Our vision in developing Starcross Arena is to create a game that provides a sense of lively, yet low-aggression competition. A whimsical, bright, colorful, exciting experience, where the hardest opponent you’ll face is your own timing.
發行日期:
2018 年 11 月 23 日
開發人員:
發行商:
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 6 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「While the ultimate goal is to create a world-class game in terms of art, sound, functionality, and entertainment; we think the game is fun. Right here. Right now. We discussed it at some length and were unable to determine a reason to not make Starcross Arena available during development.

Fans of indie game development may be especially pleased with the current state of Starcross Arena, as there is still much left to be decided. We're very open to community input. For those that choose to join us early, we're extremely grateful. Your early support will propel the continuing development of Starcross Arena at an accelerated rate.

To summarize: Game fun. Support help game grow.」

這款遊戲的搶先體驗時間大約會持續多久?

「Early Access development of Starcross Arena will progress in stages.

Alpha stage will contain the basic art assets and functionality required to establish full production methods, and assess the limitations of the tools at hand. This process is expected at the time of this writing to take several months. This may shift as necessity dictates.

Beta stage will entail the full-scale production of art assets and the refinement and extension of functionality. This would be difficult to estimate a timeframe for at the time of this writing, but we expect it to take 6 months at least.

Final release stage will be the "polish pass" to fix any bugs reported during the beta phase. At that time a digital art book and soundtrack release is slated to accompany the final game release.

That said, "Final release" may be considered a tip-of-the-hat to convention. We have no plan to cease development of Starcross Arena upon release.」

正式版預計會與搶先體驗版有何不同?

「The Final release version of Starcross Arena will contain additional modes of play including Team vs Team play. Significant enhancements to the ships, animations, effects, environments, player options, and more are on the to-do list. We plan to develop the game to take full advantage of Steam's features for your convenience and enjoyment. This means leaderboards, achievements, statistics, trading cards, workshop, Linux, Mac, and more.」

搶先體驗版目前的開發進度如何?

「Current version of Starcross Arena is Alpha 0.1f which we consider to be "proof-of-concept" state. We have a long way to go, and we're getting there happily. Players can host or join online matches for 4, 8, or 16 players. Currently 2 levels are available for play, and hosts can choose between Free-For-All or Elimination matches.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to increase price as we increment stages. The price of Starcross Arena will increase by 25% of the Alpha price when the game enters the Beta phase, and by 50% of the Alpha price when the game enters the Final phase.」

在開發過程中,您打算如何與社群互動?

「Through the use of the Steam Community Hub, we hope to interact with gamers that are interested in what Starcross Arena can become, and we look forward to your feedback, suggestions, and ideas. We love ideas.」
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Starcross Arena gives new and seasoned pilots alike a shot at being the one crowned in glory at the end of the match. It’s a whimsical approach to some classic themes, and a simplified approach to others. The controls can be learned very quickly, and its non-violent tone makes it something players of all ages can enjoy.

Players compete for the highest score in a 3D arena flying customizable spacecraft with a unique pulsed propulsion. Snag tokens for points, and popup items for their effects while you attempt to cross out other players with your trail for more points. Avoid collisions as each "cross out" incurs a score penalty. Only the highest score can win.

系統需求

Windows
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Vista or newer 64bit
    • 處理器: 2Ghz Quad Core
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: Shader Model 4.0 or higher
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 1024 MB 可用空間
    • 音效卡: DirectSound
    建議配備:
    • 需要 64 位元的處理器及作業系統
    最低配備:
    • 作業系統: Ubuntu 18.04
    • 處理器: 2Ghz Quad Core
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: Vulkan Compatible
    • 儲存空間: 1024 MB 可用空間
    建議配備:
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