The world has already been saved. Now it's time to rebuild your town, learn new hobbies, and forge lifelong friendships in this peaceful and relaxing RPG.
All Reviews:
Very Positive (253) - 96% of the 253 user reviews for this game are positive.
Release Date:
Jun 17, 2019
Developer:
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Littlewood is coming to Early Access so that players can have input on the game's planned features while allowing myself to have some extra time to crush bugs! Player feedback is something very valuable to me, and I'm eager to see how Littlewood will grow and evolve based on what the players want!”

Approximately how long will this game be in Early Access?

“Littlewood will be in Early Access for about 2 months!”

How is the full version planned to differ from the Early Access version?

“I'm aiming for the full version of Littlewood to have more Seasonal Events, more Townsfolk dialogue, the Grand Library location, and the Tarott Monster card game, with all pesky bugs crushed! There will also be the addition of various animations and audio effects to reach the level of polish that's expected of a game out of Early Access on Steam.”

What is the current state of the Early Access version?

“The features that are currently in the game include:

  • 10 Townsfolk are in the game! You can start dating!
  • The Museum, Tavern, and Townsfolk Requests are completely implemented.
  • All Silver Tools can be found!
  • All crops, fruit, fish, and bugs are completely implemented.
  • Port City Deluca, Endless Forest, and Dust Caverns are 3 completely implemented locations.

Will the game be priced differently during and after Early Access?

“Littlewood will not be priced differently after Early Access.”

How are you planning on involving the Community in your development process?

“I'm constantly checking Littlewood's social media pages and forums and I hope to interact with the community on a daily basis. Steam's forums, Reddit, and Discord are the main ways I plan on involving the community and taking their suggestions for Littlewood's development process!

Steam Forums
https://steamcommunity.com/app/894940/discussions/
Reddit
https://old.reddit.com/r/LittlewoodGame/
Discord
https://discord.gg/RNSuUVG
Twitter
https://twitter.com/SeanYoungSG
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Recent updates View all (10)

July 12

Littlewood v0.77

v0.77

+Added Iris
+Added "A Queen Visits!" Event on the first Sunday of Winter if you haven't met Iris yet.
+Added Maximilian's cutscene when you enter his house.
+Added Maximilian's random dialogue
+Added Crafting Workshop (Doesn't have functionality yet!)
+Added an Exclamation mark on Office Chair to show you that you can sit in it to make new Town Wishes
+Added a way to view your current Town Wishes in your office.
+Added Donation Stand to Master Forge
+Added 2 new Whirlybugs that take you to different parts of the Endless Forest
+Added Exotic Fruit Merchant Event in level 3 of Endless Forest
+Added Exotic Crop Merchant Event in level 3 of Endless Forest
+Added Jello Melon
+Added Duriot
+Added Wizberry
+Added Radish
+Added Punkin
+Added Turnops
+Crops/Fruit now have a level requirement for harvesting. Every 5 levels you will unlock a new tier of crop/fruit!
+Greatly increased dewdrop values of all Fruits and Veggies
+You can now MOVE THROUGH Townsfolk! Just hold a direction into them and you will swap places.
+You can now cancel quests on your Quest Board
+Replaced Animal Food with Sky Rock (Will be implemented with Slingshot Update)
+Made Solemn's map look more like a floating continent
+Increased Upgrades at Lumber Mill & Smelter from 15%/20%/25% to 15%/25%/50%
+You can now flip through structure upgrades when interacting with Donation Stands.
+You can now flip through Townsfolk Request pages at their desks.
+Capitalized the word AWAY for townsfolk requests that want to be AWAY from certain structures
+Changed inventory menu to have a bigger panel and to look cleaner
+Increased the rate at which you gain Merchanting EXP
+Adjusted EXP formula
+Shows the word Dewdrops when acquiring them from the Marketplace
+Fixed giving item for quest not being consumed bug
+Fixed random white tile bug
+Fixed Alm/Leif trees having Spring/Summer sprites during Autumn/Winter
+Fixed Townsfolk talking about Zana when she hasn't moved in yet.
+Fixed black screen bug for old demo save files
+Fixed Maximilian dialogue/hangout bug.
+Fixed Ash dialogue bug
+Fixed inventory pages missing when trying to feed animals.
+Fixed Lv.99 Chests showing opened sprite

Whew! Thanks for your patience with last week's delay due to GuardianCon here in Florida. I'll be pumping out even more content and bug fixes for next Friday.

Thanks so much for your support. Seeing such great suggestions, bug reports, fan art, and overall love for my game really keeps me going. Cheers!

Sean
14 comments Read more

June 28

Littlewood v0.76

v0.76

+SPRINT can now be set to toggled instead of held down in Options Menu
+Space, Enter, X keys now work as "Confirm"
+Both CTRLs, ESC, 0, Z, C, and E keys can now be used for "Cancel"
+Arrow keys now work exactly like WASD keys
+Both shifts can be used for sprint (toggled on and off, no longer need to hold down)
+Users with AZERTY keyboards should now be able to play comfortably
+Zana and Mel now have 100% spawn rates in deluca before moving into your town
+Fixed Ash's normal dialogue being stuck
+Fixed Fish spawn in town
+Fixed Another game breaking bug with too many trees
+Fixed Heart Clover Freeze bug
+Animal Pastures now change sprite based on season
+Optimized night light performance in town

(v0.753 Earlier this week)
+Added SCENIC MODE in the Options Menu. I would love to see a screenshot of your town! :)
+Added new evolutions for your farm animals. (Lv.10, Lv. 25)
+Dust Spires now drop Dark Matter during Mysterious Visitor Event
+Weeds will no longer spawn directly behind houses!!!
+Added various audio for menus & things in world
+Fixed teleporting animals that turn into Dalton dancing
+Fixed more grammar/spelling
+Fixed adding any ingredient from inventory to tavern bug
+Fixed Fish out of water bug
+Fixed Prize #2 text in casino bug
+Fixed Bottom Row inaccessible bug
+Fixed soft lock from interacting with corners of Air Balloon bug
+Fixed random NPCs moonwalking around
+Fixed Mysterious Visitor revealing himself to be a Gobby. YOU DIDN'T SEE ANYTHING.
+Fixed White square offset/scale bug while hovering over objects
+Fixed buildings spawning outside of town bug!!!
+Fixed out of bounds bug when placing a painting in a townsfolk's home
+Fixed Townsfolk EXP bar in Journal not updating bug
+Fixed wrong location text when leaving a building in Deluca
+Fixed wrong facing chairs outside of town
+Fixed offset UI when purchasing a Farm Animal in Deluca
+Fixed Master Forge icons bug
+Fixed a game breaking bug from building a certain amount of trees. That was a scary one!

Thanks to this wonderful community I've been able to find and fix bugs very quickly.

There still is a lot more to do, but I'm glad that you all are having a good time with Littlewood already! I can't wait to add more content and fix even more bugs this coming week.

PS. I'll be showcasing Littlewood at Guardian Con on July 5th. I hope to see some of you there!!! I will be handing out cool Littlewood stickers and stuff :)

Thank you for your support!
Sean


15 comments Read more
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About This Game

You defeated the Dark Wizard. The world of Solemn is finally at peace, but at what cost? You can't quite remember...

The Hero Who Saved the World

  • Explore the vast world of Solemn. Enchanted Forests, Bustling Fishing Towns, & Dark Mining Caves are some of the few places to visit.
  • Meet Townsfolk and convince them to stay in your town. Perhaps meeting people will unlock your memories of the past…
  • Collect rare items and materials found across the world and bring them back to your town for selling and crafting!

Customize Your Town

  • Harvest materials by chopping wood, mining ores, catching bugs, and fishing in rivers and ponds!
  • Unlock new structures to build by meeting new Townsfolk. Want a Tavern or a Lumber Mill? How about a Fishing Hut or a Magical Library? Your town's design is all up to you!
  • Fulfill your Townsfolk's requests. Some may want to live on a higher elevation, others may want to be surrounded by trees and water. Fulfilling the requests of your Townsfolk will earn you their hearts and unlock new relationship paths.


Master New Hobbies & Crafts

  • Gathering: Whether you’re picking fruit or picking weeds, your gathering skill will level up! The Gatherer’s Glove is needed to unlock this ability.
  • Mining: Looking for shiny ores to collect? Interested in rare materials for crafting? Then mining is for you!
  • Woodcutting: Those pesky trees and debris that keep popping up all over town needs to be chopped! Wood is an essential material for building new structures and furniture.
  • Bug Catching: Craft a Bug Net and catch all sorts of critters. Be sure to go bug hunting during each season and at different times of the day!
  • Fishing: There's nothing quite like relaxing by a pond with a fishing rod in hand. You can sell fish for a decent price at the Shopping District, or use them as ingredients for new cooking dishes.
  • Farming: Plant some seeds in tilled soil and wait a few days. Veggies are an essential ingredient to many cooking recipes! Also, they make your town look pretty.
  • Cooking: Once you've built the Tavern and have become good friends with Bubsy, you'll be able to start cooking delicious meals for your Townsfolk! Maybe you can attract rare Townsfolk by serving unique dishes...
  • Crafting: There are tons of structures, decorative monuments, and furniture to craft. Often times your Townsfolk will request specific objects that they would like to be placed in their home. Make sure you gather enough building materials!
  • Merchanting: Selling items at the Shopping District will net you large sums of Dewdrops, which is the main currency in Solemn. As you become a better Merchant, rarer items will appear for you to buy!
  • Tarott Master: Once the Dark Wizard was defeated, all of his monsters were sealed away into Tarott Cards. Many Townsfolk collect and battle with these cards, and there is even a big competition held each year in Dirboros. Get collecting!

Make New Friends

  • Willow: A cheery young girl who wants to rebuild Littlewood. She found you in the middle of the forest and took care of you for 3 days while you were unconscious. She likes working with tools and is quite proficient at building things.
  • Dalton: A ditsy boy who loves going on adventures with you. Despite his forgetfulness and silly demeanor, he actually can tell some very clever jokes. He enjoys fishing, catching bugs, and shopping for cool furniture.
  • Lilith: A Wizard who graduated at the top of her class at Alexandria's Magical Academy. When she's not reading a book she's mixing random things together to make potions that may or may not explode. Also, she is your biggest fan.
  • And many more!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8/8.1, 10
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256mb Video Memory, capable of OpenGL 2.0+ support
    • Storage: 1 GB available space
    • Sound Card: Any
    Minimum:
    • OS: OSX 10.9.5 - 10.11.6
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
    • Sound Card: Any
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 128mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
    • Sound Card: Any

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