Pagan Online is a fast-paced hack-and-slash action RPG that will challenge your skill in brutal and satisfying combat against countless enemies and larger than life bosses. Master all heroes, each with their own unique playstyle, for greater challenges and greater rewards.
All Reviews:
Mostly Positive (465) - 70% of the 465 user reviews for this game are positive.
Release Date:
Apr 17, 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our aim is to push the boundaries of the hack-and-slash ARPG genre while staying true to its foundations. To put it simply, we want to advance the genre and we need your help to do it. We have the solid basis down already, which we hope will make clear where we are heading with Pagan Online.
For us to align our development priorities with those of our community, we are opening Early Access.”

Approximately how long will this game be in Early Access?

“We will release Pagan Online later this year. The specific date depends on the amount of time required to address the most important feedback from you.”

How is the full version planned to differ from the Early Access version?

“The core gameplay and most of the important features are already implemented, except one big blaring one. Co-op! Co-operative play is a huge part of Pagan Online that we’re polishing up and will be shipping very soon. You can also expect a serious content expansion – more story line, new zones, and new enemies.
As well as improvements and polish done based on feedback, we plan on adding new and creative ways for you to enjoy the game. Think special missions, competitive activities, and maybe more.
Speaking of new content, this is just the beginning! We are going to deliver new content regularly throughout the year so the game and story can grow and evolve over time.”

What is the current state of the Early Access version?

“Pagan Online is coming together well! The core features are already in place. There are up to eight playable heroes, a campaign consisting of five acts, a unique crafting system, different game modes, and pets. There is also plenty of character customization: cosmetics to make you look good while you craft, manage gear, and upgrade your abilities.”

Will the game be priced differently during and after Early Access?

“There are plenty of new things to come and the price will rise as we add these new features and content. Also, anybody who buys the game in Early Access will get an exclusive Early Access pet.”

How are you planning on involving the Community in your development process?

“We want our community to be a part of Pagan Online and to play a crucial role in its future. We will be gathering your valuable input over all platforms and aligning our development priorities according to feedback.
This sharing of information will naturally work both ways. We will provide regular updates on the progress of the game through our portal, social media channels, and of course here on Steam. We want you to know where we’re at and where we’re going with the game.”
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Recent updates View all (3)

April 20

A message from Uros to the Pagan Online Community

Greetings, first heroes of the Pantheon!

My name is Uros Banjesevich, I am the creative director of Pagan Online from Mad Head Games studio, which means I am responsible for your gameplay experience. With this post I want to start the tradition of having knowledge and idea exchanges between you, players, and us, developers. This exchange will take many forms and will be done by several people from Pagan Online team, responsible for different aspects of your experience inside and outside the game.

This first post I will dedicate to the first days of Early Access and a few topics that I’ve seen emerge in the community:

  • Why Early Access?
  • Will the game be free-to-play?
  • Where is the “Online” part?

I don’t have enough words to express how exciting it is for us, game developers from Serbia, to see people from different parts of the world start populating the Pantheon and playing Pagan Online. The thing that started as a crazy idea some three years ago (one day I’ll tell you more about what it is like to be a game developer in Serbia) has now turned into reality. We appreciate your trust and interest in our game so much. I also want to say thank you for your patience when tech issues occur, and for the feedback and suggestions you’ve provided from the first minutes of Early Access.

Why Early Access?

Indeed, some of you may ask – you teamed up with Wargaming, a major publisher, why Early Access? Here at Mad Head Games we love games, and the hack-n-slash action RPG genre in particular. We’ve played this type of game since the first Diablo, the moment the genre was born. We believe that we have something new to add to the way hack-n-slash ARPGs are made. Making things differently is fun but it is also very important to keep the balance between vision and reality. Early Access feels like the perfect way to innovate and co-create with you, players, all while staying very real.

Will the game be free-to-play? (No)

When we started a couple of years ago, we wanted to know everything we could about our potential players. To put it short, our research showed that a good share of our potential players believe that free-to-play games are lacking something they tend to call “soul”. It is a very interesting topic for a separate discussion, and maybe a book, about the difference between believable digital worlds and casual digital entertainment.

Today I just want to say that we always wanted to build a game that people would love, and in this genre it felt like love and free-to-play would not go together well. After reading through comments and reviews where some of you worry that we may turn into free-to-play game, it seems we were right. So I just want to assure you here, that making Pagan Online a full premium experience, also known as “buy-to-play” game, was an informed decision. Things like paywalls or competitive advantage for real cash will never make it to our development roadmap.

Where is the “Online” part?

There are two things about the Online part, that I want to share. The first one is that the “Online” part is our tribute to phenomenal games like Ultima Online, Warhammer Online, EVE Online, which were all of different genres, themes and settings, but had one thing in common - they gathered enormous communities of passionate players, who believed that the game was more than just a game.

The second thing about “Online” is that co-operative play is one of the most important features of Pagan Online. Those of you who participated in our closed beta weekends - Trials - have already tested it. I can’t express to you how much I wish co-op was available from the first day of Early Access. But your experience is more important than our wishes. We need a little bit of time to be sure that co-op is a fun and meaningful experience. We will be adding co-op soon, so keep an eye on patch notes.

We have a lot of plans for Pagan Online; new zones, new bosses, new playable characters and new ways to have fun in the game. We will be sharing our plans regularly and listening to your feedback and suggestions very carefully. Expect me and other Mad Heads to show up on the Steam Community hub, our official Discord server and on Reddit with posts and comments.

See you in Pantheon!

Uros aka dzudzubajac
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April 20

EARLY ACCESS - Patch notes

Fellow Pagans,

A little over a year ago we joined Warming to embark on what became an incredible journey — we've created worlds and heroes, spawned stories (and bugs), all to traverse the winding road that led to this day: the day when we can open the gates to the world we have crafted for everyone to enjoy, and breathe new life into.

We hope our fearsome foes strike the same kind of bone-chilling fear in you, the players, as Early Access did to us developers! May each Legendary Weapon thrill you like the user reviews thrill us, and may every victory empower you just as we plan to 'empower' the game with each and every update. Trust us, those updates are going to be... killer.

As of this moment we cease to be players, developers, and publishers... as of this very moment, all of us become Pagans; those who build new worlds together, with awe and wonder. We hope you enjoy this Early Access peek at this world, and that the lack of polish, the bugs and the niggles, won't deter you from creating awe-inspiring tales of might and glory.
Welcome to Pagan Online,

Join us, and seek the Absent Gods.

Uros Banjesevic aka dzudzubajac, Creative Director

Crush, Collect & Craft
We created Pagan Online with one idea in mind - to allow players to be the most legendary version of themselves. We wanted you to be able to show off all of your skills - to weave circles around your opponents and make them crumble beneath your might. We wanted you to encounter mysterious artifacts and powerful weapons, which serve as trophies of your dominance. Finally, we wanted you to be able to wield these trophies, to exploit them in your brand new quest for power. Crush your foes, collect treasures and craft items of unfathomable power - welcome to Pagan Online!

Combat System
Our Combat System is specifically designed to feel challenging and, most importantly, fun. This is why battles in Pagan Online are orchestrated and tuned to present a challenge, a little goal to achieve in itself while you’re on your quest for amazing loot.

Although theory-crafting with a multitude of stats and numbers is surely an important part of your journey, we wanted to give your reflexes a chance to shine as well. For this reason, we’ve decided to stick with WASD command scheme, allowing you to respond to any situation as quickly as possible, as well as unleash devastating combos.

The Social Hub
Pagan Online is meant to be played alongside other heroes such as yourself. Your friends, allies and competitors are right here in the Pantheon, a social hub designed for you to take a break between battles, upgrade your hero and share your experiences with others. As such, the Pantheon allows you to chat and connect with other players, as well as flaunt outrageous vanity pieces. Since the Pantheon has a special place in our hearts, we as developers will continue to work hard in order to bring you new functionalities and new ways to interact with your fellow Pagans, while lounging in the fortress of Gods.

When we ship co-op (coming soon!), this will also be where you can find party members and fellow adventurers who are ready to take on bigger things.

The Hero Forge
Plenty of characters await you in the Pantheon, and all of them are unlockable through gameplay! Playing with different heroes is at the core of Pagan Online, and collecting and leveling heroes will not only allow you to crush formidable foes in fresh, new ways, but will also unlock special benefits on your account (including, but not limited to, XP boosts, access to amazing new gear and content, etc).

All hero details, including customization options, adorable pets, and stats, are available at your very own Hero Forge, which is located in the Pantheon. While you’re trying out our colorful roster of eight unique heroes, complete with 4 skins and 8 color variations (for each skin!) our design team is already cooking up brand new characters, which reinvent the way you’re playing the game.

Although upgrading your heroes’ abilities is currently an important part of your hero journey, our next priority is to make the character skill upgrade system more complex and more meaningful at the same time, so no two heroes feel the same.

The storyline of Pagan Online is a unique one, not only in the sense that it’s based on captivating Slavic mythology, but also in that it contains dozens of hours worth of picking apart demons, fraternizing with Gods and learning of the Land of Rod’s troubled existence. Spread across four distinctive zones and five campaign acts, Pagan Online offers a beautiful visual and narrative journey, completely immersing you in its exceptional and enigmatic campaign.

Because we are lore geeks at hearts as well, we plan to expand on our existing campaign, with Act 6 soon to follow after Early Access becomes available, and as more updates start rolling in, you can also expect completely new threads of narrative.
Mission System
After you manage to fight your way through the entangled storyline, or just when you’re ready to take a break from dealing with fickle Gods and gruesome demons, you can test your might in all kinds of different side missions. From backbreaking defenses to survivals from which you’ll pull through by the skin of your teeth; from perilous expeditions to bloodthirsty hunts - all this content offers you infinite replayability in a race for amazing rewards, as well as bragging rights.

Glory System
Finishing special challenges in battles and slashing through enemies just a little bit more competently than the next guy or gal, will award you extra Glory points for your effort, placing you among the most dominant masters of combat and tactics. Leaderboards let you keep track of your climb through the ranks and your place among the best of the best.
The competitive experience in Pagan Online is something we plan to elevate even further in upcoming patches, which means allowing you to surpass your peers in more meaningful ways, and gain special rewards for your effort in the competitive arena.

Playing with your friends is one of our most important objectives when it comes to Pagan Online. This option is not going to be available to you straight out of the gate, since we plan to enhance and tweak our co-op feature a bit further before releasing it. With that in mind, co-op won’t be functional right away in Early Access, but allowing you to play alongside your friends is our top priority and a feature which we will do our absolute best to deliver to you in the nearest possible future, so be sure to keep an eye out for upcoming patches!
Crafting System
Slaying demons, beating your friend’s high score or saving the Gods themselves - none of these things would be possible without gear fitted to your specific needs. Using our unique crafting system, you can make gear tailored to your current goal - be it survivability, dishing out insane amounts of damage or manipulating the elements - the abundance of recipes and gear will make you battle-ready in every situation.

The most powerful of all crafted gear will even alter your existing spells in new and exciting ways, enabling you to hack your way through the battlefield like a true legend.

In the updates to come, we hope to provide you with even more control over which recipes and materials you can utilize on your path to becoming the most efficient killing machine possible.

Itemization and Might
Tracking how powerful an item is (and how powerful you are, for that matter), is made easy through Pagan Online’s Might score, which directly corresponds to items’ stats and effects. Might is currently meant to be used as a personal compass of sorts, allowing you to gauge your readiness for combat in especially difficult missions and to assess which piece of gear is better at a glance. New, more powerful items are definitely in the works, and, as the game develops, so will your potential for devastating your foes and climbing the leaderboard.

Controller Support
Pagan Online is meant to be as responsive as possible, and this, for us, means providing our audience which is more accustomed to a controller than a mouse and keyboard, with a way to dominate the battlefield as well. Continuing to improve the experience on a controller, as well as making both the battles and the menus easier to navigate is something our tech team works continuously on and expects to deliver later this year.

Sound & Music
The Pagan Online audio team aimed to create a satisfying and immersive listening experience, which both improves the gameplay feel and reinforces the game’s atmosphere. We’ve done our best to achieve this goal and to paint you a better picture of our fantasy world by wielding our musical know-how.

In the following period, we plan to both polish and add more variation to existing sounds, especially when it comes to heroes and hero animation. Voice-overs are something that is expected to expand, both in a sense of adding more hero and enemy voice-overs, as well as enhancing the quality and intelligibility of existing voice lines. Finally, we plan to keep each area recognizable and distinctive, by adding even more area specific music and fine-tuning the existing themes.

Pagan Online is a unique adventure and we want to you to be able to experience it to the fullest. This is why the team worked hard to allow you to play the game in a language you’re most comfortable with - in Early Access, Pagan Online will be available in the following languages:

  • English
  • German
  • French
  • Polish
  • Russian
  • Spanish
  • Portuguese

    Although we did our best to make the experience even across all languages, there may be some lost-in-translation points, that we hope to fix as soon as possible.
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About This Game

The Gods are gone – their demise has left the world in turmoil. Dark forces the likes of which have never been seen before are amassing to tear the souls from those too weak to resist and devour whoever is left.

Fling spells and swing metal, rush enemies and crush bones, and in the end, pry their weapons from their cold, unworthy hands. Carve a path through your enemies in your quest for glory in Pagan Online.

An epic setting based on Slavic mythology – the stuff of legends

Set in a striking realm rich with lore and history, Pagan Online is based off various Slavic myths and sagas. We’ve drawn from this seemingly endless fount to create a distinct flavour and a whole new world for fans of epic fantasy to immerse themselves in. Tales of larger than life heroes, endangered deities, and shattered sanctity await you in Pagan Online.

Crush without mercy

At its core, Pagan Online is a game of dynamic and fast-paced action. You will experience gameplay that is responsive, fast, and satisfying – and nothing’s more satisfying than crushing, slicing, and smashing your way through hordes of enemies in a brutal and mesmerizing display of quick thinking and skill.
It is easy to pick up but difficult to master – a good thing to keep in mind after your 108th death. As you become more battle-hardened, your renown grows and doors open for you – both to greater power and greater foes.

A class for every player, a hero for every taste

These aren’t just your typical RPG classes! The playable characters in Pagan Online are inspired by old folks’ tales and stories our grandmothers used to tell us when we were kids. From nomad knights to beastly abominations, they are familiar and yet like nothing you’ve ever tried before.
Every hero has their own abilities, playstyles, and their own weapons and attacks, so you could be forgiven for thinking you’re playing a different game when you take up arms as another hero.
Carry out devastating combos with skills in your repertoire and do whatever it takes to come out on top – leech the blood of your downed foes to stay standing, summon the might of Perun himself in a thunderfist, or channel the elements to unleash raw destruction.

Your hero, your style

If you’re going to be looking at your hero constantly, you might as well look at something nice. A hero is a hero no matter what they wear of course, but you gotta admit, the deep red of a blood spatter would look so fetching on your green robes.
You can pick from a wide variety of class-specific armor sets for each hero. Not only can you upgrade and customize heroes to your liking, but you can also use unique skins and shaders so the enemy commanders will know exactly who is coming to end them.

Wield weapons of legend

Action RPGs can’t work without loot. We all love it and your enemies love to drop it. Pagan Online takes it up a notch with a unique crafting system in which you can create a weapon tailor-made for you and how you prefer to play. Whether you’re dead set on squeezing that extra speed percentage for fast flaying, or if you want to be a Jack-of-all-trades with more balanced stats, crafting in Pagan Online redefines the term ‘legendary item’.

System Requirements

    • OS: XP SP3/Windows 7 SP1/Windows 8/Windows 10
    • Processor: x86-compatible 2.66GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 650Ti or ATI Radeon HD 7850 or better
    • DirectX: Version 9.0c
    • OS: Windows 7 SP1/Windows 10
    • Processor: x64-compatible, quad core, 3.2GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1050 Ti or ATI Radeon™ RX560 or better
    • DirectX: Version 11

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