MekaFighters is a retro-stylized third-person shooter where you take control of a Meka Rider and their Meka as countries clash against one another in wars to maintain dominance. Battle out against others and emerge victorious, using your abilities to outplay and destroy enemy Mekas!
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Release Date:
Jul 13, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As this is my first fully-fledged game ever, and multiplayer at that, there's a ton of work to be done on it to have it extremely polished, perfect, and ready for a full release stage. You may encounter bugs, issues, and things that just don't plain work. Should you not be ready for that experience, please wait until we are out of early access to consider to purchase the game.”

Approximately how long will this game be in Early Access?

“As stated above, this is my first game and I want to have a lot of content in it and have no real estimate. But putting a timeframe on it would be approximately 6 months. Please Note: This timeframe is only approximate and may be decreased or extended based on how fast development progresses.

How is the full version planned to differ from the Early Access version?

“On full release, I plan to dramatically increase the total amount of Mekas(Characters) and also increase the Gamemodes available! I don't know the specific number for each, but it should be quite a change.”

What is the current state of the Early Access version?

“Current State of the game is currently: Four Mekas(Characters) and Two Gamemodes. The gamemodes are currently: Meka 1v1s and Meka 2v2s! Each gamemode is simply a deathmatch/team deathmatch styled mode where you must achieve either a certain number of kills before time runs out!”

Will the game be priced differently during and after Early Access?

“Currently, there is no plans to change the price between Early Access and Full Release.”

How are you planning on involving the Community in your development process?

“The community can help shape the game by giving constant feedback, suggestions, and more to help make the decisions on how I can improve the game and make it an overall more fun and enjoyable experience for our players.”
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About This Game

Foreword: The game is under heavy development and is very much a work in progress. It's being developed by one person currently and will take quite a bit of time to perfect and get right! You may encounter bugs, issues, and things that just don't plain work. Should you not be ready for that experience, please wait until we are out of early access to consider to purchase the game. Thanks for even considering to support the game and cheers!

MekaFighters is a retro-stylized third-person shooter where you take control of a Meka Rider and their Meka as countries clash against one another in wars to maintain dominance. Battle out against others and emerge victorious, using your abilities to outplay and destroy enemy Mekas!

CURRENT FEATURES:

  • OUTPLAY YOUR OPPONENTS

    With multiple Mekas (Characters) to play as, you have multiple opportunities to outsmart your opponents using Jet Propulsion or use each Mekas Unique Active ability.

  • RETRO STYLED GRAPHICS

    Inspired by retro games, we use a bunch of flat colors and try to not have shadows and make every scene in the game popout.

  • TAKE ON OPPONENTS

    In MekaFighters, we feature gamemodes where you can 1v1 somebody or team up with another player and face off against another 2 players! With even more gamemodes to come!

  • EVER-GROWING MEKA LIST

    • Wendy and JICE, the Light Bringers, can shoot a devastating beam of light that passes through everything it hits and upon contact with an enemy deals some damage and if enemies don't exit the beam the damage is increased. Also, for each bullet they hit on an enemy, they deal additional damage.
    • Sed and SAIRO, the Shadow Fighters, can enter stealth for some time and then upon exiting gain the ability to shoot a laser shadow that deals tremendous damage upon contact. Sed and SAIRO also gain an increased fire rate and whenever entering stealth, gain bonus movement speed.
    • Nika and TERA, the Earth Users, can manifest a rock and throw it towards an enemy dealing damage based on distance traveled. Nika and TERA also passively have more damage, movement speed, and more resistances.
    • Khaleed and ZHEN, the Red Barons increase their damage output for a short duration and whenever they are low on health gain additional resistances for a short time before it goes on cooldown.
    • James and JK1, the Dawning Shadows increase their stats when their active ability, Dark Barrier is ongoing. Dark Barrier places a barrier in a small area that lasts for a few seconds, or whenever a certain amount of damage is dealt to them.
    • Gerard and AM3, the Widowmakers tremendously decrease their active ability's cooldown at a cost of increasing the resources needed to use it as well as jump significantly higher and move faster. Their active ability is a projectile that deals damage based off of how much their target's max health is and Gerard and AM3's missing health.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 minimum
    • Processor: Intel Core i3-530 or Similar
    • Graphics: GeForce GTX 750 TI or Similar
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DX 11 Compatible
    • Additional Notes: The requirements here may change during development due to optimisation and more. An internet connection is required to play this game. A 16:9 Resolution is recommended.
    Recommended:
    • Requires a 64-bit processor and operating system
    • Additional Notes: The requirements here may change during development due to optimisation and more. An internet connection is required to play this game. A 16:9 Resolution is recommended.

What Curators Say

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