LOGistICAL 2 is a large open-world, strategy, puzzle game where you transport different cargoes to complete all the towns throughout the state or country. Hundreds of towns and over 10,000 businesses to complete across Washington, USA. Cities like Seattle, Spokane, Vancouver, Tacoma and many, many more.
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Release Date:
Oct 18, 2018
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Recent updates View all (16)

March 25

LOGistICAL 2: Update #720

The LOGistICAL 2 toolbox has grown. LOGistICAL 2 introduces a couple of new tools that will assist L2 game play.

Multi road upgrade tool (MRUT)



The MRUT tool will allow you to select many roads with a single click to be upgraded.

When in road upgrade mode (B), hold shift to include selection of all roads that join both ends of the currently selected road.

  • Cargo upgrade resource will be the same for all roads selected
  • Total amount required is approximately the amount of all added road segments
  • Roads of a different size are excluded
  • Roads that are already being upgraded or repaired are excluded
  • Once clicked all highlighted roads are set for individual upgrades with the same resource material.

Loading Bays (Nevada)



A loading bay will reduce the amount of resources needed to complete a group of businesses by up to 70%.

Loading bays service groups of businesses that all join a road junction at the same point.
Select any of the businesses within the junction to create the loading bay for all of them.

Once the loading bay is in place and the businesses turn green, you need to complete at least one resource line from each business within the group and a total of at least 30% of all resource lines across the group of businesses.

  • A loading bay can be bought for any group of 2 or more businesses that join the same road junction.
  • Click the "fork lift" icon in the business popup window

  • Costs depend on the number of businesses and the complexity of the businesses

  • The Loading Bay will join all those business together for a simplified completion goal
  • All loading bay businesses connected to the currently selected business show green on the map.

  • All businesses on the map with a loading bay will have a green tinge.
  • Complete at least one resource line of each business and 30% of the resources lines of all the businesses to complete all the connected businesses
  • Once the goal is achieved the businesses will all complete as per their standard completion routine and the Loading Bay will no longer be available.
  • Some road junctions that have pink dots don't always include all the businesses of that junction.

Other Updates

  • Stopped mouseover of roadworks once complete
  • Fixed problem in the Multi road upgrade tool that caused a system scroll lock when applying single road upgrades.
  • Loading Bay trigger fix
  • Fix for USNY total towns amount in statistics
  • Recode of the casino padlocks.
  • End of region payment fixed
  • Businesses with missing resource fixed
  • Situation when town node is prioritised by road fix node corrected
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March 17

LOGistICAL 2: Update #714

Quite a few minor builds plus a large restructure to the backend to make the loading of save games in V2 much faster.



The save process is different so I suggest you do a game copy (to the right of the load button) just in case. The first time you load there won't be any difference. This only happens after loading the new "save" structure.

There are many more language updates. Thanks to all those that are participating in that. Individual recognition throughout the update notes.

Builds are listed from the latest backwards...

Build #714
- New sort for high score tables that now sort by town, mailbox and then score.
- French translation (thanks HunterBill).

Build #713a
- Changed first casino to open to be Ormsby House which is a level 1 casino
- Fixed problem with casinos levels locking after restart
- Fix of duplicate IDs in businesses causing pink glows to not disappear
- Fix Rank text position on high score popup where module was overwriting instructions

Build #713
- Upgrade of road is darker orange than regular broken road
- Fix all the golf courses access road colours (circle in town popup)
- Monitor upgrades to show change in road access as circle in town popup
- Refresh map when upgrade or road fix is complete
- Fixed problem with road count going down when broken roads are later upgraded.

Build #712
- Set the surrounding one way roads for the road upgrade to be turned off while upgrading.
- Set the speed on the one-way roads that are turned off to be very slow as it will be very dangerous.

Build #711a
- Fixed glitch with circles not disappearing
- Fixed glitch with pin not disappearing

Build #710

W A R N I N G : This build has a new save structure so it is VERY advisable to create a copy of your game before proceeding.

- Fixed a bug that sometimes locked the game on load
- Fixed a bug that sometimes crashed on save
- Fixed a problem when clicking on "Black Rock City" in the truck list, when it was a destination
- Added some French Translation (thanks Hunter Bill)

Build #709

W A R N I N G : This build has a new save structure so it is VERY advisable to create a copy of your game before proceeding.

- Adjusted the save model to speed up the loading of an L2 game (only faster second time round)
- Compression on all the data files.
- Fixed issue with "return to depot" locking the truck in the depot
- Stage 1 of getting the High Score table into the statistics
- File list mouse click shows global towns and mailboxes
- Reduced size of pink dots
- Added more German translations (thanks Metthew)
- Added more Russian translations (thanks airON)

Build #708
- Allow to dump trucks into Belgium mailboxes that have more than one access roads
- Fix the screen animation layer from not clearing causing nice patterns
- Fix for roads not fully rendering in certain modes
- Removal of the "Advanced Navigation" settings that are no longer needed
- Fix if you can't connect to Steam but you can connect to the high score table (and you have some results), the game will still load.
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About This Game



LOGistICAL 2 is a large open-world, strategy, puzzle game where you transport different cargoes to complete all the towns throughout the country.

The whole game is a huge puzzle while each town is its own little piece of puzzling. There are thousands town and other items to complete.
Plenty of towns are easy enough. Some take complex planning. Do them in your own order. Get bonuses for completing regions and contracts.
Some cargoes are easy to get. Others you have to create in industries. Use existing industries and build your own.
The further you get from the start the more strategies you have to use.
Boost up your trucks with bonuses. Last truck delivering gets the bonus.
The towns, roads and map are to scale. Current or historical industry placement. It is very educational as well as entertaining.

There is plenty more to keep you on your toes.
Towns consume the cargoes you are trying to get to completion.
Big trucks are great for moving lots of stuff, but can't travel everywhere.
There are lots of broken roads that need deliveries.
Upgrade the industries for better exponential throughput.
Cargo stores can sure come in handy.
What! I can't take my big trucks across the water on a ferry.
... and what is with those quarantine checkpoints?

Complete towns, roads, industries, contracts, regions and states for lots of in-game and Steam achievements.

LOGistICAL 2 continues version 2 of the LOGistICAL puzzle family. The map has been enhanced and the towns are everywhere plus many other new functions.
Many new LOGistICAL 2 updates will also be backward compatible for LOGistICAL 1 modules.

* New road mapping
* Thousands of mini towns to complete with many different resource requirements
* Hundreds of towns and thousands of mailboxes and other places to complete
* Supply and finish many large cities
* Work your way through the long complex maze of road enhancements to finally allow all your large trucks access across the state or country
* Many, many other small and large puzzles and situations to complete.

LOGistICAL 2 brings you all the fun and puzzling of LOGistICAL with even more towns, more puzzles and much more to do.

This LOGistICAL 2 module brings you Washington, USA.

Over 500 towns, 2,000 mailboxes and 9,000 other businesses to complete. There are 50 types of business to discover.
LOGistICAL 2: USA - Washington game covers the state of Washington, USA including cities like Seattle, Spokane, Vancouver, Tacoma and many, many more.
There are many new obstacles and deliveries to make.

LOGistICAL 2 also include many built in FREE modules:

* Flinders Island (simple tutorial)
* Isle of Man
* Xmas 2017 (LOGistICAL across the entire planet)
* LOGistICAL 2: Suriname (Xmas 2018) (which also includes French Guiana)

System Requirements

    Minimum:
    • OS: Windows 7 or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 256+MB with 1024x768 resolution
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows 8 or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 256+MB with 1024x768 resolution
    • Storage: 600 MB available space

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