在無限廣闊的立體像素世界中,建造持續改良以達完美境界的工廠或創造出藝術傑作。在《FOUNDRY》中開採並收集資源、將不斷擴大的生產線自動化,並管理複雜的系統,同時一路鑽研,徹底掌握精湛的機械技藝。
最近評論:
極度好評 (25) - 過去 30 天發表的 25 篇使用者評論中有 92% 給予好評。
所有評論:
極度好評 (1,665) - 1,665 篇使用者評論中有 82% 給予此遊戲好評。
發行日期:
2024 年 5 月 2 日
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「With Early Access the community will help us to create a better game since player feedback is crucial for complex simulation games. We will listen to your feedback and you may influence the development. Additionally your early support helps us to make the most of the potential we see in FOUNDRY.」

這款遊戲的搶先體驗時間大約會持續多久?

「We don't know yet and we don't want to commit to a certain date. The game will leave Early Access when the game has satisfied our high expectations for quality and amount of content.」

正式版預計會與搶先體驗版有何不同?

「We plan to release the full version with more content, distinguishable mechanics, polishing and comfort features. We want to expand the tech tree and make the game longer by adding more machines, crafting recipes and items. We plan to make the world feel more alive and fill it with interesting things to discover. Our team intends to increase the depth of the factory gameplay by adding ways to customize machine behavior and add more complex mechanics like modular power plants. On top of this we are looking into more experimental features like an optional pressure mechanic, blueprints and trains.
Although the game already is mod-able, we want to make it more accessible and easier for modders.」

搶先體驗版目前的開發進度如何?

「The game has most of its core gameplay mechanics implemented and we're mostly adding new content and in-depth gameplay mechanics on top. It currently provides about 40-60 hours of playtime, depending on your pacing and experience. Everything shown in our trailer and Steam store description is already implemented, explicitly: base building, conveyor belts, pipes, modifiable voxel world, research, crafting, a complex power grid system, modular buildings, assembly lines and various other smaller features.
Singleplayer is very stable, multiplayer is a bit less stable, but most issues are minor and almost everything can be fixed by re-connecting to the server or re-hosting the game. Bug fixing has priority over new features. At the time we launch on Steam we expect to have a bug-free and very stable version for both Single and Multiplayer.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We currently have no plans to change the price at this point.」

在開發過程中,您打算如何與社群互動?

「One of the main reasons for Early Access is to get feedback from the community. We will always consider your input to shape a great game together. The best way to get in touch with us and the community is to join our Discord server, called "" (click link to join). Our team has a strong presence there and we're looking forward to have interesting and constructive discussions about the future of FOUNDRY.

One of the main reasons for Early Access is to get feedback from the community. We will always consider your input to shape a great game together. The best way to get in touch with us and the community is to join our Discord server, called "" (click link to join). Our team has a strong presence there and we're looking forward to having interesting and constructive discussions about the future of FOUNDRY.」
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藍圖


This roadmap outlines our future plans for the game, including both some planned features and ideas. Please note that features mentioned here are not guaranteed and may change.

關於此遊戲

《FOUNDRY》是一款第一人稱 (或者該說是「第一機器人稱」?) 的工廠建設遊戲,玩家可在程序生成、無限廣闊的立體像素世界中享受完全不設限的創作自由。

登陸尚未經過開發的星球,在你的人工智慧朋友 Carl 的監督指導下設計一座巨大的自動化機器人生產設施。


  • 從手動提取資源,逐漸發展為完全自動化且已徹底最佳化的工廠。
  • 在不設限的環境中建造高聳的機械以及錯綜複雜的輸送帶和管線網絡。
  • 探索繽紛多彩的立體像素世界,並一塊一塊地形塑地景。
  • 研究更先進的新技術,以滿足不斷增長的生產線需求。
  • 解鎖裝飾物品和新的顏色選項來使你的創作更具個人特色。
  • 維護複雜的電力系統,讓工廠持續全速運轉。
  • 在線上或區域網路多人合作模式中獨自作業或招募外部承包商一起合作。
  • 建立龐大的工業園區,從地底深處一路延伸到地表和天空。

在任何地方隨心建造

打造宏偉的機械工廠,或是將你的創作融入周圍環境,創造出工業藝術上的傑作。將你的機器設置在深深的地底、雲端之上或這之間的任何地方。以網格為基礎的建造方式可讓你精確控制要建造的位置和成果。

降落在一顆尚未有人探索過的星球上,探索程序生成的沙盒世界。穿越茂密的叢林、聳立的山脈和一望無際的大平原,地表之下還有更多東西等待你發現。

一切自動化

設計由輸送帶、長距離運輸網絡、管線和電梯組成的複雜系統,從地底延伸而出,讓你的研究能夠自動化進行。解鎖更先進、複雜且快速的技術來最佳化工廠的流程,盡可能提高產量。

你一開始會需要手動製作物品和收集資源,但很快地,你就會逐漸設置好裝配線,進而形成一個完美流暢的系統。完美整合外型、裝配和功能這三方面,打造出流暢的配置,讓你不費吹灰之力就能將原料轉化為銀河級的機器人產品。

持續追求完美

發展時的瓶頸是你的敵人。別忘了在投入和產出之間保持巧妙的平衡,以發揮最大生產力,讓你能在龐大的研發樹中一步步推進。

確保生產線全速運轉。隨時保持電力供應充足,隨著你的工廠擴張,可以解鎖可升級的機械、先進的發電機和新的自訂選項,這些選項不只能提升生產線的效率,還能增添個人色彩。

在這個廣闊的立體像素世界中,你可以獨自作業,也可以在合作模式中與他人合作,設計創意解決方案以應對複雜的物流挑戰。

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

We leveraged AI-generated content to enrich our game with elements that would have been otherwise challenging to include. Specifically, we used AI for the AI character voiceover in different languages, a feature made possible thanks to this technology. In this case it made even more sense since the character is actually an AI. Otherwise, all the core art and visual elements of the game have been designed by human talents.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows® 10 Home 64 Bit
    • 處理器: Intel® Core™ i3-2120 | AMD® FX™ 6350
    • 顯示卡: Nvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ RX 460 (2GB) | ASUS® ROG Ally | AMD® Radeon™ Vega 8 | Intel® Iris® Xe
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows® 10 Home 64 Bit | Windows® 11
    • 處理器: Intel® Core™ i5-4690K | AMD® Ryzen™ 5 2400G
    • 顯示卡: Nvidia® GeForce™ GTX 970 (4GB) | AMD® Radeon™ RX 480 (8GB) | Intel® Arc™ A750 (8GB, ReBAR on)

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