A modern revisitation of the 80s arcades. Use your Razerwire to cut through waves of nanobugs with a rogue-like inspired progression.
All Reviews:
Positive (25) - 100% of the 25 user reviews for this game are positive.
Release Date:
Feb 28, 2018

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Buy Razerwire:Nanowars


Recent updates View all (6)

May 19

Post MayThe4th-ic Chill

Hello dear players of RWNW!!

Sales are over, and with it the MayThe4th Edition too. The traditional Generators are back in place, only the beam remained by mistake the MayThe4th Edition color for now ;)

Anyway, there will be a new Special Edition next month, with a couple of additional tiny fixes and possibly a new powerup too, so stay tuned if you wanna try them in action! I am also still experimenting with the Controller integration, but up until now I didn't find any comfortable integration with the game gameplay. RWNW is really mouse bound, so it's hard to break that bond somehow!

As a last thing, a big big thanks to everybody that left a review. Reviews are what keeps a game afloat or sinks it on Steam nowadays, and while RWNW might not be a top seller, I am extremely proud of how it's doing and of the 100% current positive reviews ratio.

Emiliano, @DokHgn
0 comments Read more

May 4

MayThe4th Update 1.05

It's THAT day! And even while hunting nanobugs, you should really celebrate it! How to? That's simple, we're pushing up a Limited Edition that is gonna be playable only for 14 days! Check it out to see what's different from the usual one ;)

Meanwhile, I kept on getting feedback, and I kept on updating the game. Here's some of them, I think they're quite delicious in terms fo gameplay.

  • Play the game as LE MayThe4th Edition for two weeks starting on 04.05.18
  • Upgraded combo system and added combo bar in UI
  • Mines now have timed explosions and visible timer
  • The powerwave can now be activated also by holding the Space bar

Ah, and by the way, I am also working on the Controller integration ;)

0 comments Read more


“...un titolo che si presta, nella sua onesta semplicità, a genuine sfide tra amici o anche a soddisfare la vostra sete di distruzione, tutto al prezzo simbolico di un caffè.”
8/10 – The Games Machine

“Appearances are deceiving, of course. I actually had fun, in spite of my initial reservations.”
7/10 – The Inner Circle Games Network

“Il gioco è piuttosto semplice, ma nella sua semplicità risulta davvero piacevole.”

About This Game

RW:NW™ is a personal revisitation of the 80s' arcades where I spent most of my pocket money as a kid. It's also my very first solo project after six years of working on much larger team projects.
After all that work on slow pachyderms, I wanted to take a stab at something smaller, faster to make, and granting a more immediate fun.
So, I dusted a gameplay idea I hid in a drawer a couple of years back, I set it up as a 30 minutes-a-day project and started working on it during lunch breaks. When the prototype was welcomed quite enthusiastically by the first testers, I decided to make it real.

Razerwire:Nanowars™ is as a simple little game, quite replayable and with a little nice set of upgrades, achievements and highscores to beat to satisfy the progression geek in all of us.

The game requires a Mouse to be played

If you get to have half the fun playing it as I had making it, I think you'll cherish it!

Emiliano, @DokHgn

  • Use the mouse to maneuver a monomolecular filament (the RazerWire) to protect your generators and kill the nanobugs assaulting them.
  • Survive endless waves of attackers with increasing difficulty.
  • Avoid hits on the Generators.
  • Use the RazerWire to destroy your enemies.
  • Use left and right mouse click to activate some powerups (like the Antimatter Blaster and the PowerWave).

Enjoy a rogue-like progress: Survive as many waves as possible, die, use earned points to unlock upgrades and powerups, and then jump back in the fight (there are checkpoints every 20 waves, no worries!)

  • Multiple enemy types with several variants each :
  • 7 Movement types (including Teleport, Accelerating Zig zags and Escaping from the Wire)
  • 4 Shooting modes including homing missiles, scrambling bullets and all-around shooting
  • 2 Armor types
  • Multiple unlockable upgrades for the Wire including Shields, Armor, Health and Recovery Times
  • Up to 7 powerups including Anabolishields, Nanoblades and Chrono Molasses
  • Procedural difficulty increase in the endless waves progression
  • If you like what you see, feel free to follow me (@DokHgn) and RWNW (@RzW_NW) on Twitter! Support is the best fuel for productivity ;)

In a future far, far away, humanity has colonized most of the galaxy. However, our world is being exterminated by an unseen enemy.

When scientists figured out that the killers are nano-sized, virus-like aliens, Dr.Illerotsap modifies a medical tool, a monomolecular filament used for nano-scale medical operations, and turns it into a formidable weapon against the enemy.

The RazeWire was born.

My thanks go first and foremost to my family and to Jenny, for supporting my mad attempts at making a living with a job that I love.

To Olaf for sharing my office throughout the whole development, drooling over my flip flops and covering the floor with hair and love.

To my friend Ottavio from Mash Machine for having made the super cool music for the game.

To Yannis for all the help with the copies and marketing (I am even worse at that than at art otherwise ;) ).

To Juhani Junkala for his amazing 8-bit VFX libraries https://juhanijunkala.com/

To Siim and Mikk for the moral support throughout the project.

System Requirements

Mac OS X
    • OS: Windows 7 32bit
    • Processor: i3
    • Memory: 256 MB RAM
    • Graphics: Integrated Graphic Card
    • Storage: 100 MB available space
    • OS: Windows 10 64bit
    • Processor: i5
    • Memory: 512 MB RAM
    • Graphics: Low-end Graphic Card
    • Storage: 200 MB available space
    • OS: Mac Os X 10.9
    • Processor: i3
    • Memory: 256 MB RAM
    • Graphics: Integrated Graphic Card
    • Storage: 200 MB available space
    • OS: Mac Os X 10.12
    • Processor: i5
    • Memory: 512 MB RAM
    • Graphics: Low-end Graphic Card
    • Storage: 300 MB available space
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