Dieselpunk Wars is a vehicle building game, focused on combat with advanced physics and damage simulation. Use over 300 elements to build a war machine of your dreams. Construct vehicles that ride on the ground, soar through the skies, or dive underwater. Prepare for combat and test your skills!
All Reviews:
Mostly Positive (56) - 73% of the 56 user reviews for this game are positive.
Release Date:
Nov 19, 2020

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dieselpunk Wars is a very complex game, with advanced physics simulation. Due to the game's sandbox nature, testing all possible interactions proved impossible and we require player feedback to properly polish our game. We will continue to work on Dieselpunk Wars with the feedback we receive from our players and ensure that it is an enjoyable experience for everyone, free of any bugs. Additionally, player feedback will help us fine-tune the balance of the game.”

Approximately how long will this game be in Early Access?

“It shouldn't take long, since Dieselpunk Wars is mostly complete, with all planned parts, a full campaign, and other playable modes. As such, we believe that at most 6 months is enough to finish the game and make all necessary adjustments, based on player feedback.”

How is the full version planned to differ from the Early Access version?

“A full game will be more polished, thanks to the players' feedback. It will have better performance, be more stable, and easier to get into for new players. We will also improve the physics model in the game, to provide for a more satisfying driving mechanic. AI will be tweaked to behave more naturally in different situations. Game balance will be adjusted to ensure that the game difficulty is just right. And we will even add some extra features, such as an Endless Mode, where you fight progressively tougher waves of enemies!”

What is the current state of the Early Access version?

“Dieselpunk Wars has a full, playable campaign story mode, as well as a sandbox mode, and a battle simulation mode. It has over 300 parts to choose from, 4 available maps, and various pre-made vehicles for the player to use. There are various decorative elements, decals, and other, more advanced features. A player can make any form of vehicle, capable of moving on land, swimming in the water, and flying through the skies.”

Will the game be priced differently during and after Early Access?

“We have no plans to alter the price after we leave Early Access.”

How are you planning on involving the Community in your development process?

“Community feedback is the reason why we decided to go for Early Access. We will gather players' feedback, fix any issues, and make necessary balance changes. Thanks to the Steam Workshop integration, we will be able to download more player-made vehicles and use them for internal testing to recreate and fix rare bugs.”
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About This Game

Dieselpunk Wars: Prologue is a free preview version of an epic vehicle building game.

Build magnificent machines from over 300 unique elements. Utilize various kinds of weapons, armor, engines, wheels, and propulsion systems. Take air drag into account since every element has an impact on a vehicle’s handling and its capabilities. Expand upon your vessel’s design to complete a mission or start over from a blank slate. Construct fighters, transporters, tanks, destroyers, or blimps and savor your creative freedom.

Use different kinds of guns and plating to duke it out with hostile vehicles. Revel in the destruction caused by your weapons with fully simulated projectiles. Protect yourself with angled armor which might reflect enemy shots. Be careful not to overexert your engines or else they might catch on fire. Make good use of physics and rain destruction upon your enemies.

Take pleasure in exploring a vast and interesting world filled with adventure. Face danger on the desert, in the mountains, and in the swamp. Launch a full-scale invasion and conquer entire islands. Delve into the world of a single-player campaign and onto an arena filled with enemies. Enjoy limitless freedom in sandbox mode.

Go where combat is the most intense and take part in massive battles, unleashing your vehicle’s full potential. Learn the extent of your creations’ capabilities and face increasing challenges. Figure out your enemies’ battle plan and spot the weaknesses of their vessels. Fight alongside allies or solo.


  • Advanced destruction simulation, vehicles can be cut in half.
  • Projectiles with their own ballistics, penetration, and ricochet mechanics.
  • Simulation of aerodynamics, buoyancy, fires, and flooding.
  • Vehicles constructed from many different materials, paintable armors with various levels of thickness.
  • Vehicles with various ranges of visibility and detection radii.
  • New parts acquired by completing missions.
  • Campaign mode with an interesting plot and lots of missions.
  • Various unique biomes, visited as the campaign progresses.
  • Level progression, ability to unlock new skills and use active powers.
  • Battle mode where you can create custom battles between vehicles of your creation.
  • Creative mode where you can build any vehicle you want.
  • Integrated Steam workshop to share your creativity.


The most important part of any ship is its core block, there can be only one of this type and its destruction will annihilate the whole vehicle. Every block must have a connection to the core. Each element has its own hit points, level of fire resistance, ability to resist impact and explosion. Some of them can also be flooded or lose their lift power. Every destroyed element has an impact on a vessel's combat capabilities - strategic block placement can improve your vehicle’s survivability and efficiency.


Each weapon is a separate object with its own logic and physics systems. Before shooting, a weapon checks if it doesn’t don't hit or collide with its own vehicle. Weapons types include many variants of artillery, missile launchers, machine guns, flamethrowers, torpedo launchers, bombs, depth charges, and crazy close combat weapons. One of the unique weapons is a harpoon that can grab and pull enemies or pull its own vehicle to the ground.


The shape and size of the vehicles' hull affects their air and water drag. Vessels with an angled, aerodynamic hull are faster than those that look like a brick. Some blocks generate buoyancy or lift, center of which should be balanced with the center of mass. Water has realistic wave simulation, there is also wind that can be used by sails.


The game has realistic gun ballistics and armor penetration mechanics; angled surfaces offer better protection from projectiles and can cause them to ricochet. Most blocks can be made using different materials that have different weights and other properties. Enemy vehicles can behave differently, depending on what weapons they have installed and what their goals are.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8, 10
    • Processor: Intel Pentium G4560, AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750ti, AMD Radeon R7 260X
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8, 10
    • Processor: Intel Pentium i5 7600, AMD RYZEN 1600
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1060, AMD Radeon RX 580
    • DirectX: Version 11
    • Storage: 5 GB available space

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