Warfare 1944 is a World War II tactical shooter. The game is being developed MicroProse Software, Inc. Built using the OHDCore framework by Drakeling Labs for Unreal Engine 4.
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褒貶不一 (83) - 83 篇使用者評論中有 46% 給予此遊戲好評。
發行日期:
2020 年 7 月 7 日
開發人員:
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開發者的話:

為何採用搶先體驗模式?

「We are in early access because we respect the time and work required to complete a game.」

這款遊戲的搶先體驗時間大約會持續多久?

「One year.」

正式版預計會與搶先體驗版有何不同?

「The full version of Warfare 1944 will feature large scale engagements in a variety of environments.」

搶先體驗版目前的開發進度如何?

「The current version of Warfare 1944 is focused on large-scale environments and infantry combat.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The game price might be increased upon a full release.」

在開發過程中,您打算如何與社群互動?

「We intend to use feedback from our community to improve the game prior to the full game release outside of early access.」
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Warfare 1944 is a stylized tactical shooter featuring infantry combat, large scale environments, and dynamically changing objectives that encourage teamwork and coordination. Warfare 1944 focuses on tactical gameplay. Bullets are deadly, one shot can kill. Team communication is essential and Warfare 1944 features robust proximity voice communication which allows you to communicate with your fellow soldiers alongside you.



Wield a wide variety of weapons and equipment while you attempt surviving the chaos of war. Rally your friends to your team, and fight in massive battles across vast open landscapes. Keep your wits, and defeat your enemies. Warfare is unforgiving.



Warfare 1944 is inspired by a number games we adore. Our art style is inspired by the gorgeous tactical shooter Due Process. ⁽ˡᶦⁿᵏ⁾ Mission objectives and team-play mechanics are similar to the visceral tactical shooter Squad. ⁽ˡᶦⁿᵏ⁾ Weapon handling is similar to the iconic Red Orchestra series. ⁽ˡᶦⁿᵏ⁾ Lastly, our maps are all deeply influenced by the legendary Battlefield 1942.

Our mission is to create an epic, tactical, large scale, spiritual successor to classic World War II tactical shooters`. We also enjoy single-player games such as Ravenfield ⁽ˡᶦⁿᵏ⁾ and are focusing on creating a robust single-player experience in future updates.



Warfare 1944 is built by Microprose Software on top of the OHDCore framework for Unreal Engine 4. This framework is used by Drakeling Labs to build games for the Drakeling Labs community, including free games such as Operation: Harsh Doorstop.



We hope you enjoy Warfare 1944 and continue to support our mission to make great games for our loyal community members. We look forward to seeing you on the battlefield.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: 64-bit Windows 7 SP1, Windows 8.1, or Windows 10
    • 處理器: Intel Core i3-6100 / AMD FX-8320
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 760 / AMD Radeon R9 270X (or equivalent with at least 2 GB of VRAM)
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 8 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 64-bit Windows 10
    • 處理器: Intel Core i7-7700 / AMD Ryzen 5 1600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1070 / AMD Radeon RX Vega 56
    • DirectX: 版本:12
    • 網路: 寬頻網際網路連線
    • 儲存空間: 8 GB 可用空間
    • 備註: Microphone for voice communications
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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