We Break the Mold of online PvP games. Customize your Avatars, Draft your Abilities and Engage in 6-minute-short, free-for-all Matches in the Afterlife!
All Reviews:
Mixed (36) - 69% of the 36 user reviews for this game are positive.
Release Date:
Nov 16, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because to us an Online PvP game - even if feature complete - is still not ready, until it has enough active Players. We won't charge you while you need Discord to find matches.”

Approximately how long will this game be in Early Access?

“Until our community has enough players to guarantee a solid match-making queue.”

How is the full version planned to differ from the Early Access version?

“The next steps for Lil' Arena (coming months) include Gameplay Balance, Network Optimizations, Anti-Cheat, Juicier Animations, UI and Illustrations for the Lore.”

What is the current state of the Early Access version?

“Currently Lil' Arena has all of its core gameplay, 3 different maps to battle it out, and a Journey system where you progress to level 10 and unlock 20 Abilities and 5 Fighting Styles, while learning about the History of this World.

With our A.I. (bots) you can enjoy a couple of hours of solo play ; or you can jump right in, as our region-based servers are ready for you to play online by arranging matches via Discord.


Will the game be priced differently during and after Early Access?

“Yes, but Not for You, Wandering Soul :)

Lil' Arena will be Free throughout its Early Access phase, and once Fully Released it will follow the model of "Pay Once, Own Everything" for around $20.

Achieve Battle Soul status by playing 5 Online Matches now, and keep the game for Free (including its updates) even after Full Release - because Thank You for supporting us!

So Play the Game, find us on Discord and let's get this party started :D”

How are you planning on involving the Community in your development process?

“We acknowledge a simple fact ; Players and Developers don't exist without each other.

Our Discord Server is where we discuss, play and chat with our Community. At times we share screens, and let you take a peak under the hood. Other times we'll have an open brainstorming session about an ability. Or give you access to preview builds before uploading them publicly.

Let us feel what you feel with Lil' Arena on the Steam Community page - and let's turn this into an awesome Afterlife experience :)”
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Recent updates View all (12)

May 8

[v0.27] Combat Overhaul 2/3 :: Charged-Up Attacks

This week, introducing Charged-Up Attacks. Not quite an ultimate, this ability charges as you hit enemy Souls and does +100% damage per charge (up to a wooping 300%).

Many of you have raised the issue of "auto attacks" and although I still believe adding them would make the combat feel "grindy", the main thing they would add is flow - so two changes were made:

  • Attacks have been reduced in casting time, difficulty, energy cost but also damage - they are mapped to Left Click. They're the closest thing to an auto-attack you will find in the game.
  • Attacks now generate Charges when hitting an opponent. You can have up to three Charges and you can release those with a Charged Up Attack that has a powerful effect with the Right Click.

This essentially creates a core gameplay loop of:
  • Simple Attacks to work an enemy down,
  • Controlling the battle field,
  • Protecting yourself from harm and..
  • Moving to just the right place in order to..
  • Unleashing (or avoid) one of the Charged-Up Attacks I just mentioned.

Would love to hear your comments at our Discord server:

Cheers from the Afterlife,
Tall Guy
0 comments Read more

March 20

[v0.26] Combat Overhaul 1/3 :: Movement, Camera, Action

10 of the 15 Mobility, Control and Protection abilities have been altered significantly, in the first of a series of patches aimed at addressing key community concerns.

One of my favorite designers has always claimed that he doesn't start working on the rest of the game until the core is so solid, that it's an enjoyable experience in and of itself.

This principle, applied to Lil' Arena, meant stripping down the game back to its basics, and questioning every choice made so far; the two camera system, the different input methods, the game's moment-to-moment pacing (which was mostly about Mobility, Control and Protection abilities).

The biggest change is probably switching the input of the Top-Down camera from Point & Click to WASD. This means the two cameras' input blend together better, and there is no longer a significant tactical advantage to playing top-down, as you can't see the entire map.

You should definitely try out the patch for yourselves, but I know some people like to dig in the details, so here's a list of all the changes v0.26 brings:

  • [Divine Justice, Protection (Blinding Light)] :: Silence instead of Stun
  • [Deadly Force, Mobility (Marauder's Leap)] :: Silence instead of Root (charge and interrupt!)
  • [Deadly Force, Control (Forced Awakening)] :: Cast Time from 1s to 1.5s
  • [High Voltage, Control (Thunder Storm)] :: Added Delay (1s) from the moment the cloud appears to when lightning strikes
  • [High Voltage, Protection (Lightning Reflexes)] :: Added 50% damage reduction, reduced duration
  • [Burning Shadows, Mobility (Shadow Step)] :: Now passes through others
  • [Burning Shadows, Control (Ring of Fire)] :: The ring no longer stays in place, but instead is always around you
  • [Burning Shadows, Protection (Night's Veil)] :: Now passes through small objects, reduced duration (4 sec) increased cooldown (8 seconds)
  • [Nature, Mobility (Recall)] :: Now automatically returns to your mark after 3 seconds

Additionally, all the long range abilities (10-15m) have had their ranges reduced to (8-12m), because there was a big gap between them and mid-ranged abilities (3-7m).

As always let us know what you think by leaving a comment.

Cheers from the Afterlife,
Tall Guy
0 comments Read more
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Report bugs and leave feedback for this game on the discussion boards


“Lil' Arena is an indie game, from Greek developers, who decided to give the world a multiplayer without the usual chores associated with the genre. [Translated]”
IGN Greece

“The character abilities are plenty, the story interesting and so 2-8 players can fill their time with a fulfuling battle, regardless of how busy their day-to-day life is. [Translated]”
Games Life


Lil' Crew Note :: We HIGHLY RECOMMEND to find us on our Discord channel @LilArenaGame, to Arrange PvP matches for Multiplayer, since current volume of players does not ensure 24/7 Online Gameplay.


Featured DLC

Happy to share with you the Lore behind Lil' Arena, the documentation of how it came to be, and a couple of stories that have been collaboratively told through the years


About This Game

Life has chained you with Heavy Obligations, and Commitments that invited themselves into your already busy Schedule.

“Want to relive those endless nights, where you played PvP games with your friends till your fingers were sore?”

Lil' Arena preserves the vibe of its PvP predecessors, while respecting the time you (don’t) have, through 6 minute action-packed matches.

Key Features

Be your Own Hero.
Customize your Avatar's looks, and separately Draft your 4 Abilities.

Learn as you Go.
Unlock Skills and Features as you Level Up, without endless grinding.

Don't let us keep you tied up.
Be in and out of this Fast-Paced Arena in under 6 minutes.

Train. Combine. Adapt.
Master just 20 Abilities and 5 Fighting Styles, and enjoy over 3,000 gameplay options.

..Ok, But What am I Doing??
Free For All Matches in a Variety of Arenas & 2 Cameras to choose from, 3rd Person or MOBA.

You've 'fought for glory' before. Now, allow Goddess Nimelle to Reincarnate you, and Discover the rich Fantasy Universe that awaits you!

Ready to Reincarnate?

Be part of the Afterlife in Two Steps

1. Play the Game
2. Find Matches in Discord (@LilArenaGame)
+. Leave an honest Review - good or bad

Link to Discord :: https://lil-arena.com/discord/?referee-id=stm-desc

We want you aboard, and we want to offer you a game you'd love to play :)

System Requirements

    • Processor: 2.5 GHz CPU, 2 Cores / Intel(R) Core 4th Gen / AMD FX 6th Gen
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 700 (Desktop / 800M (Laptop) /AMD Radeon R7
    • Network: Broadband Internet connection
    • Storage: 707 MB available space
    • Sound Card: On Board
    • Additional Notes: Anything above these specs should run the game at 30+ fps. SSD recommended.
    • OS: WINDOWS XP or Higher
    • Processor: 2.5 GHz CPU, 4 Cores Intel(R) Core i7 4th Gen / AMD Ryzen 3
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 900 series / AMD Radeon R9 / RX
    • Network: Broadband Internet connection
    • Storage: 707 MB available space
    • Sound Card: On Board
    • Additional Notes: Anything above these specs should run the game at 60 fps. SSD recommended.

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