Beast Agenda 2030 is a Stealth, Gadgets and Hacking focused RPG with optional permadeath that encourages you to use your brain to complete missions in procedurally generated city districts.
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Release Date:
Mar 26, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are choosing early access because we believe we will be able to make a higher quality product when tuning and adding features based on player feedback.”

Approximately how long will this game be in Early Access?

“We are planning to be in early access for approximately one year.”

How is the full version planned to differ from the Early Access version?

“We are adding one more fully featured unique district and tons of content during our time in early access, including: More gadgets, more enemies, more missions, more story items, more unlockable skills, a perk system, full main story, achievements and much more.”

What is the current state of the Early Access version?

“There will be one(of three) fully featured districts which is completely randomized each time you enter. We have repeatable missions, investigation missions you run into in the world, many enemy types, lots of loot, blueprints to unlock new items in your shop, many unlockable skills and upgrades, lite community management features, lots of gadgets to play around with, a half dozen survivors to find and rescue, a tutorial when beginning a new game, tons of stealthy emergent gameplay opportunities and much more!”

Will the game be priced differently during and after Early Access?

“The price will most likely be raised to $14.99 upon full release.”

How are you planning on involving the Community in your development process?

“We are looking forward to community ideas and input on mission types, world interactivity, difficulty, perks and gadgets. The story is already planned and will be added in layers over time. I will be on the forums on a daily basis answering any questions users might have. I am also very active on Twitter so be sure and give us feedback there on the development updates I post. Ouch Giver Games is a two person team, me(Mark) and my wife(Kellie) and our focus is on this project, so I will be very responsive to any questions/ideas or issues you may have.”
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Recent updates View all (14)

July 6

Alpha 0.2.2 New Arcade Game and Some Changes/ Fixes

Alpha 0.2.2
Still hard at work on District 3. If you want a sneak peek check out our twitter @OuchGiverGames. When not working on the new district I’ve been polishing a few things here and there and fixing some bugs. Also it’s really been bothering me that the one arcade cabinet wasn’t playable, so I made it playable. Patch notes below.

  • NEW: New playable arcade cabinet. The final unplayable arcade cabinet “Versus” is now playable.

  • NEW: New achievement for getting 100 point in the Versus arcade game.

  • NEW: When wearing a World Police Corps hat enemies will take longer to spot you.

  • NEW: You no longer need to catch a World Police Corps hat in the air to wear it; you can also pick them up.

  • CHANGE: The alert speed skill doesn’t slow down the enemies spot speed quite as much(it was overpowered and I may need to tweak it more).

  • CHANGE: Repeatable missions are marked D1 or D2 when missions are district specific. This way you don’t need to click on the post-it to find out.

  • CHANGE: The MacMan arcade cabinet has been updated. Slower enemy bullets. Enemy collision boxes have been trimmed down. Enemies no longer damage you when flying off the map after being killed. The player now turns red when invincible after being hurt for a short time.

  • CHANGE: The Bomber arcade cabinet was updated to substantially slow down enemy vehicles.

  • CHANGE: You can now switch back to a missing person mission you accepted after canceling it to accept another mission.

  • CHANGE: Added several new tips to the loading screen.

  • CHANGE: After receiving the antibiotics, for the mission requiring them, you are informed by Arnis that you have them and it’s time to return to Winston.

  • CHANGE: Added a few cosmetic additions to the sewer base.

  • FIX: Fixed a crash that could occur when entering a basement while having a hacking, looting or any other ui open at the same time.

  • FIX: Fixed a bug that had a chance to occur during the mission requiring you to find antibiotics for Winston.

  • FIX: When hacking a vertical facing car you can now turn on and off the left and right direction arrows.

  • FIX: The text on the physical damage resist perk is now within the text box.

  • FIX: Camera beams no longer turn red when the player is in them if they have been hacked to target enemies.
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July 3

Beast Agenda 2030 on Rock Paper Shotgun

The most promising upcoming stealth games

Check out Beast Agenda 2030 in Nic Reuben's article "The most promising upcoming stealth games" over at Rock Paper Shoutgun!
2 comments Read more
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“A vivid, charming, top-down RPG, with no direct combat but umpteen gadgets for causing havoc.”
Rock Paper Shotgun

About This Game

In 2028, the Watchers surfaced. They claimed to be the ancient alien progenitors of the human race. They rode in on a Trojan Horse of advanced knowledge and a peaceful World Government. They were, to all who believed, the Saviors of the Earth and all mankind. The truth was that these tentacled abominations came from the bottomless depths of The Sea, chained up for thousands of years, and unshackled in these final days.

The Watcher’s promised a new age of enlightenment and directed evolution, if only one accepted the Watcher’s authority and took their Mark. Those who refused were exiled to the island of Fleece, to live unhindered, yet disconnected from the rest of the enlightened world. By 2030 all the Earth was claimed. Now the Watchers’ army has come for Fleece. The remaining few Resisters are fighting to survive and ultimately escape the New World Order.


  • Hack, sneak, and loot your way through procedurally generated cities with procedurally generated content!

  • Purchase tons of skills you unlock by rescuing survivors!

  • Perk system to complement the skill system that allows you to mix and match perks in three separate slots!

  • Interacting systems based gameplay allows you to think outside of the box to complete objectives!

  • Choose story mode or free play mode. Add permadeath for a true roguelite experience!

  • Find and complete mini-investigation missions while exploring the world!

  • Rescue fellow Resisters, that allow the player to employ and level up new abilities!

  • Give survivors assignments that will make missions easier, or send them out to acquire resources!

  • With no options for direct combat you must use what you can scavenge, be stealthy and use your brain to finish your mission!

  • Acquire missions, level up, and buy equipment in your sewer base!

  • Complete mission goals to acquire components to build your submarine and escape the grasp of the New World Order!

System Requirements

    • OS: Windows 7 or newer
    • Processor: 2 ghz
    • Memory: 2 GB RAM
    • Graphics: 256 mb
    • Storage: 1 GB available space

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