Second Second is a Roguelike card game without drawing cards. Explore randomly generated worlds, defeat monsters, collect valuable cards and add the best ones to your deck. The battles are not based on luck, so prepare to put your skills to the test.
All Reviews:
Mostly Positive (68) - 76% of the 68 user reviews for this game are positive.
Release Date:
Oct 16, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Currently, Second Second is at a stage where you can enjoy the game and have fun. However, we need feedback from players to improve graphics, user experience and expand the card pool.”

Approximately how long will this game be in Early Access?

“Once we complete additional tasks we have planned, and once the quality of the game has been refined to a level we are satisfied with, we will leave Early Access. We think this should be accomplished within one year.”

How is the full version planned to differ from the Early Access version?

“The full version will include more cards, bigger variety of monsters, and more events. Also, the technical aspects of the game such as UI, graphics and AI will all be vastly improved upon, in ways that reflect player feedback we received.”

What is the current state of the Early Access version?

“The current trial version of Second Second is enough to enjoy the game, as it has 3 characters, over 30 events and 1,024 cards processed by complete AI balancing test. However, there are some cards without illustrations yet and also the appearance/animations of the 3D characters/models still leave a lot of room for improvement.”

Will the game be priced differently during and after Early Access?

“Second Second will be in an ongoing state of constant updates/improvements until the game is officially released. During this time, your feedback is incredibly precious to small teams like us and we really value your opinions. Therefore the price is set rather lower during Early Access period. Upon official release, price will be adjusted slightly higher.”

How are you planning on involving the Community in your development process?

“The community’s feedback is very important for a small development team such as ours. If you have any ideas about cards or other gameplay suggestions, please feel free to give us your feedback. You can reach us via Steam’s community hub, emails, and more.”
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Recent updates View all (21)

February 22

Weekly News #19 - Re-work Progress

Hi! Today, we want to share the progress of ongoing re-works.

  • New Tutorial Page

    We're trying to make a new tutorial which players can read Second Second's rule procedurally in a single place.

  • Card Name Re-Work
    We are now categorizing card names according to their concept.

  • Card Power Re-Work
    We have newly made 1080 cards and are now adjusting their power levels.

We are adjusting some problems that have been repeatedly reported like a bad tutorial and card reading intuition etc. We are trying to fix problems not 'as soon as possible' but 'as good as possible'.:steamhappy: Thank you!
0 comments Read more

February 15

Weekly News #18 - Event Result Notice

Hello folks! Here are the results of the event that was announced last week.

1st place
도토리내꺼: 12

GameConqueror: 5
Julius: 3
Mallanski: 1
luckipom: 1

If you send us an E-mail (, we will send you back the steam key and gift.

Thanks for participating!
3 comments Read more
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About This Game

"The Great Orbit awaits"

Those who desire to master time are gathering in the Great Orbit.

  • No card-drawing
  • Over 1,000 cards without random elements, balanced by AI simulations
  • Randomly generated maps for increased re-playability
  • More than 30 events that players can play differently to with their cards
  • Three characters starting with different weapon sets. The story differs/changes depending on the 18 starting card presets.

Variety of cards and balancing through AI simulations

: Cards are of course the most integral aspect of card games. We have over 1,000 cards and more to be added until the official launch. We have balanced and optimized the performance of all cards by collecting hundreds of thousands of AI combat simulation data.

‘God does not play with dice’

: We wanted to create a game you could win without relying on luck or randomness, a game more reliant on player’s skills than drawing cards. Players can arrange the order of use of up to 15 cards to form the best strategies and tactics for combat.

Strategic Deck Configuration

: Opening a card pack is always a pleasure, but there may be some cards you do not want right at that moment. Players can return card back into the card pack for another time, and the decks can be edited at any time with the cards obtained.

Playing events with cards

: In the game event, every decision you make is essential. Various situations you encounter during your adventure in Second Second will be played using your cards, giving different results by cards you choose.

Importance of choice

: Just as important as the player's choice, the character in the game will also have many decisions to make. See what happens through storylines of the character’s presets!

System Requirements

    • OS: Windows 7
    • Processor: 2.2Ghz or faster Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512mb Dedicated VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space

What Curators Say

7 Curators have reviewed this product. Click here to see them.

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