Take control of your own spaceship, with a vast galaxy to explore, mine, quest, trade, fight and even craft your own weapons. Start small, improve, complete missions, gather allies (or hire mercenaries), grow big and powerful.
All Reviews:
Very Positive (98) - 92% of the 98 user reviews for this game are positive.
Release Date:
Jul 13, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Star Valor already has a lot of content and a very playable state, but I want to engage with the community to help polish the game and decide what features to add before the full release, and for that, giving Early Access supporters a lower price.
As an indie game, the players feedback is even more important in this phase, so I plan to use the Steam forums frequently, maybe with some collaborators.”

Approximately how long will this game be in Early Access?

“12 to 18 months.”

How is the full version planned to differ from the Early Access version?

“Besides polishing the game and it's current features, adding more quests, equipment, weapons and ship models, I plan to include the following:

Ship Crew

Every spaceship bigger than a Corvette will need a minimum crew, which will operate in different functions of the ship. Each crew member will have his own level, experience and skills.

Mega-structures

Really big (alien?) bases to raid. You will be able to enter theses bases with smaller ships to raid it from the inside, kind of like dungeons on MMOs.”

What is the current state of the Early Access version?

  • Open World exploration on a procedural galaxy
  • Dynamic and easy to learn combat system
  • Craft your own weapons
  • 100+ different equipment to use in your ship
  • 40+ spaceship models
  • Chose new abilities as you level up
  • Story and procedural quest system
  • 7 factions to interact with

Will the game be priced differently during and after Early Access?

“Yes, Early Access price is lower, the plan is to increase the price around 20-30% for the full release.”

How are you planning on involving the Community in your development process?

“The community will help to improve the game by giving suggestions, like new items or ship models, reporting BUGs, balancing the game, helping with translation / localization and general game feedback.”
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Recent updates View all (22)

February 18

Patch 1.1.4

Hey everyone!
Lots of suggestions implemented this time, like equipment key bind, more drones, no pause when you manually open quest log, more high end equips and the Flak Cannon (very requested by X-27 on discord).
I hope you all enjoy!

  • Added 20 new equipment pieces, mostly high level or Elite/Boss drops, includes better drone options.
  • Added 2 new weapons: Improved Repair Beam and X-27 Flak Cannon (elite+ drop).
  • Crafting: Point Defense modifier can now be used with Cannon.
  • Crafting: Cannon base rate of fire is now 1 second per shot, instead of 1.1 seconds.
  • Crafting: 'Explosive' modifier now increases 4 AOE each and can be used up to 8 times, but it also reduces 8% damage per use.
  • Crafting: Added 'Timed Fuse' modifier to use with 'explosive'. It makes the projectile explode where the cursor is or when reaching max range.
  • Cannon explosions now inflict full damage if inside 20% blast radius, with a minimum of 10% damage on max range.
  • Added option to bind weapons and equipment to any key you want.
  • Drones are now affected by rarity and can be mounted multiple times using different types/rarities.
  • Quest screen now only pauses the game if it was opened automatically, not by the player.
  • Sector info now shows if there is an active boss there.
  • Added special low level exploring quest that gives a warp drive as reward.
  • Removed bonus Armor from level. This kind of bonuses will later be gained through experience perks in-game.
8 comments Read more

January 28

Patch 1.1.3

Hey everyone! Some cool little changes this time, including very requested ones. Be advised that all station markets were reset and so was the player trader codex records.

  • Galaxy Map now shows when you have items stored on each sector.
  • Sectors were optimized to only generate certain data when they are visited/explored, drastically reducing file size and saving time. Old save games will not have it's entire data altered, however when new sectors are generated they will benefit from this change.
  • Stations minimum market level raised to 4 from 3 and now they will sell items down to 35 levels lower, instead of 30.
  • Station markets will no longer update item prices immediately after a purchase or sale, it will be made once every 30 minutes.
  • Traders and White Collars (background perks) now see market prices as different colors according to base price: Green when good deals, yellow when neutral and red when bad prices.
  • Increased starting galaxy size.
  • When exiting a jump gate, now your ship will be further away from the portal to avoid going back in, the distance varies according to ship size.
  • Changed experience perk "Technology" to give bonus Tech Level instead of a normal point.
  • Fixed (again) tractor beam. Slow mode now really acts as a counter to target's impulse drive.
  • Damage numbers from fast firing weapons will be added together just like continuous beams.
  • Spotlight status is now persistent.
  • Hired mercenaries will no longer become your enemy if you damage them, but they also won't give any reward if you kill them.
2 comments Read more
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Reviews

“There is so much potential, so much skill behind Star Valor that it truly could become a cult classic.”
Chalgyr's Game Room

About This Game

Star Valor is a Space Action RPG game where you are in control of your own spaceship, with a vast galaxy to explore, mine, quest, trade, fight and even craft your own weapons. You have many different ways to build your ship and stand out in this living space, where every action counts for making a good (or bad) impression towards each faction. Start small, improve, complete missions, gather allies (or hire mercenaries), grow big and powerful.

Current Features

  • Open World exploration on a procedural galaxy
  • Dynamic and easy to learn combat system
  • Craft your own weapons
  • 120+ different equipment to use in your ship
  • 60+ spaceship models
  • Chose new abilities as you level up
  • Unlock Perks to try new play styles
  • Story and procedural quest system
  • 7 factions to interact with

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: Yes
    Recommended:
    • OS: Windows 7
    • Processor: 2.0 Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Any GPU with 256MB memory
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: Yes

What Curators Say

17 Curators have reviewed this product. Click here to see them.

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