A completely new style real-time card battle "Overdungeon" Overdungeon combines rogue-like, tower defense and card games. More than 100 cards are Attack, Animal, Building, Spell, Trap, etc..Build your creative and crazy deck!
Recent Reviews:
Very Positive (79) - 81% of the 79 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (572) - 87% of the 572 user reviews for this game are positive.
Release Date:
Nov 20, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We'd like Overdungeon to be easy to access, and involve and know community feedback as the game progress.
Additionally we have to adjust card and relic balances by community feedback and we'd like to know incredible methods that we weren't aware of.”

Approximately how long will this game be in Early Access?

“We aren't sure how long it will take but at least more than 1 year since we will add new characters and dungeons. We have to adjust game balance with whole parameters and we'd like to provide highest quality of new-style card game for community.”

How is the full version planned to differ from the Early Access version?

Description of the full version

In the full version, the following functions are implemented in addition to the expansion of contents.
  • Achievement
  • Coop mode
  • Daily Challenge (Within 2018/12)
  • Ascension (15 difficulty levels)
  • Card pack function (New pack every month)

In addition, more characters, more cards, relics, more dungeons, and more events will be implemented.
Of course, game balance, graphics, performance, user experience is also refined.

December update schedule


@ Card / relic list!
Cards and relics can be seen in the list on the home screen. With deep knowledge of cards and relics, explorer dungeon.

@ TIPS / Techniques!
Overdungeon is a fun game like a festival, but there are some rules that you can enjoy more if you know in advance. For beginners / advanced users, we will prepare TIPS and technique summarized.

@ Daily Challenge!
Every day you can enjoy Overdungeon with a combination of completely different conditions. Use cards like shuriken with flashy conditions, break through difficult conditions with wisdom and courage.

@ Card Pack every month!
Card Pack will be implemented! Like the board game Dominion, the environment changes every time a pack is released. New packs will be released once a month. The new pack contains 20 new cards and some relics.

@ New characters will be added!
In December, one new character is planned to be installed. There are rumors that he is familiar with "Traps" · · ·

@ Ascension is implemented.
15 levels of difficulty are implemented. Challenge more difficult dungeon!”

What is the current state of the Early Access version?

Implemented content

  • 80+ cards
  • 20+ units
  • 50+ relics
  • 20+ events
  • 1 dungeon (including 3 stages)
  • 1 character


[h 2] Development results in November 2018 [/h2]
  • 55 Card balance adjustment
  • 8 new relics
  • 8 Relic balance adjustment
  • 23 times Enemy's balance adjustment
  • 31 bugfixes
  • 51 Improvement

Major change in November 2018

@ new function
  • Shop Card Removal Service

@ Difficulty adjustment
  • New card rarity added
  • Relic rarity implemented

@ UI improvements
  • easy-to-understand target system
  • Full screen implementation, additional resolution
  • Implementing the result screen

@ Setting / function
  • Save & load

Will the game be priced differently during and after Early Access?

“The full version will contain more the amount of content. so the price will be increased.”

How are you planning on involving the Community in your development process?

“The community is really important for us since it is essential for creating great game. A lot of users who have diversity of perspectives belong to our community. We announce any planned features and will get feedback from community to improve Overdungeon.”
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Buy Overdungeon

Buy Overdungeon - Game + Soundtrack Bundle

Includes 2 items: Overdungeon, Overdungeon - Soundtrack

 

Recent updates View all (102)

February 20

Patch No.99 Daily Update v1.1.73 (Consecutive 91 days! Guinness Challenge!)

Thank you for coming to read today too!

Yesterday I wrote that Star of Extinction will fall "20 times" after upgrading.
The correct number of stars is "18" as it is in the game!

B bug fix
★ Fixed a bug that old relic did not appear in Deadly.
★ Fixed a bug that Mortar built by relic shot once at the beginning of the combat.
★ Fixed the Barrier bug. The bug that Mortar didn't work correctly was related to this. Now it's fixed.
★ Fixed a bug that started with the daily dungeon relics when you canceled Daily Challenge and headed to another dungeon.

Thank you for reporting!

Balance adjustment
★ Change the rarity of the Execution Button to common.

★ The following adjustments were made for ""Easy Mode"".
- We deleted the rule that relic can be obtained in normal battles. It was way too easier than we expected.
· Changed one of the relics at the beginning of the adventure. Let you enjoy drawing additional cards!

★ The effect of "Unstable" has been changed as follows.
"Exhausted at the end of your turn. If you play this card once, Unstable will be removed."

★ Deleted Unstable from Loaded Dice. It exceeded the limit that player could conscious. "Unstable" should only be given by the effect of special cards and other relics.

UI / UX change
★ The effect of changing the number of traps set is now correctly shown in the text of the trap card.
★ The description of "Anywhere" is displayed only in ""Animal"" and "Building". We decided to exclude "Attack" and "Spell" because there is no placement restriction.


■ Introduction of current development ■
★ New effect for some cards!
★ New character!
★ Season Dungeon Levels!

Over!
1 comments Read more

February 19

Patch No.98 Daily Update v1.1.71 (Consecutive 90 days! Guinness Challenge!)

Thank you for visiting us again!

Today's update brings you the new feature! You can sell the cards in your deck at the shop now!
"If I had 10 more Gold... I could buy that relic..." Sell your card to earn Gold! "I don't care about those Loots right now" then sell them to earn Gold!
Note: You can't sell Curse and the cards in the initial deck. Please use the Card Removal Service.

We've been telling you we were working on the effect of Electrical Discharge for a long time. We finally decided the place and the day we'd announce it!
Place: HERE
Date: TODAY
We improved other cards effects too! Enjoy it!

Card Adjustment
★ Star of Extinction
• Exhaust is removed. You will be able to see meteor showers again and again now.
• Damage is changed: 20/40 to 20/20
• Number of stars is changed: 13/13 to 13/20
• Visual effects are improved.
We buffed the number of stars rather than damage to Star of Extinction should be proud to be a Legendary Card now.
★ Innovative Blueprint
• This increases the number of Trap now.
★ Carnot Cycle
• Execution Button is now affected by Carnot Cycle.

Visual Improvement
★ Electrical Discharge
• Every single building of yours shoots the lightning towards an enemy leader! What a guy!
★ Star of Extinction
• The world faces the end, the star and the Earth collide.
★ Amplifire
• The larger its range is, the larger its fireball becomes. Scorching!
★ Monopole
• Visually enhanced Monopole! Take this! Infinite Beeeeeeeeeeeam!

New Content
★ You can sell your card at the Shop now! You can't remove and sell your cards at once. Choose it wisely!

UI / UX Change
★ The icon of Carnot Cycle is improved. You can see it clearly now.

■ Introduction of current development ■
★ New effect for some cards!
★ New character!
★ Season Dungeon Levels!
★ Beginner mode of Deep Forest Dungeon!

Over!

[Trasnlated by Hawkward]
5 comments Read more
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About This Game



A completely new style real-time card battle "Overdungeon"

We created a new style action card game that combines rogue-like, tower defense and card games. This is "Overdungeon".

Break enemies by making a deck with a combination of cards. Trick deadly card combo and summon massive unique animals!

■ Dynamic Deck Building

Choose the best card from the hundreds of cards to suit your situation!
There are many cards with unique features such as animals, buildings, spells, traps, and so on.
Depending on the combination, there may be times when you can make a deck with unexpected destructive power.

■ Destroy the Enemy's tower With Massive Units

In this game you can summon animals that attacks enemy towers like Crash Royal. Some buildings with crazy powerful effects that will change battle scenes completely.

■ Everchanging Map

Overdungeon is roguelike, of course! The map changes every time you play, you can freely select dangerous elite monsters, treasure box areas as your circumstances match your deck situation. In more than 50 types of events, we don't even know what will happen!

■ Unique Relics

More than 50 types of relics color your gaming experience. In addition to the diversity of the cards, the randomly available relics increase the possibilities of your play style indefinitely!

By understanding the nature of the unit well and growing "deck", the enemies with tremendous strength will be able to break through easily by easily.
Enjoy deep strategy and exactly good randomness, and discover your-style in Overdungeon!

■ Patch & Development

The patch is released every Friday. (It may be released twice a week.)
Also, once a month , New pack (including more than 20 cards) will be released!

■ Active development team

Development team loves Overdungeon!
Until the release of the production version, we continue to develop day by day.
Enjoy Overdungeon that changes everyday!

■ Future Contents

These functions will be implemented.

- Achievement
- ✓ Save and Load => Implemented
- ✓ Card removal service in shop and event => Implemented
- Coop Mode
- Daily Challenge (Under development. Will be released within 2018/12)
- Ladder (has 20 level to be more difficult each level) (Under development. Will be released within 2018/12)

■ Languages

  • ✓ English
  • ✓ Japanese
  • ✓ Chinese (Simplified)
  • (Soon) Russian
  • (Soon) Korea
  • Spanish (Spain)
  • German
  • Portuguese (Brazil)
  • French
  • Turkish
  • Polish
  • Chinese (Traditional)
  • Thai
  • Italian

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 SP1+
    • Processor: 1.7 GHz
    • Memory: 4 GB RAM
    • Graphics: VRAM 512MB
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: macOS 10.11+
    • Processor: 1.7 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ VRAM 512MB
    • Storage: 2 GB available space

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