Fight in this action-packed and fun top-down shooter against hordes of zombies, complete objectives and blaze your trail in 4 different settings. Stand your ground with up to four players in a local split screen COOP match or fight against your friends in a variety of PvP maps.
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Release Date:
Jan 28, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Provide content based on user needs
We want to provide the best content in the game we can. Therefore, we need to know what you are expecting from the game, what you like and what you don't like. We will evaluate that input constantly and come up with new content based on your needs.

Get feedback for existing features/content
Releasing the game as an Early Access title gives us the possibility to get direct feedback from you the player about implemented features and the content in general. That feedback helps us to change existing features to your liking during Early Access and in planning future content and features. So in case you don't like a feature we will change it. If content is missing we will do our best to provide that for you. But first we need to know where the spots are which need to be improved.

In a nutshell: Early Access gives us the input we need to shape a better game together with you the gamer.

Approximately how long will this game be in Early Access?

“We are planning for a six-month Early Access phase. During that time more and more content will find its way into the game, bugs which come up will be fixed and suggestions/improvements based on community feedback will be implemented.”

How is the full version planned to differ from the Early Access version?

“Following content will be added during the 6 months Early Access phase:
  • 2 new playable characters
  • 2 new weapons
  • 2 new Co-Op map scenarios with cutscenes and objectives
  • 4 new PvP Maps
  • A vendor hub including a player hideout
  • Additional content based on suggestions and feedback from the community

What is the current state of the Early Access version?

“The current Early Access version includes following features:
  • 6 playable characters with three different styles (military, police, beach boys n' girls)
  • 4 weapons (a shotgun, 2 ARs, one SMG)
  • 4 different big Co-Op maps with objectives and cutscenes
  • 5 PvP maps
  • Weapon upgrading system
  • Full controller support
  • Up to 4 player split-screen

Will the game be priced differently during and after Early Access?

“Yes, the final price shown on the store page represents the price on release. During Early Access phase we will have different discount rates starting at -30%. With each content update the discount will be decreased until it will be removed completely on release day.
With that pricing strategy we basically want to express our "Thank you!" for those of you who want to support us early.”

How are you planning on involving the Community in your development process?

“The community is an essential part of an Early Access game and the most valuable part where we want to involve the community in our development process is feedback. We strongly want your opinion for basically everything, the UI, the gameplay, the content and so on and so forth.

The content of C.Q.C. is also a very important aspect for us. Therefore, we strongly need your input during Early Access to come up with content which is really wanted by you the player. With that input we are able to create the best game experience with those features you want and not with those features we as a developer think will fit the best.

To gather all the needed feedback we will be very actively reading all the posts from you in the Steam Discussion board and will also ask you directly for feedback using this plattform as our major communication tool.

With all that input we are able to create the best experience for our players.
Thank you for your support!
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Buy C.Q.C. - Close Quarters Combat


Recent updates View all (15)

May 22

Content update (Version 0.66) live: New melee weapon, Improved gore system, UI improvement, Bugfixes

New weapon type: melee weapons
With this update, we introduce a totally new type of weapons: the melee weapons. We've implemented a completely new system for that to easily expand the weapon variety when it comes to melee weapons. We are currently planning to implement more melee weapons after the final release of the game.

New weapon: tactical axe
The tactical axe has a quite high damage output, which is worth to face your opponent in a close quarter fight, especially with a higher weapon level. Like all other weapons, the tactical axe can be upgraded up to 10 levels and comes with three completely different meshes when reaching specific levels.
To compensate the melee damage you take from enemies, you are able to heal yourself instead of throwing a grenade up to three times with each life. Picking up grenades will be replaced when you equip the tactical axe with filling up your ability to heal yourself.

Improved gore system
We got the feedback from our latest play sessions, that the hit feedback could be better and dealing damage or killing a Zombie doesn't feel as rewarding as it could be. Therefore we did a complete rework of the gore system. In detail we improved and implemented following features:
  • Reworked blood particle effect which results in more blood splatters and blood puddles on the ground.
  • Implemented impact physics when an Enemy gets killed based on the bullet impact direction and the movement speed/direction of the enemy.
  • Implemented a bullet impact sound when enemies get hit.

We will continue investigating this feature and may improve it with future updates.

Improved UI in PvP
When a player spawned he wasn't able to see the skill cooldown time via the UI. This has been improved now to always show the player the current state of the skill cooldown and usage time.
When no usage time is available, for example for the health refill skill of the police guys, the usage time is hidden.

  • Fixed a bug which caused the selection of a wrong surface type on a bullet impact.
  • Fixed a bug which caused melee weapons to appear in cutscenes.
  • Fixed a bug which caused the lodge mesh to not collide with bullets.
  • Map Drylands (Co-op): fixed a bug which caused players not spawning at the highway when the ladder has been used.
  • Map Bloody Island (PvP): fixed a bug which caused footsteps not playing the water particle effect properly.
  • Map Balsam Retirements (Co-op & PvP): Fixed a collision issue for the floor below the fountain.
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May 11

Fourth content update live now (Version 0.65): New Sniper weapon, Bugfixes

New weapon: Sniper
The sniper has a low rate of fire with a bolt action reload mechanism. One magazine contains 10 rounds and a bullet can be deadly either in Coop against Zombies or in PvP.

Besides the high damage, the sniper has a special ability: bullets can pierce the enemy. The number of enemies hit that way depends on the weapons level. The sniper with level 0 will start with one hit and can go up to 5 hits for a maxed out sniper.

  • Fixed a bug which caused player animations in PvP not fit to the right weapon.
  • Fixed a bug where the sound has not being played when a weapon gets reloaded.
  • Fixed the collision response channels of some weapon meshes.

0 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

About This Game

C.Q.C. - Close Quarters Combat is a fun and action-packed top-down shooter experience which you can play together with up to four players in a local split screen match. It provides a variety of maps divided in four settings. Each setting has its own Co-Op and PvP map. In each map you are able to choose your player from six different unique characters and equip them from a selection of four different guns, which you are able to upgrade after each Co-Op mission. CQC has a full controller support and we strongly recommend to use a controller for the best game experience.

Play with your friends in Co-Op

Connect four controllers, call your friends and let the zombie hunting party begin: the Co-Op mode is here!

Make your way together with three friends in four diffeerent Co-Op scenarios. In each scenario you have to complete objectives, kill zombies and fight an endboss at the end of the map.
During gameplay, killed zombies will drop different kind of materials which you can pickup and improve your weapons with. So once you finished all four scenarios you are able to play them again and again to gather more and more materials to make your weapons even better.
But wait, what about the solo players?
Each Co-Op scenario can also be played as a single player experience, which doesn't differ a single bit compared to the Co-Op gameplay.

Play against your friends in PvP

You wanna shoot your friends instead of playing with them in a Co-Op game? No worries, the PvP mode is the right one for you!

Each player is able to choose his weapon and select one from six characters: a military guy and girl, a police guy and girl and a beach boy and girl. Each faction has its own unique PvP skill which can be used during the match.
Currently you can fight on 5 different maps and more are already in progress and will be updated on a regular basis during Early Access development phase.

Upgrade your weapons

Co-Op and PvP is not enough but you're addicted to C.Q.C.? Then "weapon upgrades" is the answer!

Gather five different materials by killing Zombies in Co-Op game mode to upgrade your weapons with better stats and make them look more and more badass. With increased weapon stats you are able to master higher difficulties, which will give you better materials to improve your weapons even more.

So what you are waiting for? Grab your controller, get C.Q.C. and have a good time!

Mature Content Description

The developers describe the content like this:

This game contains a PvP mode where players fight against players with weapons.
This game contains a Co-Op mode, where players fight against zombies with weapons.
The game contains violence.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-Bit
    • Processor: Intel Core i5-2500K, AMD FX8 8120
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 (2GB), AMD Radeon™ HD 7850 (2GB)
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: 64-Bit Operating System and CPU required
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-Bit
    • Processor: Intel Core i5-7500, AMD Ryzen 5 1600
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GTX 1060 (4GB+), AMD RX 580 (4GB+)
    • Storage: 8 GB available space
    • Additional Notes: 64-Bit Operating System and CPU required

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