Balsa is a unique Model Flight Simulator where you can design, build, fly and battle with model aircraft. Created and developed by the creator of Kerbal Space Program, Balsa is a virtual flight experience like no other.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Balsa was planned from the start to be an Early Access project.

We believe Early Access is the best way to develop a project like this one, where input from our players will not only be heard, it will actively influence the ongoing development of the game.”

Approximately how long will this game be in Early Access?

“We don't have an official deadline to end Early Access at this point. We are continually evaluating the state of the game though, and assessing its release-worthiness as development progresses.

As a very loose estimate, Balsa should be in Early Access for at least a year from our release date, and potentially up to two years.”

How is the full version planned to differ from the Early Access version?

“You can expect to see lots of new content, including new parts, sceneries, features and game modes.

Currently planned features include:

  • Additional game modes, including Races and Challenges.
  • Lots of new parts, allowing you to build Helicopters, Rockets, Cars, or anything that moves and/or makes a noise.
  • Additional Pilot Customization options.
  • Many additions and improvements to the simulation model.

And of course, we are actively listening to player feedback for your ideas and suggestions!”

What is the current state of the Early Access version?

“Currently Balsa is a fully-playable Sandbox experience, and we have put a lot of focus on making the core experience as stable and polished as possible. This means there is still a lot of content to add, and many features yet to come.

With most of the game's foundation already in place, our plan is to shift our focus towards new and meaningful additions as we enter Early Access.

In other words, we want to make sure that during Early Access, we will be working as much as possible on features you can get excited about.”

Will the game be priced differently during and after Early Access?

“Most Likely. As Balsa nears completion, we may adjust the price based on the state of development towards its final retail price.”

How are you planning on involving the Community in your development process?

“Balsa was planned from the start to be an Early Access project, so having an active community, where players, modders and developers can get together is a crucial part of the process.

Much like we did with KSP, we are actively listening to our community's feedback, ideas and suggestions through our community pages, chat servers and issue tracker, to make Balsa into the best game it can possibly be.

The Balsa Community Network:
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Planned Release Date: Coming Soon

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About This Game

A Virtual Flight Experience Like No Other

Balsa is a unique Model Flight Simulator where you can design, build, fly, and battle with model aircraft.


Created by Felipe "HarvesteR" Falanghe, Creator and former Lead Developer of Kerbal Space Program, Balsa takes the next step in player-built flight simulation games, delivering an entirely new, multi-genre experience for virtual pilots of all skill levels.

Balsa is an Early Access Game, so it is actively being developed. This means you can expect regular updates in the future that add new content, features, and of course, fixes. It also means you get a chance to actively participate in the development of the game by joining our community. We are always listening to feedback from our players!

Current Features Include


  • The in-game Vehicle Editor, that allows you to build anything you can imagine using parts that snap together in a hands-on, intuitive way.
  • A physics-based flight model, ensures your designs behave realistically as they fly (and crash).
  • Paintball Combat! Design and build the ultimate aerial combat machine and take it up against other players in model-scale paintball dogfights.
  • Multiplayer is fully supported, for up to 16 virtual pilots.
  • Moddable to Extremes. Balsa was designed from the start to support mods.
  • Full Oculus VR Support: Designed from the ground up for VR, Balsa lets you experience the thrill of model aviation in a way no other simulator does. Use your Touch controllers to grab, hand launch, and fly your vehicles in fully explorable sceneries.
  • Non-VR Support: Don't have a VR headset? No problem! Balsa can also be played in glorious 2D!

Features planned for the future include


  • Helicopters, Rockets, and all sorts of model vehicles
  • Races and Challenges
  • many More Sceneries
  • And many more things we will come up together as a community!

System Requirements

    Minimum:
    • OS: Windows 7 or Above
    • Processor: Quad Core CPU (Intel Core i3 or equivalent)
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 900 series
    • DirectX: Version 10
    • Storage: 3 GB available space
    • Additional Notes: Please mind that all requirements are estimates, and may change during the course of development
    Recommended:
    • OS: Windows 10
    • Processor: Quad Core CPU (Intel Core i7 or equivalent)
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 10X0 Series or Above
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Additional Notes: Please mind that all requirements are estimates, and may change during the course of development
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