Rogue Heist is a fresh take on Heist; what happens when both the sides are eyeing the same prize. A 6v6 multiplayer game where are you are sent in with your team to steal and outrun an opponent at the same time.
Minden értékelés:
Nincs felhasználói értékelés
Megjelenés dátuma:
2019. aug. 19.
Fejlesztő:

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Korai hozzáférésű játék

Szerezz azonnali hozzáférést és kezdj játszani; légy részese a játék fejlődésének.

Megjegyzés: Ez a korai hozzáférésű játék nincs készen, és vagy változik a továbbiakban, vagy nem. Ha nem izgat a vele való játék a jelenlegi állapotában, érdemes lehet várni, míg a játék fejlesztése előrehaladottabbá válik. Tudj meg többet.

Mit mondanak a fejlesztők:

Miért a Korai Hozzáférés?

“Releasing ROGUE HEIST as an early access game is crucial because we believe there is so much potential that this game has, and it can’t be fully attained without the support of the community. As an Indie Studio releasing our first game on Steam, we want the community to play an active role in the shaping up of Rogue Heist. An active dialogue between the developers and the community, feedbacks, suggestions and reviews about what works and what can be improved with new additions is what can truly help us create a community driven game.”

Körülbelül mennyi ideig lesz ez a játék a Korai Hozzáférésben?

“As of now, we plan to constantly develop Rogue Heist before releasing the full version which should be roughly around October 2019, but we have kept this timeline totally flexible to be in line with the feedback and reviews that we will receive from the community. There are so many new features and additions that we have planned but we would still go slow after the release to collect feedback and match the community’s vision of the game.”

A tervek szerint miben fog különbözni a teljes verzió a korai hozzáférésűtől?

“We have a detailed plan of development:

  • Each Specialist with unique abilities and persona. With unique gameplay-affecting changes, there will be vast varieties of Specialist for everyone.
  • Ranked Matchmaking. As each player's Heist Rating will change with every match, the matchmaking algorithm will smartly put them against a balanced team and opponents for a great gamepaly experience.
  • Detailed Progression System. Players can have mastery in each aspect of the gameplay - from Specialist Mastery to Weapon Mastery. As the player progress in respective mastery, the more in-depth unlocks and cosmetics will be available to improve both crucial aspects of the gameplay and asthetics.

But with community feedback, we will adding features on a regular basis leading up to full release.”

Milyen állapotban van jelenleg a korai hozzáférésű verzió?

“Rogue Heist is a work in progress at the moment, and while it is absolutely ready to play, it will see a lot of changes and improvements as we move through Early Access. For example, outside of the planned additions, we want to continue to tweak the gameplay balance, performance, the visuals, and game readability.”

Eltérően lesz árazva a játék a korai hozzáférés alatt és azt követően?

“Rogue Heist is free to play and will stay as free to play! There will be a special DLCs package that offers all champions now and forever, and a founders pack with additional items. In-game transactions for unique cosmetics will not affect the core mechanics of the game. We will not include any form of pay to win mechanics.”

Hogyan tervezitek bevonni a közösséget a fejlesztés folyamatába?

“We will monitor feedback from the community on a regular basis. Players are welcomed to send ideas and suggestions directly to us on our discord channel https://discordapp.com/invite/ZnzEUxx”
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Legutóbbi frissítések Összes megnézése (8)

augusztus 18.

A LETTER TO THE COMMUNITY



Hello Heisters,

Today is the day we have all been waiting for; as a studio gearing up for our first PC game “ROGUE HEIST” to be launched and as a community, the trust and patience that you guys have shown to us is what makes everything in between and after worth it.

Rogue Heist is all set to release on Steam on 19th August, 2019 and we are more than excited to finally share it with you. Since there are so many of you who have been with us in this journey for more than a year or so, we would like to take this moment to reflect and share all that we have been through to reach here with you.

Let’s start with the firsts of first and like any other studio releasing its first game we too thought that the release is going to be that one moment when everything will be done and ready but truth be told, we had too many of those. It all began with the first beta we hosted in July 2018 and planned to release in August 2018 but everything changed after the feedback we received. Everyone who participated in the beta had something to say and we are more than thankful for all the feedback we got because Rogue Heist has evolved only because of the constant feedback it has got.

Since then, we have constantly improved the game and even kept an open mind regarding the game design to incorporate changes to make the game better than before. We firmly believe in one thing and one thing only; anything that helps make the game better gets a go ahead. In all this time we have planned to release the game numerous times only to face another snag forcing us to push the release.

Our hearts are swelled with Joy and pride this time when we say, WE ARE READY. We are ready and thrilled to share with you the fact that Rogue Heist is finally coming on PC on 19th August, 2019. While experiencing our share of firsts, we have been able to make a small yet close knit community, committed enough to support Rogue Heist which keeps us going.

These last two years of development are easily the most nerve-wracking, exciting days that we at Lifelike have experienced. From last minute technical issues to persistent bugs to supporters who have held their end all along and critics who have given their best; without all you out there we wouldn’t have been here at all. The expectations of the community kept us running and we really want to exceed and excel ahead of them. Our goal was to make a game that was fun and exciting and we believe we did just that.

We initially planned Rogue Heist to be a premium game but after a month long beta we hosted in June 2019 & the feedback we received, it became obvious that Rogue Heist must release as a Free-To-Play title. The only reason for taking this decision is to get enough player base in the game, enabling everyone to find a match easily. Hopefully this is going to solve this challenge that we faced in the beta. For all those who paid for Standard, Premium, or Ultimate Edition are going to get special characters as unlocks while every new player is only getting a standard edition of the game while everything else has to be unlocked. There will be a detailed blog/ FAQs regarding all possible things that you might want answered in regards to going FTP from a paid game. Please follow us on our social media channels or discord for updates and announcements while we will also put up these FAQs on our website & in the game too.

Rogue Heist is never going to be a PTW game and we take special care to make sure that the balance is intact. Having said so much, the game will still have bugs, balance issues, creative differences, possible game breaking bugs and other technical issues which we can only face when the game goes live.

From here on Rogue Heist doesn’t only belong to us, it belongs to you equally; it’s going to be shared equally because that’s the beauty of the gaming community, whatever it shall become from hereon, we are ready to share that with you. We hope Rogue Heist is something that can evolve and adapt to be with you over many years to come and we are ready to do whatever it takes to make it.

Let’s embark on this journey together and see what the future holds for us. Again, we thank each and everyone of you for being in this journey till now and welcome the new Heisters on board. Let it all begin, Here’s to Rogue Heist.
29 megjegyzés Tovább

július 5.

Beta 4 Patch Notes and Updates

Hey Heisters,

With our current Beta we have gathered lot of bug-reports and suggestions. As we are committed to involve community in every beta to get the real feedback, here is the list of issues and features added.

Gameplay
  • Weapon switch animation added giving delay to weapon switch and fixed continuous firing of two guns
  • Game end fixed
  • Grenade throw animation and Arc added

UI
  • Hint Notification when any player enters the hacking zone... about what is happening or what to do
  • Push to Talk Icon will near on Teammate HUD Item
  • Markers on Screen for Point of Interest with Dynamic colour, distance and system

Functionality
  • Added Notify if Input Key Binding is already in use for some other action
  • Spawn Protection and occasional invincibility fixed


Matchmaking
  • 6v6 matchmaking with automatic side selection with timer and certain bug fixes

Bug Fix
  • Shotgun, bolt action time gap, if anyone presses left click to fire, it starts to reload - FIXED
  • If got out of being tazed, suppose assault throws a grenade at you after getting out of being tazed, instead of dying, you get tazed again
  • Every character changes direction when package deposited in the team car
  • While hacking - you can shoot
  • While hacking - deploy shield while hacking animation, character movement gets back to normal and if you are in the region, you can continue the hacking.
  • While hacking, if someone disables your beacon and starts hacking, does not show your hacking failed. Instead lets you finish hacking makes the character stuck in the hackling loop and only can be fixed by starting hacking again and cancelling it. Also, the jump gets blocked.
    You can throw grenades while being tased
    throw grenade after death
  • Players can empty magazine and get infinite bullets by pressing 1 and 2 together
  • Shield jumps off if near a collision and deployed
  • When gets shot, direction indicator UI which shows where the bullet came from was not correct
  • Even after death, scope remains till the kill cam comes up. so you wouldn’t know whether you die or not
  • In rare cases scope stays behind and won't go off. even after death or even after switching classes it stays
  • Switch weapons while hacking. lets you shoot
  • Character movement restriction at game end

Sound
  • Weapon sounds remastered
  • Gameplay background music added

Thank you all for your patience and support whilst we address known bugs and completing the features list as per our year-long roadmap.
8 megjegyzés Tovább
Összes téma megnézése

Jelents hibákat és adj visszajelzést erről a játékról az üzenőfalon.

A játékról

Heist has always been a one sided game and you have always played it from either side, attempting to heist or fending off the bad guys. But what if both the sides were there to heist? Presenting ROGUE HEIST, there are no good or bad sides here; just two teams pitted against each other.

ROGUE HEIST puts you straight in action, against an equal opponent who wants what you want. This simple sounding plan could become complex in seconds considering there’s much strategy each team has to put in place, with weapons to choose, roles to play and fierce competition; the matches get really intense.

Intense Competition


Decoding a win in Rogue Heist isn’t easy. The trick lies in the playing it right rather than planning it right. With so many roles to pick from and so many tasks to complete; every match requires the player’s attention right from the start till the end. The dynamics change every second and that happens when all 12 players are neck deep in competition.


Sniper Ground Crew Co-Op Action



Get down to heist with a sniper looking out for you. With 3 playable roles to choose from as ground crew, equipped with a different weapons and a well-coordinated sniper in action; each game is quite intense. Experience a real heist where you face an equal opponent vying for the same goal. A pure PvP setup with two teams of 6 pitted against each other, the Heist Mode is created to thrill you.


A High-tech Heist


Welcome to the modern day heist where it’s no longer just about looting cash. With a race for the same goal, an opponent lurking around and so many tasks to do; you better be good at stealing and killing both. Hacking into an encrypted safe, stealing, transporting a highly unstable yet rare package and securing it safely are the just some of the crucial things you do in a match.


Strategic Teamplay


Winning isn’t a child’s play, it requires teamwork. Rogue heist is all about putting the perfect team together. With 4 roles to choose from; sniper, hacker, support and assault, whatever combination you pick can affect your game and outcome both. Players have to work in sync to perform tasks or die at the ends of the opponent vying for the same goal. The hustle is to heist is real.

Features of the game:


  • Multiplayer: Play as a team of 6 vs 6 in an online co-op action setting.
  • Choose your Crew: Once you enter the game, there are various crews to choose from and become a part of. Every crew has a distinct style and a specific weapon, you can choose your crew depending on your own style.
  • Choose your Role: You can pick any one of the roles from, Sniper, Assault, Hacker & Support. As a Sniper/Spotter, you give support to your ground crew while they ambush and steal high value packages. You also double up a spotter to tag opponent sniper or opponent crew. As an assault, you are placed right in the middle of action on ground to ambush, attack and eliminate. If you choose to become Hacker, your only job is to hack, steal and secure While should you choose to be Support, your role is to support the Hacker no matter what.
  • Extracting: For extracting the high value packages, you need to hack into the safe of the convoy, this needs to be strategically done or you would become vulnerable to opponent’s attack.
  • Securing the package: Once extracted, you also have to secure your package to make sure your team is the first one to secure 3 packages to win each match.

Felnőtt tartalom leírása

A fejlesztők így írják le a tartalmat:

The game generally involves shooting mechanism to get score to win the game. So each shooting on the opponent spawn a blood splatter FX.

Rendszerkövetelmények

    Minimum:
    • Op. rendszer: 64-bit Operating Systems (Windows 7, Windows 8 & Windows 8.1)
    • Processzor: i5 3470 @ 3.2GHZ (4 CPUs) / AMD X8 FX-8350 @ 4GHZ (8 CPUs)
    • Memória: 8 GB RAM
    • Grafika: Nvidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • DirectX: Verzió: 11
    • Hálózat: Széles sávú internetkapcsolat
    • Tárhely: 7 GB szabad hely
    Ajánlott:
    • Op. rendszer: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processzor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Memória: 16 GB RAM
    • Grafika: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
    • DirectX: Verzió: 11
    • Hálózat: Széles sávú internetkapcsolat
    • Tárhely: 7 GB szabad hely
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