Planetary Settlers is a family friendly game with real benefits! Learn about the solar system as you explore and have fun. Experience realistic gravity as you control Blue 42 on each planet, completing mini games, uncovering secrets, solving puzzles, and completing quizzes to enhance your abilities!
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Release Date:
Jun 18, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To allow users to start experiencing Planetary Settlers, and help drive its future development through suggestions.”

Approximately how long will this game be in Early Access?

“I anticipate about a year and a half, but this could vary depending on how much I decide to add, and other unforeseen factors.”

How is the full version planned to differ from the Early Access version?

“The current version covers the planets for the inner solar system. However, I plan to add the following, and more:
  • (done) I plan to move to using Steam cloud saves to preserve game saves, and allow seamless transfer of saves from computer to computer.
  • I plan to expand and include all the planets in the solar system, as well as Pluto (now a dwarf planet), some of the more interesting moons, and more.
  • I plan to add more missions to the existing levels.
  • I plan to implement a leveling system, where nanites determine how much you can increase your abilities.

What is the current state of the Early Access version?

“Planetary Settlers is a playable game with some achievable objectives. I consider it to be in Alpha. Most of the mechanics of the game are now in place. There is enough there already to get an idea of what the full game might be like, and enough to get some enjoyment out of it as well. Be aware that game saves could possibly be overwritten as features are expanded in the near term, but I will try to prevent this as much as possible. Features already implemented include:
  • Gravity of each world is set to the actual gravity of the world
  • Mercury, Venus, Earth, Moon and Mars are implemented
  • Quizzes (currently 4 in the game)
  • Level Medals (you can earn medals in each level for accomplishing certain goals). I plan to add names to the level medals to give a clue what to do for each.
  • 3D Labyrinths (currently two in the game, planning on adding more)
  • Main quest story line, to include currently a text based ending (planning to upgrade this)
  • Adjustable character capabilities: speed, jump, jet pack, projectile launch speed, light strength
  • Customizable colors for the flashlight, projectiles, and projectile glow
  • Ability to grab, move, and release objects

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as I add new content and features.”

How are you planning on involving the Community in your development process?

“I am looking for suggestions for improvement, for missions, etc... Looking for feedback on how to extend playability and the "fun factor". I already have some ideas for this, but am open to more! I am also holding contests!”
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Recent updates View all (48)

June 24

Blazing Trails Update


I have added jetpack trails to the game! Now you emit a trail of fire, smoke, and sparks when you use the jetpack! They shoot down when using the jetpack to fly up, and up when you use it to fly down! I also added a major bug fix.
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June 8

New Horizons Update


  • I have added "new horizons" to the levels to improve the graphics. This mostly fixes the issue where you could see the edge of the level when flying high. I plan to make some more tweaks to it to make it look even better in a future update.
  • For game devs, and those interested, I made the method and the resources to do this in your own game freely available. For more information, please see Ground Sphere UE4 Question and Answer
  • I have also added sound effects for jumping, and for the jetpack, which scale based on the strength of your jump and the strength of the jetpack (along with the sound effects volume setting).
Here is what it looked like before the update in one of the most noticeable places when flying high:
0 comments Read more
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About This Game

Summary:
This is a game with real benefits! You can learn facts about the solar system and science as you play! Planetary Settlers is a family friendly video game about exploring the solar system. Experience realistic gravity as you control Blue 42 on each planet, completing mini games, uncovering secrets, and completing quizzes to enhance your abilities as you explore and help humanity reach out into the solar system!

Early Access:
Planetary Settlers is playable, with many more features in development, and you have the opportunity to suggest additional features and provide other suggestions to guide the future of the game. I currently have the inner solar system, with a level each for Mercury, Venus, Earth, the Moon, and Mars.

Planned updates:
  • Add a level for each of the other planets, as well as Pluto, some of the more notable moons, and more!
  • Add more minigames to each of the existing inner planet levels.
  • Add a leveling system (e.g. more nanites gives more powerful abilities)
  • Add text color customization option

Details:
Planetary Settlers is currently in development. Take control of an advanced AI robot named Blue 42, and explore the vast solar system, to include the different planets and many of the moons. Explore our possible future in the year 2142, with realistic environments based on imagery and data we have gathered on the various planets and moons. Gravity is accurate, when you jump, throw a rock, or fly, you will experience the actual gravity of the planet / moon.

Blue 42 has the following features, which can be enhanced through collecting more nanites:
  • Various technologies to shield against the harsh environments of space and various worlds, to include extreme heat, extreme cold, low pressure, high pressure, corrosive chemicals, radiation, and harmful dust.
  • A color customizable light, with adjustable brightness
  • An color customizable projectile generator, a "gravity probe" to see the effect of gravity on each world, and to have fun with. You can even make the projectiles glow a color of your choosing. More nanites allow you to increase velocity
  • Treads, to move along the surface. Can be adjusted to go very fast if you collect enough nanites!
  • Tread jumper - Jumps by launching the treads down quickly (sort of like how a grasshopper hops). Power can be boosted to allow you to leap over a building!
  • Jetpack to fly!
  • Grabber beam to hold and release large objects. Note: It is fun to throw things by grabbing them, running at high velocity, and releasing, or by grabbing, rotating quickly and releasing.

This game is being developed first for Windows PCs / laptops, but I plan to expand into other languages and other platforms later.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 (or newer) 64 bit
    • Processor: 64 bit processor
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics card (or better)
    • Storage: 8 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 64 bit processor
    • Memory: 4 GB RAM

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