Wrench is a highly detailed race car mechanic simulator that tasks you with maintaining your team's race cars. Wrench is fully playable as a traditional PC game or as a VR game on Oculus Rift and HTC Vive.
Recent Reviews:
Mostly Positive (11) - 72% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (139) - 84% of the 139 user reviews for this game are positive.
Release Date:
Dec 19, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are choosing early access to involve the community in developing Wrench. Early access will also help us better understand our audience and adjust Wrench's content and game mechanics to fit the players.”

Approximately how long will this game be in Early Access?

“We expect early access to last six to eight months.”

How is the full version planned to differ from the Early Access version?

“The early access phase will be used to tune user experience and expand the available content. The full version will feature more content, more sub systems of the car will be serviceable, and the library of aftermarket content will be much larger. Players can also expect more interaction polish as Wrench progresses from early access to full release. The full release will mark the baseline for the game where we feel there is enough content for the game to stand on it's own. Post release, expect continuous updates with more content.”

What is the current state of the Early Access version?

“The core features and main gameplay loop are in place. The Bauer Catfish and Exomotive Exocet are nearly completed with fully serviceable Engine, suspension, and braking systems.”

Will the game be priced differently during and after Early Access?

“Wrench will be discounted during Early Access.”

How are you planning on involving the Community in your development process?

“The community will drive the direction of UX changes, prioritize development order for new functionality, and help drive decisions about what new content we build.”
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Recent updates View all (9)

March 3

Update: Build 62

Build 62:
This update is focused around the new helper bot. The helper bot expands on the delegate and fix it for me functionality in the previous builds and also adds a few new functions. Unlike before, delegated tasks or automated repairs are not instant, the bot will come out of hibernation and do the work in front of you. Bot speed can be controlled in a new Helper Bot app.

Reworked the car details and inspect apps. The car details page now allows you to mark for delegated repair, mark for inspection, highlight the part on the car, or go straight to the inspection app page for that part.

Enable texture streaming along with new options to reduce video memory usage.

Improved reflection quality on car panels.

Shop ambient light is now slightly brighter

Many part assembly rule tweaks

Added the ability to purchase parts in sets. Example: You can now purchase valve springs in sets of 16 instead of singles.

Desktop mode: Fixed a bug with tool hotkeys that causes odd behavior where tools would face away from the screen and become non functional.

Desktop Mode: Added the ability to pick up multiple small parts and carry them in a virtual pocket. Parts with a radius less than 5cm can be picked up with this feature
z: Store/Unstore part
hold z + MWheel: Cycle stored parts
hold z + MClick: Store target

Added the ability to hold multiple small parts in a clump. Parts with a radius less than 5cm can be picked up with this feature.

Hold the trigger to activate a tractor beam that sucks up small parts. While holding the trigger, use the grip button to drop the ball of parts. If the tractor beam is held long enough, the beam turns red and the small parts will be launched on drop.

2 comments Read more

January 29

Build 60

This update is focused on improving the user experience for new players. New games start with UI guidance and players can access assembly tutorials to help them work through parts in the game. We also added work surfaces to the game in the form of resizable shop carts and a workbench. Lastly, players have some new help in the inspect app and can be shown part install locations and part removal dependencies. These are on a 60 second cooldown timer for gameplay balance.

Change list:

  • Added introduction tutorial to guide new players through the UI.

  • Added assembly tutorials for the player to launch through a new tutorials app. The first tutorial has players build a workbench. Future tutorials take place on the workbench.

  • Added resizable shop carts. These can be wheeled around the shop to make organizing and transporting multiple parts more manageable. Shop carts have a field of persistent gravity above them, even when gravity is turned off.

  • Changed the way uninstalled parts are saved and handled. Parts not installed on the car now persist in the shop when switching or unloading cars.

  • Increased range of part scanning tool

  • Tweaked desktop mode object pickups. Held objects now move out of the screen center based on their radius. This prevents large objects from blocking your view.

  • Added engine building tutorials

  • Added fastener and tool tutorial

  • Added two new buttons to the inspect app: "Show Install Locations" and "Show Uninstall Dependencies" These features both have a 60 second cooldown before they can be used again.

  • Fixed indirect light leaks near the edges of the garage

  • VR: Made ratchet to fastener attachment slightly less picky.

  • Desktop: Added support for alternative aspect ratios. Ultrawide aspect ratio players can now see the whole tablet.

  • Fixed a bug that prevented fluids from being delegated tasks.

  • Changed install rules for timing belt and lower timing parts. The previous assembly order was modified to make the demo flow more logical. It now reflect real life (pulley boss blocks timing belt removal/install and slides over crank nose with woodruff key installed).
    Fixed a bug where low engine oil was reporting as low transmission oil

  • Added checks to prevent parts spawner and shop carts from being pushed through the walls.

  • VR: Changed the behavior of tablet pickups. When grabbing the tablet from a distance greater than 12cm the tablet will snap into the hand facing the player.

  • Fixed a bug causing transmission oil to report low.
2 comments Read more
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About This Game

Wrench is a highly detailed race car mechanic simulator that tasks you with maintaining your team's race cars.

In this early access release you will:
  • Start as at the bottom as a junior level assistant handling fluid and tire changes
  • Earn XP and gain mechanic levels based on each component of the car you service and the car's race results.
  • Mechanic level ups grow your role on the team and make you responsible for a larger portion of each car's mechanical systems.
  • Service a growing library of parts and assemblies in detail including: Engine bottom end, Cylinder head, Front and rear suspension, and the braking systems.
  • Delegate repair work to mechanics on the team who are junior to you.
  • Diagnose mechanical issues with a variety of tools including the part logbook and driver symptom reports.

Wrench has a traditional desktop mouse/keyboard play mode in addition to a VR mode for Oculus Rift and HTC Vive (WMR headsets experimental support). Players can switch between play modes on the same save file.

Find our discord server and development roadmap in the community hub to help guide development.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Intel i3-6100
    • Memory: 4 GB RAM
    • Graphics: GTX 1060
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: *Non VR play mode can run on lower spec machines (Quad core Intel and GTX 560)
    • Requires a 64-bit processor and operating system
    • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Intel i5-4590
    • Memory: 8 GB RAM
    • Graphics: GTX 1070
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: *Non VR play mode can run on lower spec machines (Quad core Intel and GTX 660)

What Curators Say

13 Curators have reviewed this product. Click here to see them.

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