Project Scrapper is a casual 2D beat-'em-up where players manipulate gravity to accomplish objectives. Armed with just gravitational rivets and an anti-gravity jump, players will need to come up with their own strategies on the fly to succeed.
Generell/filmatisk | Gameplay Trailer
Spilling | Mechanics Trailer
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Project Scrapper has been developed by a predominantly one-person team on a shoestring budget, and as a result, has had a very insulated development lifetime. Now that the gameplay loop is largely solidified, I am excited to begin collecting feedback from the community that the game is built for, as community feedback will be the main criteria when prioritizing any improvements going forward.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The expectation is to have a preliminary early access lifetime of 6 months which will be used primarily for polishing in the immediate future with additional features and content being targeted for after game is in a technically sound state.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The goal as of now is to provide more quality of life improvements such as key binding configuration, lobby searching, local play, controller support, and additional lobby configurations.
A secondary goal would be to include at least one more game mode, additional maps and player customization.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Project Scrapper is now at the point where players can enjoy the core features with a complete online gameplay loop with up to 4 total players across 3 game modes and 6 maps. Players are able to create a public lobby with Steam integration and view a small list of other online lobbies so they can play with others.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, as I receive and implement feedback and additional features and content are added, the price will be increased, but right now, priority #1 is to receive feedback.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Suggestions for additional improvements and which improvement will be prioritized will be largely up to community feedback.
Feedback will be coordinated through my associated X account (@WhaleSnailGames) and Steam's community discussion boards.»
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Om spillet

Project Scrapper is a casual 2D beat-'em-up where players weaponize physics to compete against other players in various game modes.

Features

  • Use gravity rivets to interact with the environment. Turn desks, asteroids and toys into projectiles. Launch other players across the map. Even disassemble the walls of the map to try to eliminate your opponents.

  • Navigate vertically and horizontally. Change your gravity to walk along walls and ceilings. Manipulate your gravitational direction to jump across the map

  • Play in 8 maps with game mechanics specific to each

  • Fight against other players in 4 game modes

  • Play how you want to. Combine game modes to make things as simple or complicated as you prefer. Modify game physics to increase the chaos

  • 12 character customization options, all available from start

  • Local splitscreen or online

Fight against other players in several game modes

  • Scrapmatch - An elimination game mode with a Project Scrapper twist where players destroy the map to knock each other out

  • Collection - Gather as many cubes as possible in your collection area and steal cubes from other players. The more cubes, the faster your score goes up

  • Hat Stack - A test to observe asset gathering AND protection, Scrappers will gather hats from throughout the level. Similar to Collection, players are incentivized to collect as many as possible. However, the more hats they collect, the higher their hat stack will grow, and the higher a hat stack, the harder it is to protect

  • Intrusion - Deposit blocks in your opponents' collection areas to take away their points. Each block deposited explodes shortly after, knocking away players and other objects. Last person with any points remaining wins

Play in maps with game mechanics specific to each

  • Testing Facility - Four walls, and nothing else. A standard map (or as standard as it is in Project Scrapper) for those who like the simple things.

  • Wrecking Ball - A variant of Testing Facility that contains an anti-gravity wrecking ball that can be manipulated using rivets to destroy the facility's walls

  • Solar - Jump from planet to moving planet, dodging asteroid storms and avoiding the incineration at the hands of the sun (Scrapper bots are durable, but not that durable)

  • Playroom - Two rooms connected by a regularly opening door. Each also contains a toy chest that spits out toys

  • Towers - Two office buildings with multiple rooms to divide players until destroyed. As well as a lot of office supplies to throw at each other

  • Pipeworks - A larger map with pipes around the borders that can transport objects and a button that creates TNT, useful for blowing up opponents.

  • Spaceship - Steer a spaceship through space using control levers. As the ship accelerates, players and the ship's contents are jostled accordingly. Equipped with two airlocks to dispose of unwanted contents (such as other players)

  • Ball Pits - Navigate through four connected rooms filled with plastic balls. Hide from your opponents in the ball pits, lose them in the rooms, or even prepare an ambush while unseen

Systemkrav

    Minimum:
    • OS: Windows 10
    • Prosessor: Intel Pentium CPU 2020M @ 2.40 GHz
    • Minne: 108 MB RAM
    • Grafikk: Intel Integrated Graphics
    • Lagring: 240 MB tilgjengelig plass
    • Lydkort: Intel Integrated Sound

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