A post-apocalyptic action role-playing game where cosmic horrors crave humanity, but meet punks with shotguns. Explore a handcrafted story campaign and open world. Craft flesh items, talk to monsters, journey, customize, shoot, hack and slash, use stealth. Your choice.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Death Trash has already been in development for more than four years by a single developer. The game has, like other role-playing games, a certain complexity and interconnected systems and would benefit a lot from player feedback. Therefore we would like to include the community in improving this game.”

Approximately how long will this game be in Early Access?

“We're planning to keep Death Trash in Early Access for about a year. But if it takes longer than that to make a game we're happy with, we'll take more time.”

How is the full version planned to differ from the Early Access version?

“The final game will feature a semi open world with a handcrafted story campaign. Early Access will start with only the first "chapter" of that, then gradually add more story parts and locations, and keep the final part of the story for the official release. The story of the Early Access version will end at an interesting point, but don't feel complete yet. The Early Access version will miss a lot of the final locations, quests, non-player characters, enemies, items, player abilities etc. These will be added gradually over time.
Base gameplay features like combat, stealth, multiple choice dialogue and crafting are implemented already, but we'll continue finetuning them, adding more gameplay options and improve their integration with the character stats system.
We plan to continue working on the game after the official release, fixing bugs and improving usability.”

What is the current state of the Early Access version?

“Although a lot of gameplay systems are implemented already, the story campaign is not fully included yet and the playable locations and quests only amount to a few hours of playtime. The existing systems might also have bugs, lack options and progression.
The game features replayability through story and gameplay choices, but if "hours of gameplay" is an important metric to you, you should wait until this game is finished.
The splitscreen co-op is implemented in the Early Access version as a very basic variant and needs a lot of more feedback and design iterations.”

Will the game be priced differently during and after Early Access?

“We plan to price the game a bit higher once when leaving Early Access.”

How are you planning on involving the Community in your development process?

“We are planning to improve all systems of the game through player feedback. These include ranged and melee combat, stealth, character builds through stats and abilities, crafting and more. We're open to story, quest and NPC suggestions too, but will naturally keep tighter control on that to keep a consistent tone.
Players will be able to tell us any kind of feedback and ideas through the Steam Forums, the official Death Trash Discord, Twitter and Facebook. There's also a simple bug reporting tool in the game itself.”
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Planned Release Date: 2020

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About This Game

A post-apocalyptic world where cosmic horrors crave humanity but meet punks with shotguns. Influenced by cyberpunk, post-apocalyptic classics, science fiction, horror and dark fantasy.


Death Trash is a semi open world singleplayer role-playing game with handcrafted levels, a grotesque story campaign and optional splitscreen co-op.

The game features realtime gameplay with ranged and melee combat, stealth, multiple choice dialogue, an inventory full of items and Fleshworms, a crafting system and social skills like pickpocketing and puking.

Travel through the gritty post-apocalyptic wasteland by world map and explore hand-painted organic locations. Meet exciting characters: Talk to the Fleshkraken, visit the Puke Bar or pickpocket stuff from that old naked guy.

Customize your own character through stats and making choices. Experience the story and discover side quests. Fight against machines and larger-than-life monsters - or become their friend.

The game contains many features supporting player freedom:
- manual save games
- dialogue can be left anytime
- kill everyone or...
- hardly kill anyone!

Singleplayer / Multiplayer

The main feature of Death Trash is the immersive singleplayer campaign.

But the game contains an optional splitscreen co-op mode:
- Second player can drop in and drop out anytime during the campaign
- Second player has their own character, stats, inventory etc. but shared quest progress
- Both players are restricted to the same location, but can explore that separately
- Both players can talk to NPCs separately
- Movement on the world map is shared

Please understand that we have, at this point, no resources to also add networking code to the game.


Humans traveled to the stars and some of them settled on the planet Nexus with its ancient secrets of stone and flesh. The machines were installed as protectors, but they were corrupted and brought terror.

You are a raider among the ruins of the past.
But fate might lead you to the Bleeding Head Oracle, the Evergrowing Heart and towards a war with the machines, giving you the power to mend or destroy.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 SP1
    • Processor: Intel Core i5 or equivalent
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Graphics: NVIDIA GeForce GTX 670
    • OS: macOS 10.12
    • Processor: Intel Core i5 or equivalent
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 2 GB available space
    • Graphics: NVIDIA GeForce GTX 670
    • OS: Ubuntu 16.04 64-bit or SteamOS
    • Processor: Intel Core i5 or equivalent
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 2 GB available space
    • Graphics: NVIDIA GeForce GTX 670

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