Project Cybertronic is a zero gravity video game as a massive online battle arena.
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Release Date:
Jul 4, 2019
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Project Cybertronic is now available as early-access because we want players looking for this rare zero gravity battle arena genre to give them the opportunity to improve the quality of the game by accepting and using their feedback and support.”

Approximately how long will this game be in Early Access?

“How long Project Cybertronic will still be in Early-Access, is difficult to say because of the fact that it is currently no-budget production, its a one man project and there are some friends who develop with me only irregularly. The game will keep the early access status until the gameplay and the network function run satisfactorily and important graphic design elements have been adapted. Probably a full qualitative full version could be published in 2 years.”

How is the full version planned to differ from the Early Access version?

“The Early-Access version is an first prototype to receive feedback and support. A new basic version is currently being developed on which the "new" Cybertronic Game will be built. As soon as the new basic version has been put through its paces, mainly only qualitative graphic elements will be added. After this it could leave the Early Access status.

Because there are hardly any comparable games like Project Cybertronic, I attach great importance to the development of a simple character handling and the player during the 360 ​​degree movement can orient themselves easier. To know if the motion sickness problem has been resolved well enough, we need to ask the community for their feedback.

Project Cybertronic should be a pure multiplayer game for the first, with online and LAN network function. In game development, a guideline says that when you're ready to have a single player game, it takes once again so much to turn it into a multiplayer game. At the moment, the Early-Access version can only be played optimally in the LAN, and we want to do the same for the internet modes.

There are already concepts for more weapons, new character designs, additional battle arenas, spaceships and vehicle. It opens up so many ideas and possibilities, but for that we first need the optimal basis.”

What is the current state of the Early Access version?

The current version includes these playable features:
- A tutorial.
- The Battleship Wreck arena with inner and outer level design as Last Man Standing.
- 2 Characters in male and female form with working Jetpack, Stabilizers and Gravity Boots.
- One full automatic Lasergun.
- 4 collectible special ability items from flying robots.
- Sound FX and Soundtrack.
- Hosting over Internet or LAN with server lists.

We have noticed some bugs:
- Not possible to leave the tutorial via button.
- Character elimination animation sometimes does not appear.
- Some unmatched UI elements on the screen.
- Missing sound effects in female character.
- Character Speed Boost sound effect sometimes does not appear.
- Unstable behavior in more than 3 Internet players.

If you have questions, feedback or want to report a bug, please send us an email to info@cybertronic.red”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“The community feedback on Project Cybertronic is important to us and will shape the evolution of the game. Thats because we will take note of your rating and comments or an email to info@cybertronic.red
If you want to follow the project, stay tuned on Facebook, Twitter, IndieDB or Unity Connect.
In the future, additional channels could be created to bring developers and players closer together. Together we can do it!”
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About This Game

Hello, welcome to Project Cybertronic.


Project Cybertronic is a zero gravity video game as a massive online battle arena. Fly in space with your jetpack and use all sorts of surfaces to walk on with magnetic boots, using flashy maneuvers to capture the surprise moment to use your opponents or trickle out their attacks. Infiltrate gigantic battleships and stations from within and find their weaknesses. Use tactical Items in the right moment to give you an advantage. Join the Earth Alliance and learn fighting in weightlessness to become the best in a Last Man Standing Arena. Play with your friends privately or public via Internet or Local Network.

From its roots as a passion project, we have begun gathering a team to turn it into something far more. But we need your help to make Cybertronic next years game of choice for enthusiastic gamers. It is highly motivating that people like you are interested in us and that gives us the power to realize Cybertronic.

Note:

This current game version is from a no-budget project development. We currently do not have a running online server, but you can create your own and wait until a player enters your match. For the Match Making we use a free Unity Unet account in which 1-3 Players can play without abort. If there are more players in a match, a connection lost could be happen till playing. You will be suddenly return to the main menu. For more players we recommend to make a manuel connection. If you have problems entering a game, restart the application completely and navigate directly to the desired game mode (without detours).

Nevertheless, we wish you a lot of fun and hope for your support to make Cybertronic to a complete game.

If you have any questions, please contact us at info@cybertronic.red

System Requirements

    Minimum:
    • OS *: Windows 7 SP1+
    • Processor: Quad core intel / AMD Core2 Quad
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 / NVidia GTX
    • DirectX: Version 9.0
    • Storage: 800 MB available space
    • Additional Notes: These proposed system requirements have not yet been tested and are only estimated.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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