Build a factory optimized to perfection or an artistic masterpiece in an infinite voxel world. Mine and harvest resources, automate your ever-growing production lines and manage complex systems while researching your way to mechanical mastery in FOUNDRY.
Nedávné recenze:
Velmi kladné (31) - 90 % z 31 uživatelských recenzí z posledních 30 dní je kladných.
Všechny recenze:
Velmi kladné (1,674) - 82 % z 1,674 uživatelů ohodnotilo tuto hru kladně.
Datum vydání:
2. kvě. 2024
Vydavatel:

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Hra s předběžným přístupem

Získejte okamžitý přístup, začněte hrát a zapojte se do vývoje této hry.

Poznámka: Hry s předběžným přístupem nejsou dokončené a během vývoje se mohou, ale nemusí změnit. Pokud Vás tedy tato hra nyní nezaujala, zkuste počkat, než se dostane do další fáze vývoje. Více informací zde

Zpráva od vývojářů:

Proč předběžný přístup?

„With Early Access the community will help us to create a better game since player feedback is crucial for complex simulation games. We will listen to your feedback and you may influence the development. Additionally your early support helps us to make the most of the potential we see in FOUNDRY.“

Přibližně jak dlouho bude tato hra v předběžném přístupu?

„We don't know yet and we don't want to commit to a certain date. The game will leave Early Access when the game has satisfied our high expectations for quality and amount of content.“

Jak se bude plná verze lišit od předběžného přístupu?

„We plan to release the full version with more content, distinguishable mechanics, polishing and comfort features. We want to expand the tech tree and make the game longer by adding more machines, crafting recipes and items. We plan to make the world feel more alive and fill it with interesting things to discover. Our team intends to increase the depth of the factory gameplay by adding ways to customize machine behavior and add more complex mechanics like modular power plants. On top of this we are looking into more experimental features like an optional pressure mechanic, blueprints and trains.
Although the game already is mod-able, we want to make it more accessible and easier for modders.“

V jaké fázi vývoje se hra nachází?

„The game has most of its core gameplay mechanics implemented and we're mostly adding new content and in-depth gameplay mechanics on top. It currently provides about 40-60 hours of playtime, depending on your pacing and experience. Everything shown in our trailer and Steam store description is already implemented, explicitly: base building, conveyor belts, pipes, modifiable voxel world, research, crafting, a complex power grid system, modular buildings, assembly lines and various other smaller features.
Singleplayer is very stable, multiplayer is a bit less stable, but most issues are minor and almost everything can be fixed by re-connecting to the server or re-hosting the game. Bug fixing has priority over new features. At the time we launch on Steam we expect to have a bug-free and very stable version for both Single and Multiplayer.“

Změní se cena hry po skončení předběžného přístupu?

„We currently have no plans to change the price at this point.“

Jak plánujete zapojit komunitu do vývoje této hry?

„One of the main reasons for Early Access is to get feedback from the community. We will always consider your input to shape a great game together. The best way to get in touch with us and the community is to join our Discord server, called "" (click link to join). Our team has a strong presence there and we're looking forward to have interesting and constructive discussions about the future of FOUNDRY.

One of the main reasons for Early Access is to get feedback from the community. We will always consider your input to shape a great game together. The best way to get in touch with us and the community is to join our Discord server, called "" (click link to join). Our team has a strong presence there and we're looking forward to having interesting and constructive discussions about the future of FOUNDRY.“
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Plán vývoje


This roadmap outlines our future plans for the game, including both some planned features and ideas. Please note that features mentioned here are not guaranteed and may change.

Informace o hře

FOUNDRY is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.

Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl.


  • Progress from manual resource extraction to a fully automated and perfectly optimized factory.
  • Construct towering machinery and snaking networks of conveyor belts and pipes with no limits on where you build.
  • Explore a vibrant voxel world and sculpt the landscape block by block.
  • Research new, more advanced technologies to meet the demands of your ever-growing production lines.
  • Personalize your creation by unlocking decorative items and new color options.
  • Maintain a complex power system to keep your factory running at top speed.
  • Work solo or recruit outside contractors in online or LAN co-op multiplayer.
  • Create an enormous factory complex stretching from deep underground to the planet’s surface and the skies above.

Build Anything, Anywhere

Create a mechanically magnificent factory and a work of industrial art integrating your creation into the environment around you. Set up your machines far below the surface, high in the sky and everywhere in between. Grid-based construction gives you precise control over where and what you build.

Land on an unexplored planet and explore a procedurally generated sandbox. Journey through dense jungles, gigantic mountain ranges, and great plains stretching into the horizon, with even more to discover beneath the surface.

Automate Everything

Design intricate systems of conveyor belts, long-distance transport networks, pipes and elevators from deep underground to automate your research. Unlock more advanced, complex and faster technology to optimize your factory and maximize production.

You’ll start by crafting items and harvesting resources manually but will soon find yourself setting up assembly lines piece by piece to devise a system that flows perfectly. Combine form, fit and function to create a smooth setup that effortlessly transforms raw materials into galaxy-grade robot products without you lifting a metallic finger.

Optimize to Perfection

Bottlenecks are your enemies. Remember to maintain a delicate balance between inputs and outputs so that productivity reaches its maximum potential, enabling you to progress through an extensive research tree.

Ensure that manufacturing runs at full speed. Keep your power supply well-fed and, as your factory expands, unlock upgraded machinery, advanced power generators and new customization options that will add efficiency and a splash of color to your production lines.

Work solo or collaborate in co-op and engineer creative solutions to complex logistical challenges in a vast voxel world.

Informace o obsahu vytvářeném AI

Jak využití obsahu vytvářeného AI v tomto produktu popisují jeho vývojáři:

We leveraged AI-generated content to enrich our game with elements that would have been otherwise challenging to include. Specifically, we used AI for the AI character voiceover in different languages, a feature made possible thanks to this technology. In this case it made even more sense since the character is actually an AI. Otherwise, all the core art and visual elements of the game have been designed by human talents.

Systémové požadavky

    Minimální:
    • Vyžaduje 64bitový procesor a operační systém
    • OS: Windows® 10 Home 64 Bit
    • Procesor: Intel® Core™ i3-2120 | AMD® FX™ 6350
    • Grafická karta: Nvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ RX 460 (2GB) | ASUS® ROG Ally | AMD® Radeon™ Vega 8 | Intel® Iris® Xe
    Doporučené:
    • Vyžaduje 64bitový procesor a operační systém
    • OS: Windows® 10 Home 64 Bit | Windows® 11
    • Procesor: Intel® Core™ i5-4690K | AMD® Ryzen™ 5 2400G
    • Grafická karta: Nvidia® GeForce™ GTX 970 (4GB) | AMD® Radeon™ RX 480 (8GB) | Intel® Arc™ A750 (8GB, ReBAR on)

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