We're building an original digital card game with intense sessions that last between 20 and 60 minutes, in single-player and multiplayer modes with peer to peer play. On the roadmap: additional cards, ranked sessions, team sessions and deck modification.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We love Early Access – it allows us to engage with the community early on, and get real feedback from the committed players when there's still quite a lot of freedom in how we can shape the interface as well as adjust the balance.”

Approximately how long will this game be in Early Access?

“We expect the game to be in the Early Access between 3 and 6 months while we add features and content.”

How is the full version planned to differ from the Early Access version?

“We enter Early Access with a peer to peer multiplayer and single-player modes, and during the Early Access period we intend to add ranked sessions on dedicated servers, tournaments, team mode and competitive team mode, as well as expand the modding and customisation options, plus add more cards and adjust the balance of the existing deck.”

What is the current state of the Early Access version?

“The game is playable in single-player and multiplayer modes and can be completed with a variety of goals (rounds, score, or "best of" condition).”

Will the game be priced differently during and after Early Access?

“The price of the game might increase a little at the time of the full release, reflecting the additional features and content that we'll bring in.”

How are you planning on involving the Community in your development process?

“Community is at the heart of our development process, as those who follow our studio's other games might confirm! We're fully engaged at Steam forums and we run a dedicated Discord server for each of our games. Moreover, we release build updates every week, which allows us to present new content and new features to the community without any delays.”
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Download Gremlins, Inc. – Card Game Demo

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About This Game

This original digital card game offers intense sessions for 2 to 6 players. At the core of gameplay lie two key mechanics: "hand management" and "take that".

SET IN THE WORLD OF GREMLINS, INC.


The game is set in the world of corrupt capitalist gremlins of the future, the setting that's already familiar to the tabletop community from the digital board game Gremlins, Inc..

This card game is a standalone game with its own original set of rules and mechanics, and does not require ownership or previous experience with the previously released digital board game.

BUILD PROJECTS WHILE ATTACKING OTHERS AND DEFENDING YOUR OWN ACHIEVEMENTS


The sessions are played for score and for rounds. The player with the highest score at the end of the session wins. Build temporary and permanent projects, play instant action cards and camouflage your plans from the opponents while preparing your attacks.

SINGLE-PLAYER AND MULTIPLAYER MODES


The sessions typically last between 20 and 60 minutes. The game supports single-player and multiplayer modes, including peer to peer sessions as well as games played on the official servers, and allows to play with different decks.

PROVEN BY REAL-LIFE SESSIONS


Before we set to make it into a digital game, this project existed as a real-life card game enjoyed around the world in 6 languages.

A VIBRANT COMMUNITY AND A PUBLIC ROADMAP


We release this card game under the Early Access program as we'll be expanding and modifying it based on the community feedback. The roadmap includes such features as team mode, ranked sessions and the support of Steam Workshop.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: XP
    • Processor: Intel Pentium
    • Memory: 2 GB RAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: Internal
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 7, 8, 10
    • Processor: Intel Pentium 3+ generation
    • Memory: 4 GB RAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: Internal
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