Lornsword Winter Chronicle is a story-driven action strategy game. Be the general on the battlefield and take direct action to command your soldiers and set up your economy. The Lorn Empire counts on you, keep your mind pure and your Lornsword sharp!
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Release Date:
May 29, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Lornsword is a fresh new blend of action and strategy. We have been working on the game for quite a while by ourselves, and we now feel confident that we can share what we have with you all. We think we have enough gameplay to give you a good idea of our general direction, but we would much appreciate feedback from players to further refine this. Which game mechanics are fun? Which are less so? Is the game too hard? Or too easy? And last but not least: did we get this blend of action and strategy right? Should there be more action? More strategy?”

Approximately how long will this game be in Early Access?

“We should be running early access for 4 to 6 months. We want to polish Lornsword as much as we can, so there is a “when it’s done” element to the timing.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will contain the 3rd chapter and Challenge mode. We are also testing a split screen PvP mode that might be included if it’s as much fun as we hope. The biggest difference between the Early Access version and the released version will probably be the precision of the game’s balancing: both its difficulty balancing and the perceptual balancing of its buildings and units. The Early Access version is balanced “to our taste” with the input of the playtesters who tried it, but that’s still a small number of players: the easy setting might still be too hard and the hard setting way too easy for challenge seekers. We will adapt these based both on individual “subjective” feedback and looking at statistical objective metrics.”

What is the current state of the Early Access version?

“The Early Access version contains the prologue and an early version of the first two chapters of the Winter Chronicle in a playable state. We have optimized and debugged the core game quite a lot, so it should be a smooth and stable experience for most people already. Some people will inevitably run into problems we never saw, and it will be our priority to fix these when we can reproduce them.”

Will the game be priced differently during and after Early Access?

“We want to thank you for trying Lornsword early, for helping in making it better over time, so the price of the Early Access version will remain lower to the release price for the entire Early Access duration. Once the game is released we do not plan discounting it quickly but instead to keep updating, balancing and polishing it over time for it to maintain its appeal. It’s also a way to keep the interest of the Early Access price cut for much longer.”

How are you planning on involving the Community in your development process?

“We have several communication channels open, including Steam itself and no preconceived thoughts on where it will be most efficient to exchange with the community. So there might be more exchanges on one channel than the other, the community will decide and we will follow that. What matters is that we can understand individual feelings about what works, what needs improvement and idea of what could be added. This page will be kept updated with the additions, changes and improvements to the game, but we will also echo and discuss them wherever you are.”
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Recent updates View all (1)

June 14

Lornsword's First Early Access update



Our very first Early Access update is now live on steam!

We’ve made quality of life improvements, visual upgrades and better keyboard bindings!

Here’s the main list of changes:

  • Campaign chapter selection added (you liked the Nil Roga battle? You can now play it again!)
  • New music tracks added
  • Difficulty balancing improved (easy, normal and hard levels have been adjusted)
  • Alert icons made clearer (you shouldn’t miss them any more)
  • Shadows buildings visual improvements
  • Shadows units visual improvements (if you think a unit is new, it’s not, it’s just better looking!)
  • Artifact Shines are now unique (they glow in the dark!)
  • Music system improvement
  • Keyboard binding improvement (a highly demanded change)
  • Summoning is now a direct action (previously you had to hold the button to make it work)
  • Outpost visibility improved (grass, could potentially hide it before, not any more!)
  • Shadows headquarters now self destruct (in chapter 2 only - careful with your units, they can be caught in that explosion!)

Do let us know what you think of this patch on our Social Media channel:
- https://discord.gg/QkR3Png
- https://www.facebook.com/Lornsword
- https://twitter.com/lornsword
- https://www.instagram.com/lornsword_game/
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About This Game

Lornsword Winter Chronicle is a story-driven action strategy game. Be the general on the battlefield: take direct action to command your soldiers and set up your economy.

Tactics through Action

Control your hero directly: Fight, lead, explore, capture, summon...
Execute your tactics in a heartbeat.

Strategy through planning

Set up your army over time: Manage gold, food, battle fronts, unit types, building upgrades...
Organize your global strategy on several fronts, orienting your economy and relying on your troops intelligence to execute your orders.

Follow the chronicle of the Lorn Empire

You are Corun Lan Ka and the Winter Chronicle is seen through your eyes. The eyes of a Lornknight serving the Empire... and destined to see much more than that.

Choose your difficulty through the story

The Winter Chronicle is told through chapters, each of them lets you choose which battle you want to wage next and what level of challenge you seek. If a specific battle is too hard, try it on another difficulty setting. If you really don’t like it, then skip it altogether: each chapter can be won without winning all of its battles.

Drop in co-op mode

A friend can join you at any point in a battle, no need to restart it or even pause the game... you will share screen space, resources and summons with your ally. If your ally has to drop out, that can also be done instantly, letting you continue your battle in solo mode.

Plays best with a controller!

Playing Lornsword Winter Chronicle through a keyboard is possible, but plays best with a controller, you can connect any controller to your computer... Xbox, Playstation and Steam controllers are fully supported.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or later, 64-bit
    • Processor: Intel Core i3 / AMD Ryzen 3
    • Memory: 4 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x 2GB
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Lornsword is best played with a controller
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or later, 64-bit
    • Processor: Intel Core i5 / AMD Ryzen 5
    • Memory: 8 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060 3GB or AMD Radeon™ RX 570 4GB
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Lornsword is best played with a controller

What Curators Say

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