PowerBeatsVR is an intense, rhythm-based VR fitness game with regular updates. It offers exciting challenges with lots of boxing, squatting and dodging, and includes leaderboards, a VR level editor, player statistics, calorie tracking, and unique support for heart rate monitors. And much more to come.
All Reviews:
Mostly Positive (24) - 79% of the 24 user reviews for this game are positive.
Release Date:
Apr 18, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have great plans for PowerBeatsVR and believe that the best way to develop an amazing game is by listening to the community and aligning the development accordingly. The feedback we got from early-stage players was so valuable that we decided to take this to the next level with Early Access. It will help in making PowerBeatsVR the best and most enjoyable VR fitness game it can be.”

Approximately how long will this game be in Early Access?

“It depends to a large extent on the reception of the game. The more people crave for more, the more content and features we will certainly add. Right now, we want to move out of Early Access with a polished game before the end of 2019.”

How is the full version planned to differ from the Early Access version?

“More content will be the focus of our work with the priorities set by the community. We’d like to implement the following:
  • More songs & challenges
  • Detailed performance measures & personal stats
  • Stamina (endurance) mode
  • Automated beatmap generation for custom songs
  • "Friends" leaderboards
  • Party mode
  • Performance optimization
  • Additional environments
  • Multiplayer mode

Visit our Development Roadmap on Trello to see all planned features and what we are currently working on.

Plans may change over time, as we are in Early Access for a reason and the community feedback will play an important role during further development.”

What is the current state of the Early Access version?

“We believe that PowerBeatsVR, even as Early Access, is already amongst the best rhythm-based VR fitness games featuring state-of-the-art technology, and is capable of providing hours of enjoyable entertainment and effective VR workouts as single-player experience at home or in VR arcades.

PowerBeatsVR today features a nicely working core gameplay experience which includes:
  • 13 official songs of vastly different genres
  • VR level editor & custom music support
  • 3 difficulties
  • 4 weapons with different playstyles
  • 3 virtual arenas
  • Worldwide leaderboards
  • Calorie tracking
  • Heart rate monitor support
  • Avatar system
  • LIV Mixed Reality support

Will the game be priced differently during and after Early Access?

“The price will not change during Early Access. We may raise the price for the full release, depending on the amount of content added during development. However, our goal is always to provide great value for our players.”

How are you planning on involving the Community in your development process?

“Listening and responding to our community will be pivotal. We will discuss new features with our community as they are developed and encourage everyone to give us feedback and to report issues.

Also, feel free to send us your content ideas of what you would like to see in a future version of the game. You can contact us via the Steam forum, or our Discord Channel. We would love to meet you there.

We also love reviews and comments, so please leave them on the Steam Store. We’ll search social media for videos, reviews, and comments and feature them on our channels.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

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Recent updates View all (7)

July 31

Fitness Update v1.2.0

Big News!

PowerBeatsVR just got a huge fitness boost with our latest update: Besides lots of polish, some fixes, and new requested options from you, there is now an advanced calorie counter, player statistics, and unique support for heart rate monitors to track your fitness level and make the calorie counter one of the most accurate available in VR.

For more details about which heart rate monitors are supported, head over to our community post.

And here are all the changes in detail:

New Main Features:
  • Added a sophisticated calorie tracker based on age, weight, gender, controller movement, and heart rate as optional input. Burnt calories are stored for a single session, a custom period, and for the entire lifetime, and are shown during a challenge, on the endscreen and in the menu.
  • Added unique support for commercial heart rate monitors to show your heart rate in-game. The heart rate will also be analysed after each challenge and used for making the calorie tracker more accurate.
  • Added the option to enable/disable hints
  • Added the option to adjust the playspace warning or even disable it completely
  • Added the option to reset the calorie count shown for the custom period
  • Added the option to enable/disable graphics beautification
  • Added saving to the visibility of the Options and Credits panel
  • Condensed the options and parts of the menu
  • Fixed missing/low haptic feedback
  • Added Tracked Motion to statistics after each challenge
  • Added fitness and VR tips to loading screens
  • Enabled pause when system button gets pressed
  • Improved sharpness and contrast of graphics (beautification)
  • Changed the destruction effect of boulders to being shattered into lots of small pieces with enough force applied
  • Polished particle effects for touching the streams
  • Polished stream visuals
  • Made environments brighter and more friendly
  • Polished the space environment
  • Polished the feedback visualization
  • Added various skyboxes to the desert and medieval environment
  • Changed the start-up room to being a futuristic gym
  • Added an alternative drum-like and more subtle destruction sound
  • Set default volume to 50%
  • Removed the sound that was played whenever the powerfist was fully charged
  • Optimized the particle effects

As always, we would love to get your feedback on Discord community server about the update and the features you want to see next.

Comments and reviews on Steam are also much appreciated!

Happy calorie burning!
Team PowerBeatsVR
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June 5

PowerBeatsVR v1.1.0 Update Notes: VR Level Editor & Custom Song Support

Hey PowerBeatsVR players!

Great news: We’ve released the highly requested level editor and the custom song support. Now you can create beatmaps for your own music from the comfort of VR and see directly how the challenges are going to be.

Since this is an early version, some features we’d like to add are not yet available, among them simple in-game sharing. Right now, if you want to share, just send the files to your friends or share the beatmaps in the #community-maps channel of our Discord server. Please note that uploading songs for which you have no permission is not allowed there. Always respect the copyright of the individual song.

For more details about how to implement custom songs and use the VR level editor, head over to our blog post at https://www.powerbeatsvr.com/vr-fitness-game/level-editor-released/ or download the complete guide as pdf.

We are excited to see what you are going to create with the editor. We have pre-filled the custom song folder with some new songs (without beatmaps) and an official track (“Galaxies”) you can use as a template for creating your own challenges.

But there is even more. Besides having developed these two features, we also listened to your valuable feedback and made some changes, upgrades, and fixes in the following areas:

  • Added hit velocity to scoring on Beginner level
  • Added “no wall” modifier
  • Changed the glowing balls to “powerballs” which require twice as much hit speed as the “normal balls”
  • Fixed a bug which led to showing even a score of 0 on some occasions
  • Added previous best highscore to the statistics panel after each challenge
  • Added a new song with Beginner, Advanced, and Expert layouts: “The Planet” from Agenda 23
  • Improved performance of the orbs within the space environment
  • Restricted the full destruction sound to playing only once within 0.1s
  • Restricted the full destruction particle effect to playing only once within 0.1s
  • Fixed the credit screen lag within the menu
  • Increased the contrast within the Space environment
  • Fixed the physically incorrect movement of the debris
  • Made the impact ground shockwave more responsive
  • Added some score animations on special events
  • Fixed the switching of the trees to 2D billboards on lower quality settings
  • Fixed the billboard rotation of the grass textures
  • Fixed the hard-to-use quality settings
  • Added enabling/disabling bloom as an option
  • Added music volume control
  • Added SFX volume control
  • Added switching between official and custom challenges
  • Added the playspace size as text values
  • Made the menu slightly bigger
  • Separated credits from options
  • Separated gameplay, video, and sound options
  • Added some menu animations
  • Rearranged the settings, credits, and highscore buttons
  • Added saving to the visibility of the highscore panel
  • Reduced the default volume significantly
  • Added a stop to the “fully charged” sound loop of the powerfist, the shield deploy sound and powerfist release sound after a song has been finished

As always, we hope you enjoy the update and would love to get your feedback. So join us on our Discord community server at http://Discord.gg/Powerbeatsvr.

And if you want to know what’s coming next, head over to our Development Roadmap on Trello: https://trello.com/b/2yNQWbbJ/powerbeatsvr-development-roadmap.

Until next time,
Team PowerBeatsVR
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“PowerBeatsVR is already off to a brisk start as one of VR’s top fitness experiences.”
VR Fitness Insider

“Being able to play a fun game whilst burning calories is a win-win. It doesn’t make you feel like it’s a workout but something you enjoy.”
Gaming Respawn

“Arcade version of BoxVR ... this game is so intense ... this is crazy ... this is quite a workout ...”
A player's review (FastLawyer)

About This Game

PowerBeatsVR is an adrenaline-pumping, rhythm-based VR fitness game.

The game is physically intense as no other. It will let you move, squat, sidestep and leap around obstacles in ways you haven’t done before.

Move with the beat as you punch your way through challenging obstacle courses in several virtual arenas. Shatter incoming boulders into satisfying pieces with forceful hits and see those calories burn.

The stronger you hit, the more points you get. Feel the power and have fun while training your stamina, strength, balance, and reaction.

Experience intense VR workouts on higher levels of difficulty. Or choose the easier modes for just having fun while smashing stuff to the beat of a diverse and energetic soundtrack. In any case, you can try to get to the top of the leaderboards.

Will you take on the challenge?


  • Handmade Beatmaps: Every challenge perfectly fits the underlying song.
  • VR Level Editor & Custom Song Support: Create challenges for your own music from the comfort of VR or import and play beatmaps from other players.
  • 3 Difficulties: Start with the first difficulty and work your way up. Or directly jump to the Expert mode and handle an insane amount of targets and obstacles.
  • 4 Unique Weapons: Fight with your bare fists, wield powerful hammers, grab some shields, or use a chargeable weapon for massive destruction. It’s your choice, once unlocked.
  • Leaderboards: Get to the top of the leaderboards and become number one.
  • Calorie Tracking: See how many calories you have burnt over time and set your own goals.
  • Heart Rate Monitor Support: Check your heart rate (min/max/average) from within the game and see your fitness level progressing.
  • Avatar System: Show off your performance with built-in avatars.

One More Note from the Developers

We want to make PowerBeatsVR the most enjoyable VR fitness game available. Thus, we continuously improve the game and add new content and features based on your feedback.

So, feel free to contact us if you have ideas, questions, or issues with the game. Also, let us know if you enjoyed the game because that would make our day!

Mixed Reality support

The game fully supports LIV and the regular SteamVR quadrant view for Mixed Reality.


PowerBeatsVR is available via the Steam Arcade program, SpringboardVR, and SynthesisVR.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or later, 64bit
    • Processor: Intel Core i5-4590
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 970 or AMD Radeon R9 29
    • Storage: 2 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-6500
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 1060 or AMD Radeon RX 480
    • Storage: 2 GB available space

What Curators Say

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