Mirador is an online co-op hack-and-slash boss fighting game where the bosses you encounter are created by rival players! Go on arena-runs solo or with friends, find loot to create your own Sentinels and send them online to fight other players around the clock!
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Release Date:
26th July 2019
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Planned Release Date: 26th July 2019

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Recent updates View all (4)

July 20

Mirador - Gameplay Trailer & Release Date!

https://www.youtube.com/watch?v=VPt1OthRDbE

We're extremely excited to reveal Mirador's Official Gameplay Trailer & the game's release date: 26th July 2019!

Be sure to add the game to your wishlist to be notified when it's available.

Thank you so much for all your excitement & support! One last push before the launch - if you'd like to help us out, consider sharing the Trailer & Steam page with your friends!

https://store.steampowered.com/app/799350/Mirador/
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June 19

Mirador Dev Update!



https://store.steampowered.com/app/799350/Mirador/

Howdy folks!

Hope your week's been wonderful & that you've got a ton of fun stuff planned for the wee
k-end! Here's what we've been working on lately, at Sauropod Studio;


[ Newsletter Gift ]
https://www.miradorgame.com/newsletter

Right now, if you sign up to the Mirador newsletter, we'll e-mail you keys to unlock some free goodies when the game launches! Notably, the Flanged Helmet and the Aperture Glyph. You'll unlock the diagrams for those two items, meaning you'll be able to craft as many as you want and equip them on as many of your Sentinels as you want. We won't spam you either, promise. <3

[ The Blocking Mechanic ]
Sometimes, dodging a spell will be too tricky, or even impossible! In those situations, your trusty shield will be your best friend. The way the mechanic works is that you'll have a certain number of "charges" on your shield. Blocking certain spells or attacks will cost more or less charges, depending on the attack itself. For example, Spear's Flight, pictures in the video below, will only consume one charge per spear, but a larger, heftier attack like a Battleaxe blow will likely consume all the charges!

When you run out of charges, you won't take damage, but you'll be stunned for a short moment and won't be able to block anymore until all your charges refill completely!




[ The Windblown Steppes ]
The Windblown Steppes, a vast grassland peppered with ponds is one of the various locations you'll encounter in Mirador! We're trying really hard to make each location as unique and varied as possible to provide you with awesome settings for you to discover and face-off against other players' Sentinels!

Click the image for a video!



[ Sentinel Weapons ]
We've already shown you the Greatsword, the Mace and the Blaster, but we've been working on more variety of weapons to equip your Sentinels with! Here's what the basic strike for the Battleaxe could look like;




[ Sentinel Frames ]
So far, we've only had the opportunity to show you the Knight frame, but in the future, we have ideas for a bunch of other different Sentinel frames. Here's a little sneak peek at some concept art of what they could look like!




[ Awesome Spells ]
We want your Sentinels to feel powerful and frightening, so the spells they use should reflect that awesomeness. Here's Seeker Bolt, one of the several spells you'll be able to find in Mirador, craft and equip to your Sentinels! The one you see in the GIF is an upgraded version of the spell because, yes, you'll be able to upgrade almost all non-cosmetic items into stronger versions!




[ Discord ]
We have a very active & very official Discord server for Mirador - lots of devs hang out there and everyone's really friendly and excited about Mirador and you should toooootally join us! :D


https://discord.gg/Mirador

https://store.steampowered.com/app/799350/Mirador/


That's all for today! Hope you enjoyed this little sneak peek and if you'd like to help us out, consider talking to your friends about Mirador. :D

Until next time,
The Sauropod Studio Team <3
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Remember to WISHLIST Mirador!

About This Game

Mirador is an online, co-op or solo hack-and-slash adventure game where the main focus is on fun, satisfying and challenging player-created boss fights! You play as cute, anthropomorphic animals from a late medieval world trapped in Mirador, an dangerous alien world, after stepping through a mysterious portal that broke down and now, they're looking for a way out. Take down as many Sentinels (bosses) as you can and bring back loot to build and improve your own Sentinel!



In one part, you'll explore a derelict futuristic universe where you must survive against powerful hulking war-machines with ever-changing sets of abilities and possible configurations. In another part, you'll be designing your own Sentinel using loot found in previous runs! Once your creation is complete, send it out for other players to fight against it!

Endless, Player-made Boss Fights!

Hop from portal to portal to reach far away and exotic arenas, home to fierce Sentinels. The more Sentinels you defeat, the more challenging they become and the better loot you'll get! Survive as many of them as you can to find rarer artifacts, or play it safe and end your run early. Are you willing to risk your gains to venture further or will you return to the safety of The Citadel?


Design your own Boss!

With the artifact you loot while on your runs, assemble and design your very own Sentinel. Choose its frame, its weapons, its behavior, its abilities and even its appearance by forging armor pieces onto it. Once your creation is complete, send it out into the world and it will defend an arena from invading adventurers! Your Sentinel will bring back treasure from defeated opponents! Watch your Sentinel climb through the ranks as it encounters and defeats more and more players!


Non-Stop Boss Fighting Action!

Mirador will take you on an epic, non-stop journey through portals that lead you to various player-created Sentinels. Defeat them if you can, bring the spoils back to your Citadel and create your own Sentinel that other players will encounter on their runs!


System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64bit
    • Processor: Intel Core 2 Quad or equivalent
    • Memory: 6000 MB RAM
    • Graphics: GTX 570, HD 7750 or equivalent
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: System requirements to be detailed closer to launch.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64bit
    • Processor: Intel Core i3 or equivalent
    • Memory: 8000 MB RAM
    • Graphics: GTX 780, Radeon R9 290X or equivalent
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: System requirements to be detailed closer to launch.

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