As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?
All Reviews:
Very Positive (157) - 97% of the 157 user reviews for this game are positive.
Release Date:
Aug 8, 2018
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've been continually updating and incorporating feedback from the 2.5 million+ players since we released the free version of the game in October 2017, and so it made sense to continue to do that as we work on the paid version of the game. The game is already fully playable with many hours of content (you can download the demo right here), and we hope you'll join us on our journey toward the full release!”

Approximately how long will this game be in Early Access?

“The full version of the game should be released by the end of 2019 - depending how much content we end up adding. Check out the Early Access Roadmap for more info!”

How is the full version planned to differ from the Early Access version?

“The main difference between the full version and the early access version will be the Spacefaring Age, where you get to travel between planets and complete the storyline. We'll be continually updating to add new content, planets, and features to greatly expand the game.”

What is the current state of the Early Access version?

“The early access version of Aground already has the first two star systems (including building your first spaceship, travelling to new planets, many hours of content and many islands), and the game has been tested, balanced and polished.”

Will the game be priced differently during and after Early Access?

“The price will rise after leaving early access depending on how much content we end up adding.”

How are you planning on involving the Community in your development process?

“Community involvement has been a major part of Aground's development since we released the first free version in October 2017 - mainly through our subreddit (https://www.reddit.com/r/aground) and discord (http://discord.gg/aground). The diverging science and magic paths, pets/familiar system, fishing, and more were all thanks to player suggestions. The game wouldn't be as fine tuned and polished as it is now without this feedback, and we'll continue to take suggestions both large and small to improve the game as we head towards the full release!”
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Recent updates View all (8)

May 2

Update 1.6.2 - The Last Planets Are Coming Soon

If you've been following the Early Access Roadmap, then you're probably aware that we were planning on posting an update with the second to last planet around now. However, The last two planets are strongly linked, so we decided to do both planets in one BIG update at the end of this month, as the current planet felt incomplete alone.


A sneak peek gif of one of the upcoming spellbooks for the next update.

So, what's this update?

This update is mainly small improvements and bugfixes - as making players wait for some of the bugs in 1.6.1 until the end of May seemed too long (the biggest bug being that if you invited an NPC aboard the mobile lab in person instead of via com device - including the professor when the lab is first created, they end up in a weird place and not on the mobile lab). The professor should automatically be aboard the lab the next time you enter it, and for the other NPCs, simply call them with the com device to get them to transfer on board.

There is also one new quest, on the mobile lab, from the professor. This ends pretty quickly, giving you just a hint of the new planet before going to credits. There's a lot of new items/assets for the new planet in this build, but you cannot get there without cheats (and I recommend you don't mess with it unless you're using a cheat/backed up save). I hope you enjoy, and are looking forward to the end of this month!
4 comments Read more

March 22

Update 1.6.1 - Bugfixes and more.

The main purpose of this update is to fix some major bugs/memory leaks that made the game unstable and crash more often. This version should be a lot more stable and even a little faster, but I also added the following extras:

  • You can now board enemy spaceships and defeat them from the inside! This gives you extra loot now... and will have more purposes later...
  • Added vanity slots to equipment - you can now change your appearance without changing your actual equipment.
  • Added new hairstyles and character customization options. You can select one from an existing save at the surgery lab.
  • Added a few new familiar modifiers to the vine copse.

That's all for this minor update, but let me know if you have any issues or crashes! If not, I'll be back to working on the next planet!
35 comments Read more
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About This Game

Splash!

You’re plunged deep into the black, frigid waters. Your lungs scream for air. With your last bit of strength, you pull yourself ashore.

You have nothing but the clothes on your back and fallen branches all around. That ship was your last hope, and now it lies in pieces off the shore of this deserted island. Are you the only one who survived the crash?



You're not alone. You don't know how the others survived. You don't know if you can trust them.



You have to rebuild. You have to learn ancient skills long since forgotten by humanity.



This island may be deserted, but with work, innovation and a little help, perhaps you can make it a home.



But to have a future, you’ll have to challenge the forces that caused the crash in the first place…



All you can do is hope that when THEY return, this time you’ll be ready.

Try the Demo!


Aground started out as a web game you could play for free in your browser, and after getting excellent ratings and over 2.5 million plays across many portals, we ran a successful Kickstarter which let us make the early access version available here! However, the web version is still available as an expansive free demo, with around 8 hours of play that will give you a great sense of the game. Give it a try! Your saves will transfer seamlessly to the early access version should you decide to get it!

What Is Aground?


Aground was designed around the theme of Progression, and inspired by Utopian Mining, Starbound and A Dark Room. You start out with only the rudimentary ability to gather wood, and you can eventually build your way up to a thriving settlement, expand to other islands, develop advanced technology, and learn magic. Will you be able to confront the threat that caused you to crash? Fly dragons? Launch into space? The sky is literally not the limit.



With Aground, our goal is to keep you continually surprised, with exciting new options opening up around every corner, so you’re always wondering “what’s next?”. By the end of the game, even though there are a lot of systems and complexity, since everything has been built up bit-by-bit, it is all easily manageable.

Where To?


We have a LOT planned between now and the full launch - from completing the story, to space travel, co-op multiplayer and more! Be a part of the journey and offer suggestions as we post monthly updates to improve the game! See our full roadmap here: https://steamcommunity.com/app/876650/discussions/0/1744469130471927220/

Feel free to post comments in our discussion threads or join our Discord server to chat with us!

Who are We?


We’re Fancy Fish Games - a small indie team that has released 12 games, 5 commercially on Steam (including Aground), since 2012. We follow our passion, making games that catch our fancy - our games tend to be quirky, surprising or thought-provoking. You can read more about us and how we bring Aground to life in our developer interviews:


David Maletz - New Ground


Aaron Norell - Pixel Perfect


Chase Bethea - Sound Bytes

What can you do in Aground?


There’s a lot to do! Here’s a quick list:

  • Mine Ores, Gems, and other Resources
  • Build Structures
  • Complete Quests
  • Fight Enemies and Bosses
  • Craft Tools
  • Farm Crops
  • Cook Foods
  • Befriend NPCs (or not)
  • Advance your Technology
  • Discover Magic
  • Ride Vehicles and Mounts
  • Raise Dragons
  • Capture Enemies
  • Level up your Skills
  • Go Fishing
  • Explore Secrets

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
    • Storage: 120 MB available space
    Minimum:
    • OS: OSX 10.9 Mavericks
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
    • Storage: 120 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
    • Storage: 120 MB available space

What Curators Say

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