of the new version of the game, we still believe that the old version has a unique charm. There are some scenes, like the very first one, that, despite being extremely demanding in terms of performance and technically imperfect, maintain an exceptional look and feel to which we are very attached. For this reason, we have decided to allow players to play the old version through a specific branch.
Here are the patch notes in details, feel free to check it out.

Story
  • Redundancies have been cut, and the order of several lines of text has been reorganized to make the story more understandable and enjoyable.
  • Introduction lore text has been added to introduce the story at the very beginning of the game.
  • Additional content at the end of the story ('epilogue' DLC) enriches the ending and provides a new perspective on the story. You can still make different choices at the end of the story based on the completion of the Skull quest, activation of all the gears, and collection of the Dry Artifacts.
  • New tutorial levels have been added to the main story for every unlocked power.
Gameplay
  • Platforming is slightly more forgiving.
  • The skill tree has been restructured and redundancies have been cut.
  • New bosses have been added to fight during the story to obtain relics and artifacts.
  • The savegames of the new version won't work with the old one.
  • You will be able to play the old version in the beta.
Aesthetic
  • Every key asset of the game has been re-imagined from scratch to give a coherent look to the game's technology, in particular:
    1. Save Bells
    2. Fast Travel Portals
    3. Level Entrances
    4. Planet Activators
    5. Challenge Activators
    6. Level-Up Statues
    7. Relics Altar
    8. Environmental Gears
    9. Turrets
  • 99.9% of the 3D models have been redone by hand, and every texture has been updated.
  • Some areas have been aesthetically re-imagined, drastically in some cases.
  • All enemies have an updated look.
Fixes
  • Given that the code has been fundamentally restructured and this version is the result of a process that has taken place intermittently over the last six years, it is difficult to provide a precise list of fixed bugs. All the bugs that have been reported and that we were able to reproduce have been resolved.
Legibility
  • Level design has been massively updated to be more intuitive at first glance.
  • Anomalies have an updated look and are now easier to spot.
  • Due to the vertical nature of the game, we replaced the old "Skyrim-like" compass with a system of screen icons, making every objective and point of interest easier to spot.
Performance
  • Massive optimizations have been made (the game now runs at 60 FPS on the Steam Deck at full resolution without upscaling, whereas before it struggled to maintain 20 FPS).
  • FSR and RSR have been added, but we are confident that they will not be needed for the vast majority of players.

Cheers,
Downward: Enhanced Edition - Terry_Dear Villagers (Com Dev)


Hi Community,

Long time no see! Long story short, Downward is back with an Enhanced Edition!

It hits Steam on June 4th! For those who don't know about this game, it's a first-person parkour platformer set in a post-apocalyptic world! Oh that's really a long description.

Anyway, Apart from parkour, exploration, searching for artefacts or passing through the obstacles, the Enhanced Edition will give you a new insight of the game!

Major changes
  • New graphics & new assets 😎
  • Optimisation 🔧
  • New ending 📜
If you have the game, the upgrade to the Enhanced version is a free update, take the opportunity to rediscover Downward. Stay tuned and mark your calendars!

Cheers,

Downward: Enhanced Edition - Steven Cojo
SuperTotalCarnage! out now on Steam Early Access

Our newest project, SuperTotalCarnage!, is a fast-paced time survival game where you face endless enemies! It is our brand new take on the new and popular auto-shooter genre.
https://store.steampowered.com/app/2118580/SuperTotalCarnage/

Slay never-ending legions of monsters while running in circles!

Fight Mythical Bosses!

Fully destructible game environments!

Use over 10 unique weapons ( more to come! ) and upgrade them all!

https://youtu.be/H8uFV2Useho
Downward: Enhanced Edition - Steven Cojo
Check out the Vorax Alpha, now LIVE


This is your chance! Try out Vorax during our worldwide exclusive ALPHA period for a LIMITED time only, survive and face the horrors of the island. Get a taste of our upcoming hardcore survival horror game & let us know about your experience. Download it from here.
https://store.steampowered.com/app/1874190/Vorax/
You can wishlist Vorax on Steam to stay updated about important info, but you may join us on Discord, Facebook, Twitter & Youtube.

Downward: Enhanced Edition - RiciRick
PMCW Intelligence Document No. 010178.

Information in our possession is conflicting, but it seems that the infection has spread very quickly within a few days, perhaps even in a few hours.
It seems that in the hours immediately following the outbreak of the infection, 43rd NATO airborne battalion was sent to the island but all contacts were lost after only 8 hours.

PMCW considers this matter with the utmost importance.
Objectives of team W1 are:
  • Locate the biolab
  • Take in vitro samples of the pathogen (codename: "Vorax")
  • Liquidate surviving medical personnel (optionally) and any witnesses.
In NO case must the presence of the PMCW be revealed.

Every W1 squad member is equipped with cyanide capsules.
Squad commander is authorized to start liquidation procedure in case of emergency.

Proceed with the utmost caution.



THE ENVIRONMENT

The island is vast and offers a wide variety of natural resources. There are also several settlements, a main village, a hotel and tourist attractions.
In the event of an emergency landing, or loss of tactical equipment, each squad member is trained to survive in a hostile environment.
As a good mercenary of a private military company, you know how to use local plants and herbs to make ointments and medications to treat state effects such as burns, bleeding, relieve your stress or simply restore your health.
But more importantly, you can use building materials provided by nature to make rudimentary melee weapons, traps, barricades and much more. Even a silent bow, very useful for knocking out the infected without being detected.

THE INFECTION

It seems that the infected are the side effect of the virus grown in the bio-laboratory.
Probably when a security flaw opened, the virus spread to the island.

It is not yet clear whether it spreads by air or through aquifers but what is certain is that biomass, similar to fleshy appendages that are sometimes glimpsed in the environment, are one of the final stages of the virus.
The biomass therefore seems to be responsible for the mutations that occurred to the civilian inhabitants and to the military personnel who rushed to contain the first stages of the infection.
Contact with non-bottled liquids or non-canned food is therefore strictly prohibited.

Mutates are fast, extremely aggressive and above all voracious.
The first to be devoured were the breeding animals of the surrounding farms and estates.
For this reason, any living being, human or animal, is for them a prey.

Apparently they do not devour each other ( to be confirmed ).

Finally, it seems that they are photosensitive.
At least the infected humans.
Our drones have in fact observed the absence of external diurnal activity by the mutants, even if some animal species that have come into contact with the pathogen, such as stray dogs, wolves, wild boars and bears, do not seem to suffer from photosensitivity.

It is therefore recommended to exercise extreme caution at night.


OPERATIONAL INFO

You will land in the North area, a few hundred meters from the bio-laboratory, at 4.30 in the morning.
The helicopter will wait 25 minutes and then will take off.

https://store.steampowered.com/app/1874190/Vorax



Downward: Enhanced Edition - Steven Cojo
https://youtu.be/byY5tGAQf8U
Hello friends. Yes, we are still alive and kicking.
Thank you for following and playing our games.
We will keep it brief.

The Announcement
We are beyond excited to announce the active development of Vorax.
https://store.steampowered.com/app/1874190/Vorax/
Game Development
We want to thank you all once again for your support and patience. It has been a long time since we last shared an update about the progress of our internal development team.

Recently we released a cryptic trailer and later made a lengthier blog post.
https://www.youtube.com/watch?v=jjeafwq0U3s
Not a whole lot, but a one sentence pitch describing the game would be:

Vorax aims to interpret survival horror in a modern and innovative way.

Our Request
We are making solid progress and know that there is a committed and passionate team that is working hard behind the scenes.

We will slowly but surly release more and more about the game, so to stay updated follow us and lastly, but not least, wishlist Vorax on Steam to get informed about its future release.
Downward: Enhanced Edition - Steven Cojo
Die Young is now available on PlayStation 4

Happy New Year! 2020 has been a long year full of unpleasant surprises, but we wanted to start 2021 strong and with two pleasant surprises.

Firstly, Die Young is now available on the PlayStation Store. We know it may seem a bit odd to some for us to post an announcement here on Steam, but we simply couldn't contain our excitement and we wanted to share it with our fans, especially the ones who have been requesting this version for a while now.

Die Young is out now on PS4 in English, German, Hungarian, Italian, Polish, Russian, Spanish, Turkish (screen languages). For those lucky few who have managed to get a PS5...to play this game on PS5, your system may need to be updated to the latest system software. Although this game is playable on PS5, some features available on PS4 may be absent.

Unfortunately the US release will take place at the end of this month, but it is on its way nevertheless.

Secondly, we have not forgotten about our PC fans. Die Young just got updated on Steam. Here are the release notes:

Below is the changelog with the most important fixes, mainly stuff that we did for Ps4 submission but there are few nice goodies:

CHANGELOG ver 1.2.5

- fix for a bug that didn't trigger Good Ending (player got stuck in the final arena after killing all enemies).

- fix for a new exploit to Biofuel Refinery (allowed to collect the Fuel Can before having the Lighter, generating the Generator bug at the Radio Tower)

- fix to animations dogs / wolves / Cujo (the rotations were broken)

- fix farmer animations (animations were broken and some farmers skidded from one point to another in their paths)

- AI perception fix (enemies were stuck indefinitely if they perceived a sound from an unreachable point)

- Fix for junkie AI (remained motionless after taking a few hits)

- fix for bug in The Collector shop (deleted some items, without giving them, if bought in case of full inventory)

- fix for various graphic bugs

- various fixes in level design

Enjoy!

Downward: Enhanced Edition - Steven Cojo
Finally! Exit Limbo: Opening is available on Steam today!
We are thrilled to present our beat 'em up and we really hope you’ll enjoy it as much as we do.
https://store.steampowered.com/app/1051900/Exit_Limbo_Opening/
Exit Limbo : Opening is 20% OFF for the launch week so this is your chance to enter the Limbo!



Exit Limbo: Opening is the first chapter of a neo-retro side-scrolling beat ’em up with adventure elements, elaborated fighting mechanics, memorable enemies and a truly unique setting and visual art style.
https://youtu.be/xUoLvGskkmU
Downward: Enhanced Edition - Steven Cojo
Weeklong Sale:Die Young Deal
https://store.steampowered.com/app/433170/Die_Young/
Instead of wanting to die young, you might be interested in playing Die Young. With this week's Steam discount, this is the perfect opportunity to stay inside and play games.

Stay tuned: a new big update is in the works bringing even more languages & improvements

Wash your hands, eat healthy and stay hydrated!
Downward: Enhanced Edition - Steven Cojo
ːlunar2020ratinablanketːEnjoy the Lunar Sale for Die Youngːlunar2020ratinablanketː
https://store.steampowered.com/app/433170/Die_Young/
New deals, discounts and opportunities. The entire IndieGala catalog is on sale.

The Die Young Prologue is available in our freebie section for the duration of the sale.

A Happy New Year / Spring Festival
...

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