Hyperspace Dogfights is a juicy jet-combat roguelike in which you blast, dodge and slice your way through masses of technologically inferior enemies. During the mission your craft will evolve into something stronger and weirder by gathering some of the 200+ items available ingame.
All Reviews:
Positive (19) - 84% of the 19 user reviews for this game are positive.
Release Date:
May 14, 2018
Developer:
Publisher:

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Recent updates View all (16)

September 17

Version 1.102/1.103 (Realspace) change_dog.txt


Version 1.102 (Realspace)
Adjustments/Balancing:
- Orbital Support: Bomb Displace damage per enemy is more random now
- Orbital Support: Bomb Displace max payload per enemy decreased
- Fullscreen box changed to toggle
- Reverted to forcing fullscreen on entering main game scene, due to some isolated bugs related to not doing that

Bug Fixes:
- Fixed a bug causing tooltips to spawn on locked chests
- Fixed picking up Swag Hull granting a stack of Glass Configuration on top
- Fixed Artifact Stack printer granting one stack too many
- Added some safeguard to ensure fullscreen is truly deactivated on toggle

1.103 (Realspace)
- Fixed an bug/exploit where selecting the Eye MK1 repeatedly would stack various damage bonuses
- Fixed a possible bug involving title narrator comments
0 comments Read more

September 14

Version 1.101 (Realspace) change_dog.txt



Version 1.101
Adjustments/Balancing:
- Chest quality range starts out slightly lower and scales slower with wave count
- Player coolness inpacts chest quality more now

Bug Fixes:
- Fixed game exiting and reentering fullscreen after death or after returning from pause while fullscreen is enabled (?)
- Fixed entering controll options screen showing wrong buttons/axis for some controller mappings
- Fixed some bugs related to changing from and to fullscreen if no new resolution was applied beforehand
- Fixed some problems with the fullscreen tick box animation not displaying correctly when entering the video options
- Fixed a bug preventing Fringe-Region Connections passive from unlocking
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About This Game

Juicy Combat


Out-boost your enemies, use gravity to your advantage and hyperspace-dodge through projectiles when things get too hairy.

Loot


Make your jet stronger and stranger by gathering some of the 150+ currently available passive and active items. Use over 50 randomly modified weapons against your opponent, including aerial melee options.

Opposition


Engage zone specific enemy types in air and ground combat. Confront ten distinct bosses or even try surviving beyond that in endless play.

Developer Comments/FAQ





What do I do in Hyperspace Dogfights?
You fly a jet in a 2d environment and blow things up. You'll be given randomized goals in order to complete enemy waves. In-between waves you'll spend currency on items that modify your jet in various ways. Zones end with random boss encounters. Difficulty is pretty harsh, you'll probably die a lot. But each next run will play out a little different. Throughout the game you'll unlock additional items to find on later runs. The game is fairly light on story, but you might piece together things through item descriptions and combat chatter.



Feature list?
- Juicy, impact-full and tense 2d air combat, framed in a weird sci-fi universe
- Colorful pixel art, powered by the Pico8 16 color palette
- More than a hundred different passive items, some providing simple bonuses, some completely changing how your jet behaves
- More then 50 sci-fi jet weapons, including lasers, explosives and aerial melee options
- 40+ active items used for offense, defense or utility
- Strong focus on synergies and weird jet builds. Most items will interact with others, all passives can stack with themselves.
- 7 zones with distinct enemy composition to explore
- 10 bosses to die against
- 5+ player jets to fly, all coming with unlockable mk2 loadouts
- Various wave goals: Hunt ace pilots, raid ground targets, perform recon scans and more
- An adaptive soundtrack with combat and menu tracks, consisting of 14 tuns by ENUIT and Ole Toensen (available as dlc)
- Persistent unlocks with lots of items in the loot pool from the get go, but some things only unlockable through the endgame
- Optional endless mode (unlocked after second victory)
- Steam cloud save, cross platform



Can I get the game without all that screenshake? That stuff gives me a headache...
Yep, all the feedback stuff can be configured/turned off in the options.



I found a bug?!?
We did a year long alpha but there is still the possibility that some things slipped through the cracks. Please report your findings in the steam forum or contact me on twitter or through the games' discord channel and I'll look into it.

Thanks!
<3 <3 <3
Stefan Widany – Sleeper Games

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: At least Windows 7
    • Processor: 2.8 GHz
    • Memory: 4 MB RAM
    • Graphics: NVidia Gallium 0.4 NV 106 or better, OpenGL compatible
    • Storage: 700 MB available space
    • Additional Notes: Right now the game is not too well optimized for 4k monitors and dual screen setups.
    Recommended:
    • OS: At least Windows 8
    • Processor: 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GT 710 or better, OpenGL compatible
    • Storage: 700 MB available space
    • Additional Notes: Right now the game is not too well optimized for 4k monitors and dual screen setups.
    Minimum:
    • OS: Ubuntu 14.04 64bit or higher
    • Processor: 2.8 GHz
    • Memory: 4 MB RAM
    • Graphics: NVidia Gallium 0.4 NV 106 or better, OpenGL compatible
    • Storage: 1100 MB available space
    • Additional Notes: Right now the game is not too well optimized for 4k monitors and dual screen setups.
    Recommended:
    • OS: Ubuntu 14.04 64bit or higher
    • Processor: 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GT 710 or better, OpenGL compatible
    • Storage: 1100 MB available space
    • Additional Notes: Right now the game is not too well optimized for 4k monitors and dual screen setups.

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