This card game combines elements of roguelike and deckbuilding. During the game, you shall strive ahead, gathering cards to build a unique deck and use it to defeat the enemies getting in your way. You will have to choose between escaping or try to defeat Death, who is relentlessly pursuing you.
Recent Reviews:
Mostly Positive (39) - 74% of the 39 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (108) - 77% of the 108 user reviews for this game are positive.
Release Date:
Sep 25, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The setting of "card = life" in the game is a brand-new attempt. The setting of the three camps and the final boss that can be tried to defeat at any time will also have influence on the balance. We hope to use the experience of Early Access to collect players' opinions and constantly improve the game. We believe that only by actively communicating with players and constantly improving can we create excellent works.”

Approximately how long will this game be in Early Access?

“The game will be in Early Access for around 4-6 months.”

How is the full version planned to differ from the Early Access version?

“The full version will have better balance and more content, including the other two characters in the Monster Challenge mode. We will try to add interesting game modes. And we will continue to adjust the balance according to the opinions of the players, there will be a variety of card combinations, more options.”

What is the current state of the Early Access version?

“At present, Blood Card already has a complete game flow with great replayability. There are more than 170 cards, more than 40 monsters, 10 Boss, more than 30 events, more than 70 random battles, , a monster challenge mode, more than 30 achievements.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Interacting with players is the main goal of the Early Access. We want to gather more ideas to enrich the game and meet the needs of the players.
Members of the community forum can put forward their own designs and become new cards and new events in the game. We believe that brainstorming can help enrich the content of games. Of course, we will also screen the players' opinions so as to ensure the interest and balance of the game.
Active community involvement helps identify problems that are hard to find, and we will adjust them to the feedback of the players to ensure that the game is moving in a more interesting direction. We will really listen the community feedback and plan to update the game every two weeks.”
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Recent updates View all (21)

January 17

Weekly update 16: Challenge Character & Optimization


New challenge character: Scientist.
Trading with the scientist on the second floor to unlock the challenge character.

Optimization:
The experience of operating cards is optimized.

Balance Adjustment:
Poison Mage:Destroy 6 cards in your draw pile and shuffle 6 Curse cards into your draw pile. -> Destroy 4cards in your draw pile and shuffle 4 Curse cards into your draw pile.
Snake Charmer:Deal 6 damage twice at the time of death. -> Deal 4 damage twice at the time of death.
Pharmacist:HP 60 -> 48
Scorpian Guardian:Gain 8 block -> Gain 4 block

Bugs:
Fixed a bug where music was reset after minimizing the game.
Fixed a bug in English display.
Fixed a bug where Blood Guard could not be used in Unable to Attack state.
Fixed a bug where Bloodwitch could sacrifice cards when choosing cards..
3 comments Read more

January 10

Weekly Update 15: Optimization. Balance Adjustment. New Cards

Two new cards were added.


Balance Adjustment:
Bloodwitch add 1 feature: After using a card, it enters your draw pile.
Adjust the Bloodwitch initial deck.

Bugs and optimization:
Optimize the lags problem in the game.
Accelerated the speed of Reckless Action.
Fixed a bug where Chicken increased the enemy's life.
2 comments Read more
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About This Game

This card game combines elements of roguelike and deckbuilding. During the game, you shall strive ahead, gathering cards to build a unique deck and use it to defeat the enemies getting in your way. You will have to choose between escaping or try to defeat Death, who is relentlessly pursuing you.

Game features
● Unique playing rules
In this game, your life value is equal to the number of cards in your draw pile. When you get hurt for one damage, you have to discard one card. If you have no cards left, the game is over.
● Three distinct zones
The final boss keeps chasing after you, and you can try to beat it at any time you want. Maybe you can get help from your monstrous enemies.
● Flexible progression
The game sets up different encounters and events: monsters, Elites, stores, etc. You get to decide when you want to encounter them - if at all.
● Infinite possibilities
There is no class restricting which card is available and which is not. Once unlocked, a card can appear at any time. A variety of magic combos and unknown dark arts is waiting for you to be discovered and exploited!
● More than 200 cards are available, with over 30 events. 10 bosses and 40 different kind of monsters allows for more than one hundred random battles.
● A formidable and interesting Monster Challenge mode.
● Randomly generated card rewards and monster encounters.


Unique pixel style:


Thank you for your attention and support!

Mature Content Description

The developers describe the content like this:

Mild Cartoon Violence
Mild Blood and Gore

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/7/8/10
    • Processor: 1.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512 MB of memory
    • Storage: 300 MB available space
    • Sound Card: Any
    Minimum:
    • OS: OS X 10.6.6 or later
    • Processor: 1.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512 MB of memory
    • Storage: 800 MB available space
    • Sound Card: Any

What Curators Say

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