Mirador is an online co-op hack-and-slash boss fighting game where the bosses you encounter are created by rival players! Go on arena-runs solo or with friends, find loot to create your own Sentinels and send them online to fight other players around the clock!
All Reviews:
Mixed (142) - 61% of the 142 user reviews for this game are positive.
Release Date:
Jul 26, 2019
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Recent updates View all (13)

August 19

UPDATE 6 - Fighting Specific Sentinels, Keybindings & more!


Unrelated, but pretty cool GIF!

Good day Rangers! Line up and at ease, here's the new word from the Citadel!

Skirmish Specific Sentinels
It is now possible to share your boss' GUID (code) with others so that they may summon and challenge it in the Citadel's Colosseum! You can find your Sentinel's GUID by inspecting it in the Sentinel Workshop. Note that you can click the GUID and hit CTRL + C to copy it, then CTRL + V to paste it to your friends, wherever it is you chat with your buds!



Once you have the GUID of someone's Sentinel, you can enter it by interacting with the cross-pawed dog at the entrance of the Respawn room.



We also created a new channel on the official Discord server ( https://discord.gg/Mirador ) called #sentinel-codes where we invite you to share codes (and maybe screenshots?) of your Sentinels for others to try and defeat! :D


Co-Op Skirmish
From now on, if you trigger a Skirmish against your own Sentinel in the workshop while in a party, your buddy will join you in the fight and you'll be able to observe your Sentinel's behavior when there are two players in the party!

Keybindings
It is now possible to change your keybindings in the game's options menu. You can also use Steam's controller settings to rebind controller keys too.

Re-rolling Sentinel Names
If you're not a fan of your Sentinel's name during creation, you can now re-roll it by pressing X or clicking on the button at the bottom right of the overview tab!

Visual tweaks in the Citadel
There's been a lot of foot traffic in the Citadel and desire paths have begun to form in the Citadel! Also, we've given some visual diversity to the Crows and Dogs in the Citadel - some of them look different now. Have you found the legendary albino barking Crow?



Gameplay Tweaks
  • Recall stone now opens the menu quicker.
  • Tweaked Revolver Strike - the Sentinel now rests for longer after the shot.
  • Tweaked the Blaster Strike - the Sentinel now rests for slightly less time after blasting the three projectiles.
  • Tweaked the Mace's hitbox - it's slightly bigger than before and matches the VFX better.
  • Tweaked the Axe's hitbox.
  • Buffed the Axe's strike to destroy 1 extra shield charge. It now breaks 4 instead of 3.
  • Tweaked the timing of the Saber's hitbox to better fit the strike animation.
  • Tweaked Orthographic Maneuver in Windblown Steppes - the Sentinel was teleporting too far from players.
  • Added some carrots to the stew.

Fixes
  • Improved FPS drop issue with certain Sentinel attacks.
  • Improved performance in the Sentinel Workshop.
  • Fixed the navmesh around carts in the Citadel.
  • Fixed an issue that was causing water VFX to appear when you dashed and moved on the arena surrounded by water in Windblown Steppes.

Enjoy & be sure to let us know what you think! :D

P.S: If you haven't yet, consider helping us spread the word about Mirador & send your friends a link to the store page, word of mouth would help tremendously. <3

https://store.steampowered.com/app/799350
0 comments Read more

August 8

UPDATE 5 - More QOL & Let's Play Video!



Hello friends!

First of all, I sat down with Evax, our QA, and we went through an entire run, challenging YOUR Sentinels to combat and .. we won! We made it to the end! Then we made a new Sentinel using all the loot we got. :D Watch the video here;

https://www.youtube.com/watch?v=z3Tmy73LFhA

We also have a nifty little patch for you, check it out!

  • Added wobbliness superpower to the training dummies in the Citadel! (See GIF above!)
  • Increased the chance of Sentinels getting loot during combat. From now on, when your Sentinel wins, you have 100% chances of getting loot. When it loses, you have 50% chances of getting loot. Previously, the ratio was 50%/30%.
  • Added a Tutorial / Guide button in the main menu that brings you to the official Beginner's Guide.
  • Made the Inventory button open in the Steam overlay instead of your default browser.
  • Fixed an invisible wall issue in one of the Flooded Plains arenas.

Enjoy & thank you for your support so far! <3
4 comments Read more

About This Game

Mirador is an online, co-op or solo hack-and-slash adventure game where the main focus is on fun, satisfying and challenging player-created boss fights! You play as cute, anthropomorphic animals from a late medieval world trapped in Mirador, an dangerous alien world, after stepping through a mysterious portal that broke down and now, they're looking for a way out. Take down as many Sentinels (bosses) as you can and bring back loot to build and improve your own Sentinel!



In one part, you'll explore a derelict futuristic universe where you must survive against powerful hulking war-machines with ever-changing sets of abilities and possible configurations. In another part, you'll be designing your own Sentinel using loot found in previous runs! Once your creation is complete, send it out for other players to fight against it!

Endless, Player-made Boss Fights!

Hop from portal to portal to reach far away and exotic arenas, home to fierce Sentinels. The more Sentinels you defeat, the more challenging they become and the better loot you'll get! Survive as many of them as you can to find rarer artifacts, or play it safe and end your run early. Are you willing to risk your gains to venture further or will you return to the safety of The Citadel?


Design your own Boss!

With the artifact you loot while on your runs, assemble and design your very own Sentinel. Choose its frame, its weapons, its behavior, its abilities and even its appearance by forging armor pieces onto it. Once your creation is complete, send it out into the world and it will defend an arena from invading adventurers! Your Sentinel will bring back treasure from defeated opponents! Watch your Sentinel climb through the ranks as it encounters and defeats more and more players!


Non-Stop Boss Fighting Action!

Mirador will take you on an epic, non-stop journey through portals that lead you to various player-created Sentinels. Defeat them if you can, bring the spoils back to your Citadel and create your own Sentinel that other players will encounter on their runs!


System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or higher
    • Processor: Intel Pentium Core 2 Duo E8500 3.17GHz or AMD Phenom II X2 555 3.2GHz
    • Memory: 6000 MB RAM
    • Graphics: GTX 570, HD 7750 or equivalent
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or higher
    • Processor: Intel Pentium Core i3 2100 3.10GHz or AMD A8 3870K 3.0GHz
    • Memory: 8000 MB RAM
    • Graphics: GTX 780, Radeon R9 290X or equivalent
    • Network: Broadband Internet connection
    • Storage: 5 GB available space

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