Reliefs is a first-person platform adventure puzzle game in a Mediterranean environment covered with Roman ruins left for centuries or indeed millennia.
All Reviews:
3 user reviews - Need more user reviews to generate a score
Release Date:
Sep 7, 2018
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Game development is very long and very complicated process, it can last from just a few months to several years. Being the only developer of this game is all the more difficult because I don't really get an outsider opinion or critique. Early access is a logical step in order to make the game accessible to everyone and to be able to correct developmental mistakes or ideas before the official release of the game. Early access allows you to create a community around the game to help the developer release a fun, finished and playable game.”

Approximately how long will this game be in Early Access?

“The early access will last at least 12 months, this delay will be vary with the news community ideas or the various problem meet during the game development.”

How is the full version planned to differ from the Early Access version?

“There will be many new environments added during the early access. Objects, puzzles, new possibilities and of course problem corrections.”

What is the current state of the Early Access version?

“27% of the game is available for this moment. You have a tutorial and a part of the world map that you can explore like you wish. Few of puzzles are available and many functionalities are not implemented. These defects will be corrected thanks to the constant addition of content during early access because I want this game to have great replayability.”

Will the game be priced differently during and after Early Access?

“Yes, during early access, the game will have a lower cost. After early access, a new slightly higher price will be given.”

How are you planning on involving the Community in your development process?

“Although the development of the game is planned in advance in order to follow and keep to the schedule. Players will be able to give their opinions and critiques, but also propose new features. I remain open to any proposals that will remain consistent with the game universe. Finally the problems encountered by the players, and which will be later corrected, will make the game even more stable and accessible to all.”
Read more

Buy Reliefs

 

Recent updates View all (12)

November 15

Reliefs : Patch : 0.01.097.151118

Hello everyone!
Small patch today for solving some problems of Reliefs, since the last update.


Bug resolves :
Bug#1 : The color of many elements of the HUD in-game when you use the mouse, did not change when your mouse over on this elements.
Bug#2 : In the map tab in HUD, when you select a map to show in big with a gamepad, you can stay stuck in this menu.
Bug#3 : In the easy and normal difficult, when you climb on the rope after be use your bow, the viewfinder not disappear of the HUD.
Bug#4 : When you update your game session, you can have a problem with your game progress in your map files.

I'm sorry for these problems, but they are now corrected.
If you have a bug or a problem in the game, do not hesitate to contact me.
If you have any idea or suggestion, do not hesitate to post on the forum.
0 comments Read more

November 14

Reliefs : interface update part-2 : 0.01.097.141118



Hello everyone!
The interface update part-2 of Reliefs is now available!



The interface update part-2 :

Now, all the game is more easier to use with a gamepad!
In this interface update, not less than more 1200 lines of script were added to improve the compatibility of the game with a gamepad. Also, the difficulties of the game were appended in the game (not just in the interfaces) and the movement with the joysticks is now smoothed.

With your follow and support, Reliefs evolved in the good direction. And will continue to evolve in the next months, thanks to you!
If you have a bug or a problem in the game, do not hesitate to contact me.
If you have any idea or suggestion, do not hesitate to post on the forum.



The news functionalities :

Joystick user :
- All in-game interfaces are now better compatible with the gamepad.

Smooth joystick :
- Now the movement of the camera in the game is more smoothed. It's more easier to aim with the bow and to explore the world with the joystick.

Help to aim :
- If you choose the easy difficulty for your game session. Now you have the aim help system that allows you to see exactly where your arrow go when you throw her.

Viewfinder :
- Now if you choose the normal or easy difficulties, a viewfinder appear to help you to aim if you use the bow.

Warning : In the hard difficulty, you have no help to aim and no the viewfinder.

Blue cloth :
- The blue cloth that helps you in the world to see where you can jump on the rocks or where you can hang with a rope. They now adapt to your difficulty that you have chosen.
  • If you choose the easy difficulty, all blue cloths appears in the world.
  • If you choose the normal difficulty, 50% of the blue cloths appear in the world (random).
  • And if you choose the hard difficulty, no blue cloths appears in the world.




Bug resolves :

Bug#1 : If you use the system to delete your game session in the saves menu, at many times, it was not working.
Bug#2 : In the options menu, when you choose a low resolution of your screen, many information were not being visible.
Bug#3 : In the advanced options, when you choose a low resolution of your screen, many information were not being visible.
Bug#4 : In the main menu, when you choose a low resolution of your screen, many information were not being visible.
0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Reliefs is a first-person platform adventure puzzle game in a Mediterranean environment covered with Roman ruins left for centuries or indeed millennia.

  • Explore an open world, huge and full of remains from the Roman age.
  • Complete dozens of puzzles all connected by a main story.
  • Move and climb wherever you like with your bow, arrows and ropes.
  • Make arrows, torches and ropes to keep moving.
  • Collect dozens of objects and statues from the Roman era.
  • Lose yourself in a realistic and enchanting 3D environment!


EXPLORE:

Explore a lost universe, where time stopped at the fall of the Roman Empire.
Where the great cities formerly filled with People have now been swallowed up by vegetation, land and water. Where the passage of time has started to make a once prosperous civilisation disappear.


PUZZLES:

Explore ruins filled with forgotten puzzles and history, understand these puzzles in order to solve them and to understand your story and the history of these ruins. Based on logic, these puzzles will allow you to acquire bas-reliefs in order to restore two parallel Roman stories and help you make your choice; because this lost universe may not be what you think.


GAMEPLAY:

You are not naked in this forgotten world. You have a bow, arrows, ropes and torches to help you move around in this environment. The bow and arrows connected to ropes will allow you to climb higher and higher and to new areas. With the torches, you can explore the dark corners of these ruins. However the arrows, ropes and torches are not unlimited, you will have to collect different materials throughout the universe to create new torches, arrows and ropes. Use them wisely!

What choices led to these large cities being forgotten?
Explore them to learn more about them, but also about you!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista, Windows Seven, Windows 8, Windows 10.
    • Processor: Double core.
    • Memory: 1 GB RAM
    • Graphics: ATI or Nvidia 512 MB.
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Recommended:
    • OS: Windows Vista, Windows Seven, Windows 8, Windows 10.
    • Processor: Quad core.
    • Memory: 3 GB RAM
    • Graphics: ATI or Nvidia 1 GB.
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Minimum:
    • OS: Mac OS X 10.8.
    • Processor: Double core.
    • Memory: 1 GB RAM
    • Graphics: ATI or Nvidia 512 MB.
    • Storage: 2 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Recommended:
    • OS: Mac OS X 10.8.
    • Processor: Quad core.
    • Memory: 3 GB RAM
    • Graphics: ATI or Nvidia 1 GB.
    • Storage: 2 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Minimum:
    • Processor: Double core.
    • Memory: 1 GB RAM
    • Graphics: ATI or Nvidia 512 MB.
    • Storage: 2 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Recommended:
    • Processor: Quad core.
    • Memory: 3 GB RAM
    • Graphics: ATI or Nvidia 1 GB.
    • Storage: 2 GB available space
    • Sound Card: OpenAL Compatible Sound Card

What Curators Say

3 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...