RIP is an all-out war simulation on the ground, in the air or at sea. With 4 different Soldier classes and there specific weapons in many different scenario maps from the middle eastern desert to a well-isolated bunker construction, you can fight as your heart desires and let the enemy bleed out in the dust.
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Release Date:
26 October 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to produce the best possible gaming experience for our players. Therefore, we put this game out on early access so that we could give you a first-hand look at our game and have you be a part of the experience. Our mission is to take your input from RIP and tailor it to our player base's needs, for your maximum possible enjoyment.”

Approximately how long will this game be in Early Access?

“We estimate that RIP will be 6 months to a year in Early Access.”

How is the full version planned to differ from the Early Access version?

“We plan to follow a development schedule, where we will update this game with new features and bugfixes each month until release. Features we are planning to include as the game develops are as follows:

- More Weapons
- More Tanks and armored vehicles
- More Aircrafts and Boats.
- Additonal Special Equipment like Drones.
- More Maps
- Customizable Vehicles
- Customizable Weapons
- Map Editor
- Increased Player maximum per match
- Different Match modes.”

What is the current state of the Early Access version?

““The current early access build for player features core gameplay mechanics, including:
- a Dynamic day-night System (Longer Day cycle in compare to the night)
- different Soldier classes (Assault, Engineer, Medic, Sniper) types (more available during Early Access development)
- Weapons Assault Rifle, Sniper, Shotgun, Knife (over 100 textured weapons will be available during Early Access development)
-Land vehicles Tanks and BMPs (Air and Sea vehicles will be available during Early Access development)
- Capture the Flag Mode (CTF)
- King of the Hill Mode (AAF)
- Team Death Match (TDM)
- Integrated NPC AI as friend or foe
- Voice chat (Push to Talk available with P)
- Air modules and Sea modules will be activated and expanded during Early Access development and are not available at start !!!”

Will the game be priced differently during and after Early Access?

“This game is module based meaning when additional modules become live the price of the product will increase during Early Access development.”

How are you planning on involving the Community in your development process?

“We put this game out on early access so that we could bring you a part of the experience while we develop and produce this game. We encourage all players to actively participate in the forums and discussions here on steam.”
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Recent updates View all (1)

September 29

3 Tier Module Release Roadmap and Pricing!!!

Hello all,

with RIP releasing on 26th of October 2018 as Early Access on Steam,

we wanted to mention our roadmap and release process for such an ambitious project. We want to make it right and at a pace that we can bring up patches, new content and address bug reports and other issues properly.

With this in mind and as a thank you for the early supporters, we have decided
to bring the game out in 3 tier modules during the Early Access development each of them aimed with a 2-4 months gap until it's being unlocked and playable.

Module 1: Ground Forces module Early Access starting price of $9,99 USD

Will be the ground forces module that entitles the following.
- 4 different soldier classes (Assault, Medic,...)
- 4 different maps
- Ground vehicles like Tanks, BMP's, Jeeps, Cars, Buggies.
- 4 different play modes CTF, FFA, TDM, CP.
- AI Bots Soldiers fighting on both sides.
- 20 Max Player per Match
- Full Gamepad control support in Match (settings need to be adjusted the first time!)
- User login of a score, kills, playtime.
- User problem and cheater reporting tool.
- The ranking system that will unlock weapons depending on level.
- Starting out with default Assault Rifle, Sniper, Shotgun, Pistol, Knife, and Grenades at level 1.
- Ability to support others by throwing medkits and ammo kits in multiplayer.
- Kill zone restriction marking the end of a map.

This is already in the game and will be worked on and polished during the
Module 1 patch roadmap that should last for 2 months with weekly/bi-weekly updates!

Module 2: Air Forces module Early Access price increase to $19,99 USD
after 2 to 4 Months in Early Access

Will be the Air support forces module that entitles the following.
- Different types of Aircraft like the F16, F15, SU27, Mig 29
- Different types of Helicopters like the Apache, Blackhawk, Mi-29, Ka-57
- Airfield bases around the open world maps
- Increased map sizes up to 100km2 or more
- Aircraft carriers with interior
- Additional maps for dogfights only modes
- Additional maps for our All out War modes

Module 3: Sea Forces module Early Access price increase to $29,99 USD
after 4 Months in Early Access.

Will be the Sea support forces module that entitles the following.
-Different types of controllable Boats from Patrol Boat to Destroyer
with multiseat functionality (Driver, Gunners)
-Different types of controllable Aircraft carriers
with multiseat functionality(Driver, Gunners)
-Different types of U-Boots
with multiseat functionality(Driver, Torpedo launcher, Gunners)
-Vehicle transport boats
with multiseat functionality(Driver, Gunner)

All Modules will have bi-weekly updates that include additional weapons, attachments for weapons, skins for weapons, additional maps,
play mode improvements.

R.I.P. is a very complex game that will need this long Early Access development time to truly shine.
We hope you can support us in this process and come along for the ride.


Inverted Souls Team

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About This Game

RIP is an all-out war simulation on the ground, in the air or at sea. With 4 different Soldier classes and there specific weapons, you can fight as your heart desires and let the enemy bleed out in the dust. Show no mercy after all only the winners write the history books. In the not too far future, the masses to go to war in competition scenarios in different locked of regions all over the world, where the best of the best matchup. With the goal to help reduce climate change by reducing the population. In this game the nations that rank the highest in winning the war match scores are allowed to have the highest populations and use the most resources for their country, others have to reduce all accommodations to their fellow citizen and with that trigger the natural weed out selection process of their nation through starvation and death. No bombed cities and no civilian casualties during the wargames and only honorable deaths after that, what a wonderful time to be alive. Now, where's my gun?

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 64 bit +
    • Processor: i3 Dual Core 2.1 ghz
    • Memory: 8 MB RAM
    • Graphics: Nvida GTX 660
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Requires a 64-bit processor and operating system
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