Scrunk is an online team-based building and raiding game. Fight off mechs and infiltrate the enemy team's base while building up and defending your own.
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Release Date:
Jul 12, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While we're happy with Scrunk, there may be a whole range of issues that could only be discovered by a larger audience. We want to release when we're confident Scrunk runs well and is fun to play.”

Approximately how long will this game be in Early Access?

“A few months.”

How is the full version planned to differ from the Early Access version?

“The full version of Scrunk will feature new ways to build and raid including new items and blocks. We'll also have more PvE threats, more guns and more maps.”

What is the current state of the Early Access version?

“Scrunk is fully playable with 2 game modes, 9 guns, 12 craftable defensive/offensive tools and 2 enemies.”

Will the game be priced differently during and after Early Access?

“It's unlikely the game will increase in price.”

How are you planning on involving the Community in your development process?

“We'll be listening to players on the Steam forums and our Discord about their gameplay strategies, exploits and thoughts throughout the early access process. We've also got opt-in game systems to allow players to leave us feedback on matches.”
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Recent updates View all (8)

October 25

Update #4: Halloween

Welcome to Scrunk’s first seasonal event. We’re celebrating halloween with new limited time item graphics, enemy graphics, a spooky new player style and a brand new weapon. Don’t own Scrunk yet, or know someone who wants it? Read through until the end for a special Halloween treat.

While a lot of the new spooky graphics are only around for this event, the new “fire rocket” is here to stay. The fire rocket is an ammo type that explodes as normal however when it does explode, it leave a number of fires around the radius of the explosion. This can be used to deny specific areas while still doing massive damage.

These rockets are not craftable and will be found rarely in chests.

With this update, we’ve introduced support for alternative skins for blocks something we may use going forward. Some items will have new graphics for this event and explosions and bullets are updated to match! You’ll also find candy, a new health restoring item, in crates.

Halloween will persistent until November 5th so make sure to login and check out all the temporary seasonal content before its gone!

  • Added the Halloween seasonal event with new block graphics, new enemy graphics and a new player head style
  • Added Candy which (for the duration of the Halloween event) will heal for slightly less than Syringes, but can stack more
  • Added Fire Rockets that will leave fires around the explosion radius

  • Reduced the chance of finding a rocket launcher in a crate by 2%
  • Reduced the chance of finding the builders package (sheet metal wall, barbed wire and landmines) in an airdrop by 2%
  • Increased the chance of finding the destruction package (rocket launcher, rockets and scrap) in an airdrop by 2%

  • Fixed a bug where the Chaingun would have some out of place pixels when firing.
  • Fixed a number of authentication-related security vulnerabilities
  • Fixed an issue where some players wouldn’t be networked for a while after they had logged in

Join the community
Hop on to our Discord channel to stay up to date, discuss Scrunk and of course have early access to spoilers for new content.

Here's a treat: grab some keys! Just replace the ?s with -
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August 29

Update #3: Leaderboards

Hey everyone!

The servers are back up with a massive new patch. There's lots of stuff this time round, check out the changelog for all the posts. Make sure you read till the end for some Steam keys!

We've also done a lot of work towards stats not increasing if they're against your own team (e.g. teamkilling) and getting kill credit for your placeables' kills (e.g. landmines, fire, etc).

Checkout the devlog for a load of pictures showing off some of the new UI.

We're sorry for the server down time but server cost a lot. We'll be putting up two NAE servers for now. If there's more demand we'll put more up.

We've started a new GitHub repo with all our tools and scripts for server owners. Check it out:

  • Added leaderboards! This new menu will allow you to see all other players' ranks as well as your own in a list sorted by rank.
  • Added hidden servers. Using the -h launch parameter, your server will no longer appear in the server browser and players won't be able to matchmake into it. Hidden servers will also not report match stats.
  • The Core UI will now visually countdown the health of cores to make the UI stand out more.
  • Added a new UI element showing vote-kicks. It will display the name of the kickee, the time remaining and instructions on how to vote.
  • Added a new /stats chat command that will show you your stats including blocks destroyed, damage done and kills.
  • Added death messages for when you die to another player's blocks (e.g. explosives, barbed wire and fire).
  • Added a new /reportbug chat command for reporting bugs directly into our Discord.
  • Added a new /discord chat command to automatically join our server.

  • Halved the amount of rank points needed between each rank (500 -> 250).
  • Ammo can now stack up to 100.
  • Increased the damage of the pistol (16 -> 18).
  • You will now lose 50 rank points for leaving a game while the walls are down.
  • Your player stats are no longer incremented if they're against your own team. E.g. your "destroyed blocks" stat is no longer incremented if you destroy your own team's blocks.

  • Fixed a number of server-side issues related to swapping items.
  • Fixed the space difference between the playerlist and the escape menu if both were open. The escape menu will now always be on top.
  • Fixed explosions not counting towards mech kills.
  • Fixed music volume not resetting after leaving the settings without applying.
  • Fixed music not playing again after exiting to the main menu and then going back into a game.

Join the community
Thanks for reading! If you'd like to get involved with our community come over to our Discord channel and say hello!

We're posting regular dev updates there and it's easily the best place to give us feedback.

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About This Game

Scrunk is an online team-based building and raiding game. Fight off mechs and infiltrate the enemy team's base while building up and defending your own.

Fortify your team's base with traps, walls, barbed wire and turrets to ensure your core block is protected at all times from incoming raiders.

Scavenge scrap from mechs and world events to craft explosives, bombs and guns to destroy the enemy's core block.

Dodge blast-zones or wait around to collect the scrap left behind. Fight off hordes of skitterers and shoot drones out of the sky to scavenge them for loot and scrap.

Climb the ranks

Win matches to increase your global player rank. Advance from a mere Duster to a revered Junklord.

Free For All

An alternate solo mode with our unique take on the Battle Royale format.

Flood us with feedback

We'll be listening out for your feedback on the Steam discussions and our Discord!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1.7 Ghz
    • Memory: 2 GB RAM
    • Graphics: 512mb video memory
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Sierra
    • Processor: 1.7 Ghz
    • Memory: 2 GB RAM
    • Graphics: 512mb video memory
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Ubuntu 14.04
    • Processor: 1.7 Ghz
    • Memory: 2 GB RAM
    • Graphics: 512mb video memory
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
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